Player Matchup

Izanami
Izanami
Danweeelll
Izanami
Level 8
God Stats
3W - 2L
1,276 SR
Queue Stats
64W - 67L
1,387 Elo+
Solo
Neith
Neith
GxNeRaL_507
Neith
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 8L
1,658 Elo+
Party 3
Artemis
Artemis
I Chrissy l
Artemis
Level 24
God Stats
30W - 37L
1,464 SR
Queue Stats
158W - 160L
1,518 Elo+
Solo
Mercury
Mercury
OhhEagless
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,490 Elo+
Party 3
Vulcan
Vulcan
OutlinedSilver
Vulcan
Level 47
God Stats
2W - 1L
1,164 SR
Queue Stats
62W - 39L
1,570 Elo+
Party 3
Team Averages
Level 20
1,381 SR
1,525 Elo+

VS

Team Averages
Level 22
1,452 SR
1,415 Elo+
Tyr
Tyr
BarelyGoldxD
Tyr
Level 29
God Stats
8W - 12L
1,557 SR
Queue Stats
103W - 90L
1,550 Elo+
Solo
The Morrigan
The Morrigan
Ricardo_P1nto
The Morrigan
Level 23
God Stats
4W - 5L
1,096 SR
Queue Stats
44W - 54L
1,279 Elo+
Party 2
Ratatoskr
Ratatoskr
SlyBei
Ratatoskr
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 161L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
T0x1c_Wolf-2
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
mo2005-11
Cthulhu
Level 27
God Stats
16W - 11L
1,607 SR
Queue Stats
140W - 155L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danweeelll
Izanami
19
5 / 1 / 5
13,243
552
5,315
11,328
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 3 / 17
11,349
473
12,495
11,353
3,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
I Chrissy l
Artemis
20
17 / 0 / 9
13,894
579
26,429
14,143
6,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
OhhEagless
Mercury
20
19 / 0 / 15
14,534
606
29,648
19,484
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 23
11,636
485
15,834
8,841
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
10,467
436
9,774
23,057
32,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Ricardo_P1nto
The Morrigan
13
0 / 11 / 1
8,892
371
2,758
13,867
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
SlyBei
Ratatoskr
14
2 / 9 / 1
9,474
395
8,633
21,398
10,219
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
T0x1c_Wolf-2
Sun Wukong
13
1 / 15 / 1
8,741
364
7,075
25,319
25,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
mo2005-11
Cthulhu
13
2 / 8 / 1
8,883
370
7,770
27,311
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
11
51
Kills
6
6
Deaths
52
69
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Izanami
Danweeelll
Izanami
5
1
5
7.5
W
4
3
17
4.17
W
Artemis
I Chrissy l
Artemis
17
0
9
21.5
W
Mercury
OhhEagless
Mercury
19
0
15
26.5
W
6
2
23
8.75
L
The Morrigan
Ricardo_P1nto
The Morrigan
0
11
1
0.05
L
Ratatoskr
SlyBei
Ratatoskr
2
9
1
0.28
L
Sun Wukong
T0x1c_Wolf-2
Sun Wukong
1
15
1
0.1
L
Cthulhu
mo2005-11
Cthulhu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,721
Damage
36,010
65,149
Taken
110,952
28,150
Mitigated
91,034
23,474
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,774
340
0
5,603
23,057
32,911
82
3,833
19,224
0
66,367
W
Izanami
Danweeelll
Izanami
5,315
3,228
0
4,432
11,328
4,229
6,019
801
10,479
0
83,277
W
12,495
6,687
0
3,968
11,353
3,988
2,646
1,642
9,493
0
54,511
W
Artemis
I Chrissy l
Artemis
26,429
14,522
0
5,555
14,143
6,323
7,229
3,940
9,769
0
111,406
W
Mercury
OhhEagless
Mercury
29,648
18,969
0
7,298
19,484
9,840
37
2,291
16,925
0
127,114
W
15,834
5,482
0
2,221
8,841
3,770
345
1,358
7,325
52,490
0
L
The Morrigan
Ricardo_P1nto
The Morrigan
2,758
63
0
1,993
13,867
4,117
100
1,106
12,271
35,237
910
L
Ratatoskr
SlyBei
Ratatoskr
8,633
2,020
0
2,249
21,398
10,219
0
2,667
18,731
0
80,083
L
Sun Wukong
T0x1c_Wolf-2
Sun Wukong
7,075
608
0
1,022
25,319
25,443
200
4,701
20,618
0
34,360
L
Cthulhu
mo2005-11
Cthulhu
7,770
661
196
4,350
27,311
18,344
0
3,640
23,671
37,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,656
Gold Earned
46,457
635
Minions Killed
422
0
Camps Cleared
0
2,344,359
Distance Traveled
2,086,447
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,467
436
132
6
0
420,587
5
W
Izanami
13,243
552
170
7
0
416,764
0
W
Neith
11,349
473
82
3
0
453,862
0
W
Artemis
13,894
579
147
6
0
428,269
5
W
Mercury
14,534
606
176
7
0
607,920
5
W
Vulcan
11,636
485
60
3
0
437,544
3
L
The Morrigan
8,892
371
78
3
0
385,001
5
L
Ratatoskr
9,474
395
105
4
0
458,454
0
L
Sun Wukong
8,741
364
54
2
0
395,446
0
L
Cthulhu
8,883
370
53
2
0
426,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role