Player Matchup

Bellona
Bellona
RaElAnpu
Bellona
Level 3
God Stats
1W - 3L
1,265 SR
Queue Stats
5W - 10L
1,144 Elo+
Solo
Fafnir
Fafnir
mymom918
Fafnir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 59L
1,459 Elo+
Solo
Bakasura
Bakasura
stumm_Wolf0
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
wavey_jose
Gilgamesh
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 9L
1,124 Elo+
Solo
Hades
Hades
yellowtoy69
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,278 Elo+
Solo
Team Averages
Level 8
1,409 SR
1,320 Elo+

VS

Team Averages
Level 8
1,454 SR
1,419 Elo+
Ares
Ares
BabyForce32
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Vadimka3232
King Arthur
Level 10
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 11L
1,368 Elo+
Solo
Fenrir
Fenrir
Xx_Pietro3576_Xx
Fenrir
Level 11
God Stats
3W - 2L
1,277 SR
Queue Stats
4W - 6L
1,175 Elo+
Solo
Bastet
Bastet
rolo18078170
Bastet
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 47L
1,417 Elo+
Solo
Olorun
Olorun
xJONRACANx
Olorun
Level 3
God Stats
3W - 3L
1,700 SR
Queue Stats
38W - 35L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RaElAnpu
Bellona
8
2 / 20 / 1
6,444
358
8,307
22,949
20,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
mymom918
Fafnir
11
6 / 0 / 4
8,368
465
3,744
13,983
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
stumm_Wolf0
Bakasura
4
0 / 8 / 1
5,195
289
275
6,144
1,944
Gilgamesh
wavey_jose
Gilgamesh
4
2 / 1 / 1
5,642
313
2,098
3,485
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 5
6,936
385
5,695
14,853
6,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 14
9,101
506
7,733
17,807
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Vadimka3232
King Arthur
15
4 / 1 / 2
9,612
534
4,080
8,679
6,308
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 1 / 9
8,348
464
8,340
8,199
4,158
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
14
6 / 0 / 2
9,435
524
2,995
9,682
3,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
xJONRACANx
Olorun
15
13 / 1 / 8
10,116
562
21,888
10,155
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
30
32
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
9
14
1.22
L
Bellona
RaElAnpu
Bellona
2
20
1
0.13
W
King Arthur
Vadimka3232
King Arthur
4
1
2
5
W
3
1
9
7.5
L
Fafnir
mymom918
Fafnir
6
0
4
8
W
Bastet
6
0
2
7
L
Bakasura
stumm_Wolf0
Bakasura
0
8
1
0.06
L
Gilgamesh
wavey_jose
Gilgamesh
2
1
1
2.5
W
Olorun
xJONRACANx
Olorun
13
1
8
17
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
45,036
61,414
Taken
54,522
48,600
Mitigated
32,870
6,091
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,733
1,735
0
3,601
17,807
15,411
329
4,176
13,621
24,128
0
L
Bellona
RaElAnpu
Bellona
8,307
3,199
0
0
22,949
20,039
243
8,891
13,840
11,307
11,844
W
King Arthur
Vadimka3232
King Arthur
4,080
982
0
2,538
8,679
6,308
2,014
1,773
6,906
0
50,713
W
8,340
2,980
0
1,171
8,199
4,158
529
2,159
6,040
0
23,329
L
Fafnir
mymom918
Fafnir
3,744
1,253
0
1,619
13,983
19,041
0
6,546
7,124
10,664
0
W
Bastet
2,995
1,926
0
0
9,682
3,212
3,071
790
8,892
0
48,541
L
Bakasura
stumm_Wolf0
Bakasura
275
136
0
432
6,144
1,944
0
3,590
2,554
0
1,752
L
Gilgamesh
wavey_jose
Gilgamesh
2,098
832
0
23
3,485
1,157
0
2,159
1,326
0
5,995
W
Olorun
xJONRACANx
Olorun
21,888
11,848
845
7,640
10,155
3,781
4,513
3,807
6,348
64,719
0
L
5,695
1,216
292
3,725
14,853
6,419
207
8,435
6,286
27,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
46,612
95
Minions Killed
357
0
Camps Cleared
0
1,174,918
Distance Traveled
1,603,099
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,101
506
21
1
0
326,354
5
L
Bellona
6,444
358
23
1
0
272,693
0
W
King Arthur
9,612
534
102
6
0
326,620
0
W
Fenrir
8,348
464
52
3
0
338,470
0
L
Fafnir
8,368
465
15
1
0
320,598
0
W
Bastet
9,435
524
84
5
0
341,153
0
L
Bakasura
5,195
289
11
1
0
151,917
0
L
Gilgamesh
5,642
313
5
0
0
122,710
1
W
Olorun
10,116
562
98
5
0
270,502
3
L
Hades
6,936
385
41
2
0
307,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role