Player Matchup

Fenrir
Fenrir
CovariaNo
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,788 Elo+
Party 1
Aphrodite
Aphrodite
DarkSena05
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Poringotz
Nu Wa
Level 26
God Stats
2W - 4L
1,472 SR
Queue Stats
64W - 73L
1,436 Elo+
Solo
Medusa
Medusa
diegoARYDXV
Medusa
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Set
Set
ray636slow
Set
Level 27
God Stats
12W - 20L
1,403 SR
Queue Stats
96W - 162L
1,288 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,457 Elo+

VS

Team Averages
Level 7
1,346 SR
1,407 Elo+
Ratatoskr
Ratatoskr
Olikse
Ratatoskr
Level 6
God Stats
1W - 1L
1,352 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMasmok
Cu Chulainn
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 10L
1,016 Elo+
Solo
Sylvanus
Sylvanus
ZennNoob
Sylvanus
Level 7
God Stats
0W - 2L
1,557 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Heimdallr
Heimdallr
olegarino
Heimdallr
Level 8
God Stats
2W - 4L
1,385 SR
Queue Stats
112W - 115L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zeb25
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,192 SR
Queue Stats
3W - 3L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CovariaNo
Fenrir
4
0 / 2 / 1
4,113
374
378
2,858
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
DarkSena05
Aphrodite
10
1 / 1 / 4
5,838
531
2,955
7,189
2,368
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Poringotz
Nu Wa
9
2 / 1 / 4
5,712
519
6,376
5,765
2,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
10
4 / 3 / 3
6,155
560
4,430
5,151
1,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 2
7,450
677
2,691
7,939
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Olikse
Ratatoskr
8
3 / 3 / 2
5,464
497
3,787
5,855
2,033
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
TheMasmok
Cu Chulainn
9
0 / 2 / 1
5,281
480
1,025
5,393
3,690
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
ZennNoob
Sylvanus
9
2 / 2 / 1
5,274
479
3,032
5,222
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
olegarino
Heimdallr
9
2 / 3 / 1
5,459
496
5,433
8,033
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
zeb25
Morgan Le Fay
10
1 / 2 / 0
5,538
503
3,458
4,317
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
8
8
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CovariaNo
Fenrir
0
2
1
0.25
W
Aphrodite
DarkSena05
Aphrodite
1
1
4
3
L
Ratatoskr
Olikse
Ratatoskr
3
3
2
1.33
W
Nu Wa
Poringotz
Nu Wa
2
1
4
4
L
Cu Chulainn
TheMasmok
Cu Chulainn
0
2
1
0.25
L
Sylvanus
ZennNoob
Sylvanus
2
2
1
1.25
W
Medusa
4
3
3
1.83
L
Heimdallr
olegarino
Heimdallr
2
3
1
0.83
W
5
1
2
6
L
Morgan Le Fay
zeb25
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
16,735
28,902
Taken
28,820
9,985
Mitigated
13,083
12,615
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CovariaNo
Fenrir
378
111
0
593
2,858
1,233
0
480
2,378
0
3,234
W
Aphrodite
DarkSena05
Aphrodite
2,955
245
211
4,902
7,189
2,368
136
2,911
4,278
24,072
0
L
Ratatoskr
Olikse
Ratatoskr
3,787
993
0
482
5,855
2,033
0
1,583
4,272
0
21,720
W
Nu Wa
Poringotz
Nu Wa
6,376
2,237
435
1,405
5,765
2,666
143
1,112
4,653
19,948
0
L
Cu Chulainn
TheMasmok
Cu Chulainn
1,025
230
0
476
5,393
3,690
97
139
5,254
0
18,712
L
Sylvanus
ZennNoob
Sylvanus
3,032
1,073
1,281
1,410
5,222
3,359
28
2,666
2,556
7,078
1,630
W
Medusa
4,430
2,457
0
904
5,151
1,424
395
273
4,796
0
22,259
L
Heimdallr
olegarino
Heimdallr
5,433
1,009
0
1,945
8,033
2,627
0
2,793
5,240
0
40,220
W
2,691
1,126
0
4,165
7,939
2,294
1,006
1,387
6,552
0
44,882
L
Morgan Le Fay
zeb25
Morgan Le Fay
3,458
512
0
942
4,317
1,374
658
2,150
2,167
26,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
27,016
229
Minions Killed
208
0
Camps Cleared
0
993,053
Distance Traveled
1,011,384
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,113
374
8
1
0
139,605
0
W
Aphrodite
5,838
531
50
5
0
190,131
0
L
Ratatoskr
5,464
497
38
3
0
227,678
4
W
Nu Wa
5,712
519
23
2
0
232,917
2
L
Cu Chulainn
5,281
480
41
4
0
196,673
0
L
Sylvanus
5,274
479
12
1
0
198,541
1
W
Medusa
6,155
560
57
5
0
207,412
3
L
Heimdallr
5,459
496
63
6
0
185,221
1
W
Set
7,450
677
91
8
0
222,988
1
L
Morgan Le Fay
5,538
503
54
5
0
203,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role