Player Matchup

Mercury
Mercury
Hellmoonek
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 116L
1,557 Elo+
Party 2
Tiamat
Tiamat
Karasten
Tiamat
Level 28
God Stats
4W - 3L
1,723 SR
Queue Stats
35W - 34L
1,552 Elo+
Party 2
Loki
Loki
arcus3d
Loki
Level 6
God Stats
6W - 8L
1,421 SR
Queue Stats
18W - 16L
1,538 Elo+
Party 3
Anhur
Anhur
joelcm2603
Anhur
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
117W - 129L
1,462 Elo+
Solo
Eset
Eset
zarost10
Eset
Level 20
God Stats
20W - 22L
1,482 SR
Queue Stats
51W - 59L
1,392 Elo+
Party 3
Team Averages
Level 22
1,477 SR
1,500 Elo+

VS

Team Averages
Level 27
1,551 SR
1,495 Elo+
Arachne
Arachne
Aberration001
Arachne
Level 26
God Stats
3W - 2L
1,413 SR
Queue Stats
24W - 23L
1,485 Elo+
Solo
Artemis
Artemis
AzurHUN
Artemis
Level 28
God Stats
43W - 26L
1,572 SR
Queue Stats
89W - 77L
1,480 Elo+
Solo
Persephone
Persephone
UraniumSnuiver
Persephone
Level 29
God Stats
26W - 17L
1,618 SR
Queue Stats
119W - 107L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
pinotronic
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,458 Elo+
Solo
Sylvanus
Sylvanus
timzonb
Sylvanus
Level 29
God Stats
31W - 19L
1,653 SR
Queue Stats
118W - 107L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hellmoonek
Mercury
10
4 / 7 / 0
6,592
471
7,493
11,094
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Karasten
Tiamat
11
2 / 5 / 1
6,688
478
4,676
9,937
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
arcus3d
Loki
12
1 / 3 / 2
6,818
487
2,355
9,905
3,148
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
10
4 / 4 / 2
6,655
475
7,084
10,843
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
9
0 / 7 / 6
5,797
414
5,582
7,873
1,451
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
10 / 2 / 1
9,270
662
6,652
8,252
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
AzurHUN
Artemis
13
5 / 0 / 4
7,811
558
6,332
7,841
2,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
UraniumSnuiver
Persephone
13
6 / 3 / 4
8,693
621
11,431
7,347
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
pinotronic
Amaterasu
14
1 / 1 / 5
8,381
599
3,755
5,647
4,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
timzonb
Sylvanus
12
4 / 5 / 7
7,818
558
7,185
13,277
6,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
26
26
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
2
1
5.25
W
Artemis
AzurHUN
Artemis
5
0
4
7
L
Mercury
Hellmoonek
Mercury
4
7
0
0.57
L
Tiamat
Karasten
Tiamat
2
5
1
0.5
W
Persephone
UraniumSnuiver
Persephone
6
3
4
2.67
L
Loki
arcus3d
Loki
1
3
2
0.67
L
Anhur
4
4
2
1.25
W
Amaterasu
pinotronic
Amaterasu
1
1
5
3.5
W
Sylvanus
timzonb
Sylvanus
4
5
7
1.5
L
Eset
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,190
Damage
35,355
49,652
Taken
42,364
14,768
Mitigated
19,261
7,859
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,652
4,304
0
3,426
8,252
2,758
0
666
7,526
0
49,120
W
Artemis
AzurHUN
Artemis
6,332
2,221
0
1,617
7,841
2,674
1,992
2,314
5,523
0
34,022
L
Mercury
Hellmoonek
Mercury
7,493
4,542
0
832
11,094
3,134
0
4,325
6,549
0
27,761
L
Tiamat
Karasten
Tiamat
4,676
608
0
2,442
9,937
4,156
0
4,025
5,596
27,964
0
W
Persephone
UraniumSnuiver
Persephone
11,431
504
0
1,148
7,347
2,375
609
2,812
4,182
40,865
0
L
Loki
arcus3d
Loki
2,355
859
0
2,025
9,905
3,148
0
1,644
8,155
0
41,987
L
Anhur
7,084
4,570
0
1,099
10,843
2,879
0
4,613
5,770
0
36,328
W
Amaterasu
pinotronic
Amaterasu
3,755
1,143
0
1,414
5,647
4,626
794
119
5,520
3,888
38,505
W
Sylvanus
timzonb
Sylvanus
7,185
1,710
3,077
5,330
13,277
6,828
1,039
3,844
9,353
32,960
0
L
Eset
5,582
487
609
852
7,873
1,451
0
3,308
4,217
19,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
41,973
298
Minions Killed
387
0
Camps Cleared
0
1,259,811
Distance Traveled
1,342,920
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,270
662
92
7
0
316,182
4
W
Artemis
7,811
558
62
4
0
254,660
5
L
Mercury
6,592
471
55
4
0
257,903
1
L
Tiamat
6,688
478
65
5
0
235,320
1
W
Persephone
8,693
621
63
5
0
270,193
3
L
Loki
6,818
487
84
6
0
275,821
0
L
Anhur
6,655
475
59
4
0
234,299
3
W
Amaterasu
8,381
599
107
8
0
287,208
0
W
Sylvanus
7,818
558
63
5
0
214,677
0
L
Eset
5,797
414
35
3
0
256,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role