Player Matchup

Odin
Odin
Grim Reapergun
Odin
Level 99
God Stats
0W - 3L
1,648 SR
Queue Stats
46W - 40L
1,519 Elo+
Solo
Neith
Neith
PEROX_YT
Neith
Level 9
God Stats
1W - 4L
1,353 SR
Queue Stats
1W - 11L
1,122 Elo+
Party 1
Anubis
Anubis
UwuNa_yr
Anubis
Level 4
God Stats
2W - 2L
1,342 SR
Queue Stats
2W - 6L
1,613 Elo+
Party 1
Team Averages
Level 37
1,448 SR
1,418 Elo+

VS

Team Averages
Level 70
1,430 SR
1,386 Elo+
Yemoja
Yemoja
StillTONEDEF
Yemoja
Level 28
God Stats
1W - 3L
1,199 SR
Queue Stats
22W - 53L
1,074 Elo+
Solo
Ah Puch
Ah Puch
thugjohnson1
Ah Puch
Level 83
God Stats
23W - 18L
1,545 SR
Queue Stats
108W - 90L
1,573 Elo+
Party 2
Achilles
Achilles
thugjohnson2
Achilles
Level 100
God Stats
27W - 24L
1,547 SR
Queue Stats
420W - 373L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
12,946
681
8,257
25,820
23,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
PEROX_YT
Neith
14
1 / 12 / 5
11,382
599
5,753
22,812
5,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
UwuNa_yr
Anubis
16
6 / 18 / 3
13,576
715
14,505
22,552
9,233
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 3 / 19
12,908
679
5,648
11,759
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
thugjohnson1
Ah Puch
19
19 / 4 / 10
15,345
808
36,579
15,869
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
thugjohnson2
Achilles
17
14 / 6 / 14
14,454
761
20,449
17,698
9,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
11
Kills
34
34
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Neith
PEROX_YT
Neith
1
12
5
0.29
W
Yemoja
1
3
19
3.5
L
Anubis
UwuNa_yr
Anubis
6
18
3
0.42
W
Ah Puch
thugjohnson1
Ah Puch
19
4
10
6
W
Achilles
thugjohnson2
Achilles
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
62,676
71,184
Taken
45,326
38,525
Mitigated
20,518
6,816
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,257
1,939
15
2,304
25,820
23,451
0
16,926
8,894
0
26,497
L
Neith
PEROX_YT
Neith
5,753
1,899
130
1,921
22,812
5,841
10
12,629
10,183
0
24,864
W
Yemoja
5,648
794
2,284
3,135
11,759
5,189
488
4,540
7,219
25,835
0
L
Anubis
UwuNa_yr
Anubis
14,505
659
0
2,446
22,552
9,233
0
12,879
9,673
29,687
0
W
Ah Puch
thugjohnson1
Ah Puch
36,579
1,653
0
6,602
15,869
6,313
624
4,154
11,715
70,318
0
W
Achilles
thugjohnson2
Achilles
20,449
8,028
144
1,543
17,698
9,016
853
6,189
11,509
0
48,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
42,707
125
Minions Killed
180
3
Camps Cleared
9
781,254
Distance Traveled
971,878
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,946
681
41
2
2
338,930
1
L
Neith
11,382
599
55
3
1
239,151
0
W
Yemoja
12,908
679
36
2
1
283,045
1
L
Anubis
13,576
715
29
2
0
203,173
2
W
Ah Puch
15,345
808
77
4
6
350,221
3
W
Achilles
14,454
761
67
4
2
338,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role