Player Matchup

Danzaburou
Danzaburou
Gabszz-_FOX
Danzaburou
Level 14
God Stats
11W - 9L
1,528 SR
Queue Stats
14W - 23L
1,340 Elo+
Party 1
Xbalanque
Xbalanque
J-Cal-3
Xbalanque
Level 17
God Stats
8W - 16L
1,416 SR
Queue Stats
14W - 22L
1,359 Elo+
Solo
Agni
Agni
Sekigetsu
Agni
Level 25
God Stats
2W - 4L
1,434 SR
Queue Stats
76W - 83L
1,369 Elo+
Solo
Scylla
Scylla
Tiddymanx
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,351 Elo+
Solo
Horus
Horus
jpdqd
Horus
Level 24
God Stats
8W - 5L
1,633 SR
Queue Stats
58W - 68L
1,329 Elo+
Party 1
Team Averages
Level 20
1,502 SR
1,350 Elo+

VS

Team Averages
Level 20
1,557 SR
1,362 Elo+
Ravana
Ravana
Its_gonzo___
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,446 Elo+
Party 2
Poseidon
Poseidon
Jaythetruth210
Poseidon
Level 23
God Stats
17W - 10L
1,748 SR
Queue Stats
68W - 49L
1,472 Elo+
Party 2
Medusa
Medusa
SS2Chubbs
Medusa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,068 Elo+
Solo
Ymir
Ymir
TiredNeverSoft
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 78L
1,456 Elo+
Party 2
Mulan
Mulan
XxGoldLampxX
Mulan
Level 28
God Stats
19W - 15L
1,536 SR
Queue Stats
110W - 112L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gabszz-_FOX
Danzaburou
7
0 / 8 / 2
5,434
362
3,985
9,107
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
J-Cal-3
Xbalanque
13
1 / 4 / 1
7,633
509
7,290
9,782
3,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
1 / 4 / 1
6,492
433
4,195
8,282
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Tiddymanx
Scylla
9
2 / 8 / 3
6,411
427
8,088
11,344
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
jpdqd
Horus
9
3 / 0 / 2
6,294
420
3,446
12,477
7,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 3 / 2
8,062
537
4,818
8,094
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
14
4 / 0 / 4
8,236
549
9,239
9,072
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SS2Chubbs
Medusa
12
7 / 3 / 4
7,934
529
9,757
8,129
2,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 11
7,831
522
8,022
10,505
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 3
8,945
596
4,250
8,740
5,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
24
24
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gabszz-_FOX
Danzaburou
0
8
2
0.13
W
Ravana
5
3
2
2
L
Xbalanque
J-Cal-3
Xbalanque
1
4
1
0.38
W
Poseidon
4
0
4
6
W
Medusa
SS2Chubbs
Medusa
7
3
4
3
L
Agni
1
4
1
0.38
L
Scylla
Tiddymanx
Scylla
2
8
3
0.44
W
4
1
11
9.5
W
4
0
3
5.5
L
Horus
jpdqd
Horus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
36,086
50,992
Taken
44,540
18,083
Mitigated
24,153
14,958
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gabszz-_FOX
Danzaburou
3,985
1,884
0
330
9,107
2,263
55
3,775
5,332
0
14,014
W
Ravana
4,818
1,467
0
2,210
8,094
3,713
0
2,565
5,423
0
54,409
L
Xbalanque
J-Cal-3
Xbalanque
7,290
2,874
0
2,299
9,782
3,178
1,251
1,096
8,686
0
53,713
W
Poseidon
9,239
778
0
2,902
9,072
2,982
744
3,120
5,912
56,170
0
W
Medusa
SS2Chubbs
Medusa
9,757
6,513
0
1,719
8,129
2,814
1,149
2,999
4,854
0
35,987
L
Agni
4,195
228
31
1,590
8,282
2,545
0
3,414
4,868
31,358
0
L
Scylla
Tiddymanx
Scylla
8,088
491
44
2,408
11,344
2,946
240
3,137
8,207
20,352
0
W
8,022
1,362
0
3,703
10,505
9,216
89
3,382
6,772
25,760
0
W
4,250
367
0
3,649
8,740
5,428
370
217
8,486
0
48,738
L
Horus
jpdqd
Horus
3,446
1,312
1,963
6,293
12,477
7,151
57
5,839
6,638
0
10,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
41,008
200
Minions Killed
410
0
Camps Cleared
0
1,345,320
Distance Traveled
1,532,206
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,434
362
17
1
0
228,975
0
W
Ravana
8,062
537
83
6
0
325,420
4
L
Xbalanque
7,633
509
97
6
0
292,161
4
W
Poseidon
8,236
549
98
7
0
296,632
0
W
Medusa
7,934
529
70
5
0
299,933
2
L
Agni
6,492
433
48
3
0
271,052
0
L
Scylla
6,411
427
22
1
0
266,942
1
W
Ymir
7,831
522
36
2
0
298,009
6
W
Mulan
8,945
596
123
8
0
312,212
2
L
Horus
6,294
420
16
1
0
286,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role