Player Matchup

Cerberus
Cerberus
Artorias1997
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,336 Elo+
Party 1
Scylla
Scylla
BorderlineJerk1
Scylla
Level 108
God Stats
3W - 11L
1,190 SR
Queue Stats
586W - 585L
1,440 Elo+
Solo
Medusa
Medusa
HimboGoose
Medusa
Level 65
God Stats
4W - 2L
1,587 SR
Queue Stats
172W - 178L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicVinciTV
Zhong Kui
Level 108
God Stats
2W - 2L
1,516 SR
Queue Stats
35W - 41L
1,487 Elo+
Party 1
Da Ji
Da Ji
youzabish
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 96L
1,469 Elo+
Solo
Team Averages
Level 80
1,459 SR
1,433 Elo+

VS

Team Averages
Level 113
1,446 SR
1,437 Elo+
Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Drizzt44
Scylla
Level 103
God Stats
4W - 6L
1,208 SR
Queue Stats
327W - 331L
1,394 Elo+
Solo
Anubis
Anubis
XxREAPERxX3198
Anubis
Level 142
God Stats
14W - 13L
1,520 SR
Queue Stats
1,094W - 1,116L
1,458 Elo+
Solo
Janus
Janus
Zolly
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,393 Elo+
Solo
Bacchus
Bacchus
yoPartlow
Bacchus
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 143L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artorias1997
Cerberus
20
6 / 7 / 21
12,719
848
9,133
22,365
19,891
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 5 / 19
10,708
714
10,775
9,038
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
HimboGoose
Medusa
20
7 / 8 / 14
11,617
774
15,734
16,736
6,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ToxicVinciTV
Zhong Kui
19
9 / 7 / 4
12,091
806
12,598
13,907
8,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
youzabish
Da Ji
20
10 / 7 / 21
13,435
896
16,184
18,205
12,332
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
6 / 6 / 16
11,866
791
12,328
15,103
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Drizzt44
Scylla
19
6 / 7 / 13
12,065
804
14,524
15,146
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 7 / 14
11,666
778
13,961
16,338
8,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Zolly
Janus
20
13 / 6 / 11
13,505
900
14,892
12,937
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
yoPartlow
Bacchus
18
3 / 7 / 18
11,364
758
9,889
16,741
20,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
106
34
Kills
34
34
Deaths
33
79
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
6
6
16
2.33
W
Cerberus
Artorias1997
Cerberus
6
7
21
2.36
W
2
5
19
2.3
L
Scylla
Drizzt44
Scylla
6
7
13
1.79
W
Medusa
HimboGoose
Medusa
7
8
14
1.75
W
Zhong Kui
ToxicVinciTV
Zhong Kui
9
7
4
1.57
L
6
7
14
1.86
L
Janus
Zolly
Janus
13
6
11
3.08
L
Bacchus
yoPartlow
Bacchus
3
7
18
1.71
W
Da Ji
youzabish
Da Ji
10
7
21
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,424
Damage
65,594
80,251
Taken
76,265
49,851
Mitigated
46,413
20,553
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,328
1,020
676
2,656
15,103
5,796
1,035
7,656
7,441
21,601
0
W
Cerberus
Artorias1997
Cerberus
9,133
702
1,924
4,905
22,365
19,891
496
15,141
6,970
24,499
0
W
10,775
1,119
434
806
9,038
3,249
440
8,141
729
26,441
0
L
Scylla
Drizzt44
Scylla
14,524
591
860
3,192
15,146
6,010
641
4,679
10,467
32,061
0
W
Medusa
HimboGoose
Medusa
15,734
4,578
841
3,061
16,736
6,028
2,489
14,120
2,468
0
42,925
W
Zhong Kui
ToxicVinciTV
Zhong Kui
12,598
1,145
467
2,725
13,907
8,351
742
12,704
1,061
22,662
0
L
13,961
643
1,018
5,770
16,338
8,462
565
6,771
9,567
32,360
0
L
Janus
Zolly
Janus
14,892
513
865
2,169
12,937
5,526
669
6,169
6,768
32,237
0
L
Bacchus
yoPartlow
Bacchus
9,889
436
1,243
3,606
16,741
20,619
139
7,228
9,513
13,547
0
W
Da Ji
youzabish
Da Ji
16,184
3,802
1,807
3,583
18,205
12,332
1,511
14,429
3,355
0
23,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,570
Gold Earned
60,466
155
Minions Killed
144
0
Camps Cleared
0
1,243,890
Distance Traveled
1,229,777
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,866
791
30
2
0
264,722
0
W
Cerberus
12,719
848
42
3
0
252,417
0
W
Scylla
10,708
714
38
3
0
277,598
1
L
Scylla
12,065
804
42
3
0
263,665
1
W
Medusa
11,617
774
37
2
0
247,724
2
W
Zhong Kui
12,091
806
27
2
0
206,436
0
L
Anubis
11,666
778
40
3
0
212,433
0
L
Janus
13,505
900
27
2
0
228,023
0
L
Bacchus
11,364
758
5
0
0
260,934
0
W
Da Ji
13,435
896
11
1
0
259,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role