Player Matchup

Chaac
Chaac
Pon3BoI
Chaac
Level 46
God Stats
3W - 9L
1,369 SR
Queue Stats
178W - 213L
1,454 Elo+
Party 3
Fenrir
Fenrir
StormiBegley
Fenrir
Level 67
God Stats
27W - 35L
1,437 SR
Queue Stats
214W - 253L
1,414 Elo+
Party 2
Hera
Hera
iSrSparrow
Hera
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 163L
1,434 Elo+
Solo
Anubis
Anubis
iflh
Anubis
Level 17
God Stats
3W - 3L
1,524 SR
Queue Stats
15W - 18L
1,396 Elo+
Party 3
Izanami
Izanami
shelbylenay
Izanami
Level 29
God Stats
27W - 36L
1,341 SR
Queue Stats
115W - 169L
1,356 Elo+
Party 2
Team Averages
Level 39
1,434 SR
1,411 Elo+

VS

Team Averages
Level 70
1,631 SR
1,497 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Dartidecai
Vulcan
Level 62
God Stats
3W - 0L
1,889 SR
Queue Stats
366W - 348L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
MasterOkru2468
Cabrakan
Level 48
God Stats
6W - 1L
1,678 SR
Queue Stats
226W - 243L
1,416 Elo+
Solo
Loki
Loki
SoldNebula
Loki
Level 122
God Stats
9W - 4L
1,602 SR
Queue Stats
357W - 311L
1,564 Elo+
Party 1
Athena
Athena
TheJayNiac
Athena
Level 84
God Stats
13W - 14L
1,489 SR
Queue Stats
44W - 46L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pon3BoI
Chaac
15
2 / 7 / 1
9,448
497
11,644
18,270
14,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
1 / 5 / 0
7,853
413
5,316
13,872
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 5 / 1
6,375
336
2,838
5,399
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
iflh
Anubis
14
2 / 7 / 1
8,693
458
9,036
16,571
7,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
shelbylenay
Izanami
13
0 / 5 / 0
8,100
426
2,144
9,394
3,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 1 / 11
9,767
514
11,376
11,453
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Dartidecai
Vulcan
17
4 / 1 / 8
10,885
573
7,437
8,871
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
5 / 3 / 1
10,562
556
10,248
13,207
12,694
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 8
12,309
648
11,507
11,198
4,962
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
TheJayNiac
Athena
15
9 / 0 / 7
10,722
564
5,205
16,188
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
5
Kills
29
29
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
11
7.5
W
Vulcan
Dartidecai
Vulcan
4
1
8
8
W
Cabrakan
5
3
1
1.83
L
Chaac
Pon3BoI
Chaac
2
7
1
0.36
W
9
0
8
13
L
Fenrir
1
5
0
0.2
W
Athena
TheJayNiac
Athena
9
0
7
12.5
L
0
5
1
0.1
L
Anubis
iflh
Anubis
2
7
1
0.36
L
Izanami
shelbylenay
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,978
Damage
45,773
63,506
Taken
60,917
33,240
Mitigated
46,832
14,747
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,376
4,746
0
4,264
11,453
4,515
4,368
2,858
8,323
0
66,648
W
Vulcan
Dartidecai
Vulcan
7,437
1,907
0
3,147
8,871
3,148
1,735
4,343
4,528
63,859
0
W
Cabrakan
10,248
2,103
195
3,481
13,207
12,694
1,643
1,606
11,601
52,429
0
L
Chaac
Pon3BoI
Chaac
11,644
3,660
0
5,363
18,270
14,222
718
8,848
9,422
0
67,087
W
11,507
3,316
0
1,989
11,198
4,962
1,513
834
10,364
0
115,492
L
Fenrir
5,316
1,133
0
1,289
13,872
6,894
0
4,480
9,392
0
42,324
W
Athena
TheJayNiac
Athena
5,205
1,310
0
4,790
16,188
21,513
441
1,869
14,227
25,009
0
L
2,838
614
0
747
5,399
1,234
0
602
4,797
20,578
0
L
Anubis
iflh
Anubis
9,036
370
0
5,894
16,571
7,755
825
6,850
9,721
60,633
0
L
Izanami
shelbylenay
Izanami
2,144
1,220
0
1,454
9,394
3,135
0
2,110
7,284
0
50,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
54,245
449
Minions Killed
543
0
Camps Cleared
0
1,576,960
Distance Traveled
1,926,918
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,767
514
95
5
0
366,237
4
W
Vulcan
10,885
573
115
6
0
386,438
1
W
Cabrakan
10,562
556
112
6
0
293,867
3
L
Chaac
9,448
497
118
6
0
376,034
2
W
Loki
12,309
648
174
9
0
457,683
5
L
Fenrir
7,853
413
77
4
0
393,947
0
W
Athena
10,722
564
47
2
0
422,693
2
L
Hera
6,375
336
44
2
0
188,291
2
L
Anubis
8,693
458
98
5
0
285,330
0
L
Izanami
8,100
426
112
6
0
333,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role