Player Matchup

The Morrigan
The Morrigan
Az4z3ls
The Morrigan
Level 4
God Stats
2W - 0L
1,700 SR
Queue Stats
3W - 2L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
DR_WISLY
Jormungandr
Level 59
God Stats
2W - 6L
1,186 SR
Queue Stats
60W - 84L
1,421 Elo+
Party 1
Kali
Kali
Kwach27
Kali
Level 29
God Stats
5W - 2L
1,619 SR
Queue Stats
42W - 41L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
WashSenpai
Baron Samedi
Level 3
God Stats
1W - 2L
1,281 SR
Queue Stats
3W - 5L
1,298 Elo+
Party 1
Neith
Neith
WhyYouD0This
Neith
Level 26
God Stats
7W - 2L
1,881 SR
Queue Stats
25W - 16L
1,680 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,465 Elo+

VS

Team Averages
Level 24
1,505 SR
1,450 Elo+
Olorun
Olorun
Knuets
Olorun
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 31L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Perminder2
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,763 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SadBoyBrandon
Cthulhu
Level 28
God Stats
10W - 12L
1,484 SR
Queue Stats
26W - 33L
1,419 Elo+
Solo
Eset
Eset
Tomthebom10
Eset
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 79L
1,420 Elo+
Solo
Fenrir
Fenrir
Waifu_Seller
Fenrir
Level 27
God Stats
2W - 1L
1,277 SR
Queue Stats
62W - 66L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Az4z3ls
The Morrigan
15
0 / 7 / 1
8,673
542
2,551
7,230
2,306
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
DR_WISLY
Jormungandr
12
2 / 1 / 8
7,883
493
5,004
11,121
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Kwach27
Kali
17
12 / 1 / 4
10,479
655
10,827
15,846
9,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
WashSenpai
Baron Samedi
13
5 / 3 / 7
8,756
547
9,131
8,810
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 0 / 3
9,099
569
7,492
9,277
2,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Knuets
Olorun
17
6 / 2 / 0
10,082
630
8,796
9,411
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Perminder2
Ah Muzen Cab
14
1 / 3 / 0
8,169
511
7,954
11,713
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
1 / 6 / 0
7,044
440
2,602
11,101
11,761
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 7 / 2
9,246
578
7,236
11,484
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
6
0 / 5 / 0
5,598
350
2,503
7,115
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
12
12
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Az4z3ls
The Morrigan
0
7
1
0.07
W
Jormungandr
DR_WISLY
Jormungandr
2
1
8
6
L
Olorun
Knuets
Olorun
6
2
0
3
W
Kali
Kwach27
Kali
12
1
4
14
L
Ah Muzen Cab
Perminder2
Ah Muzen Cab
1
3
0
0.33
L
Cthulhu
1
6
0
0.17
L
4
7
2
0.71
L
Fenrir
0
5
0
0
W
Baron Samedi
WashSenpai
Baron Samedi
5
3
7
2.83
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,005
Damage
29,091
52,284
Taken
50,824
25,660
Mitigated
24,944
17,617
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Az4z3ls
The Morrigan
2,551
481
0
767
7,230
2,306
637
3,811
2,989
56,918
628
W
Jormungandr
DR_WISLY
Jormungandr
5,004
927
503
3,027
11,121
6,119
247
2,400
8,619
28,116
0
L
Olorun
Knuets
Olorun
8,796
4,833
62
4,296
9,411
3,943
2,810
4,115
5,296
70,934
6,050
W
Kali
Kwach27
Kali
10,827
4,505
0
6,025
15,846
9,987
0
3,370
12,364
0
72,569
L
Ah Muzen Cab
Perminder2
Ah Muzen Cab
7,954
3,212
0
6,093
11,713
3,697
1,146
2,369
9,344
0
69,555
L
Cthulhu
2,602
110
0
763
11,101
11,761
0
2,051
9,050
21,568
0
L
7,236
418
108
2,735
11,484
3,728
0
5,384
6,100
45,095
0
L
Fenrir
2,503
861
0
2,156
7,115
1,815
0
2,798
4,317
0
8,913
W
Baron Samedi
WashSenpai
Baron Samedi
9,131
729
238
1,766
8,810
4,369
264
5,285
3,282
33,402
0
W
7,492
2,975
0
5,291
9,277
2,879
2,631
1,835
7,414
0
68,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
40,139
487
Minions Killed
417
0
Camps Cleared
0
1,491,137
Distance Traveled
1,318,645
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,673
542
130
8
0
263,432
3
W
Jormungandr
7,883
493
53
3
0
310,295
0
L
Olorun
10,082
630
150
9
0
275,857
0
W
Kali
10,479
655
110
7
0
349,114
0
L
Ah Muzen Cab
8,169
511
121
8
0
318,374
4
L
Cthulhu
7,044
440
44
3
0
241,277
0
L
Eset
9,246
578
87
5
0
275,918
0
L
Fenrir
5,598
350
15
1
0
207,219
1
W
Baron Samedi
8,756
547
52
3
0
287,976
3
W
Neith
9,099
569
142
9
0
280,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role