Player Matchup

Freya
Freya
EstokTop
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,463 Elo+
Party 1
Terra
Terra
M1ssT0xic
Terra
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 192L
1,386 Elo+
Party 1
Odin
Odin
NoobMaster69oo
Odin
Level 29
God Stats
6W - 6L
1,748 SR
Queue Stats
127W - 160L
1,464 Elo+
Solo
Artio
Artio
YonaGR
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,485 Elo+
Party 2
Nox
Nox
mary753
Nox
Level 100
God Stats
0W - 2L
1,621 SR
Queue Stats
18W - 23L
1,446 Elo+
Party 2
Team Averages
Level 44
1,574 SR
1,449 Elo+

VS

Team Averages
Level 65
1,566 SR
1,518 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hasenhoden
Cthulhu
Level 28
God Stats
5W - 1L
1,641 SR
Queue Stats
78W - 43L
1,663 Elo+
Party 3
Zeus
Zeus
Skirat
Zeus
Level 95
God Stats
5W - 1L
1,687 SR
Queue Stats
146W - 132L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EstokTop
Freya
20
7 / 4 / 6
12,690
668
43,517
26,943
26,491
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
M1ssT0xic
Terra
18
3 / 4 / 7
10,986
578
11,935
24,697
34,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 5 / 6
11,052
582
29,472
28,495
23,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
YonaGR
Artio
17
0 / 7 / 8
10,279
541
7,839
26,935
30,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
19
3 / 4 / 7
11,433
602
28,933
16,176
8,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
8 / 4 / 14
12,958
682
17,556
32,383
21,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
 
Achilles
20
5 / 0 / 15
11,979
630
19,025
21,403
22,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
20
2 / 2 / 20
11,821
622
8,631
30,072
48,613
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Hasenhoden
Cthulhu
19
0 / 4 / 14
12,236
644
22,366
41,068
36,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Skirat
Zeus
20
8 / 5 / 8
12,947
681
34,858
18,897
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
15
Kills
23
24
Deaths
15
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
4
14
3.75
W
Achilles
 
Achilles
5
0
15
12.5
W
Kuzenbo
 
Kuzenbo
2
2
20
6
L
Freya
EstokTop
Freya
7
4
6
2.5
W
Cthulhu
Hasenhoden
Cthulhu
0
4
14
1.75
L
Terra
M1ssT0xic
Terra
3
4
7
1.63
L
2
5
6
1
W
Zeus
Skirat
Zeus
8
5
8
2.4
L
Artio
YonaGR
Artio
0
7
8
0.57
L
Nox
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,696
Damage
102,436
123,246
Taken
143,823
123,869
Mitigated
138,283
58,094
Healing
86,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
17,556
3,615
32,330
15,911
32,383
21,783
2,152
21,163
11,220
28,832
0
W
Achilles
 
Achilles
19,025
3,051
975
4,250
21,403
22,125
294
11,911
9,492
0
31,163
W
Kuzenbo
 
Kuzenbo
8,631
3,470
2,312
3,542
30,072
48,613
950
20,974
9,098
15,471
0
L
Freya
EstokTop
Freya
43,517
15,014
5,748
13,608
26,943
26,491
57
21,553
5,039
73,804
0
W
Cthulhu
Hasenhoden
Cthulhu
22,366
2,136
6,027
12,807
41,068
36,958
839
24,693
16,375
52,263
0
L
Terra
M1ssT0xic
Terra
11,935
1,792
10,212
8,364
24,697
34,258
0
16,930
7,223
17,881
0
L
29,472
2,713
210
5,668
28,495
23,825
0
15,461
12,190
457
55,572
W
Zeus
Skirat
Zeus
34,858
2,784
5,050
3,379
18,897
8,804
793
13,874
5,023
65,015
0
L
Artio
YonaGR
Artio
7,839
1,092
2,138
4,075
26,935
30,326
0
17,271
8,941
18,491
0
L
Nox
28,933
2,795
4,422
3,649
16,176
8,969
0
12,196
3,936
49,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,440
Gold Earned
61,941
217
Minions Killed
194
0
Camps Cleared
0
1,742,914
Distance Traveled
1,745,889
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,958
682
32
2
0
308,734
0
W
Achilles
11,979
630
31
2
0
426,152
2
W
Kuzenbo
11,821
622
17
1
0
341,986
2
L
Freya
12,690
668
66
3
0
320,551
3
W
Cthulhu
12,236
644
49
3
0
339,828
4
L
Terra
10,986
578
13
1
0
355,254
0
L
Odin
11,052
582
59
3
0
374,941
1
W
Zeus
12,947
681
65
3
0
329,189
1
L
Artio
10,279
541
21
1
0
355,321
0
L
Nox
11,433
602
58
3
0
336,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role