Player Matchup

Ares
Ares
Masters
AssassineJade
Ares
Masters
Level 147
God Stats
2W - 5L
1,570 SR
Queue Stats
316W - 297L
2,621 MMR
Solo
The Morrigan
The Morrigan
Masters
Codge-23
The Morrigan
Masters
Level 156
God Stats
3W - 2L
1,865 SR
Queue Stats
215W - 191L
2,614 MMR
Party 1
Set
Set
Masters
MagicalAkuma
Set
Masters
Level 160
God Stats
2W - 2L
1,808 SR
Queue Stats
61W - 37L
2,707 MMR
Solo
Hercules
Hercules
Masters
UniqueThingg84
Hercules
Masters
Level 160
God Stats
6W - 5L
1,903 SR
Queue Stats
128W - 98L
2,586 MMR
Party 1
Ullr
Ullr
Masters
Vicentrelo
Ullr
Masters
Level 157
God Stats
12W - 6L
1,684 SR
Queue Stats
465W - 461L
2,625 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,766 SR
2,630 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,629 SR
2,631 MMR
Fafnir
Fafnir
Diamond I
Gaaas--COR3
Fafnir
Diamond I
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 63L
2,463 MMR
Solo
Susano
Susano
Diamond II
Grayhaar
Susano
Diamond II
Level 111
God Stats
1W - 0L
1,903 SR
Queue Stats
146W - 124L
2,574 MMR
Party 2
Olorun
Olorun
Masters
L0rdofF1re
Olorun
Masters
Level 160
God Stats
5W - 1L
1,532 SR
Queue Stats
834W - 696L
3,019 MMR
Solo
Guan Yu
Guan Yu
Masters
Lingý
Guan Yu
Masters
Level 146
God Stats
6W - 6L
1,656 SR
Queue Stats
1,012W - 989L
2,614 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Toya_Todorokii
Ah Muzen Cab
Diamond II
Level 143
God Stats
1W - 0L
1,555 SR
Queue Stats
54W - 34L
2,484 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
9,314
444
6,746
24,547
24,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Codge-23
The Morrigan
17
1 / 6 / 4
10,753
512
10,290
12,438
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 7 / 3
10,569
503
11,674
17,835
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
17
0 / 1 / 6
10,342
492
12,823
18,684
22,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 7 / 2
11,041
526
7,693
15,967
6,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatGilgameshArtioGebOdin

VS

Bans
LokiPersephoneTsukuyomiSolSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
4 / 0 / 18
13,358
636
9,085
22,519
37,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Grayhaar
Susano
19
4 / 5 / 7
12,262
584
8,265
15,050
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
L0rdofF1re
Olorun
20
11 / 2 / 6
14,634
697
21,532
17,695
14,388
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Lingý
Guan Yu
18
2 / 3 / 9
12,617
601
8,850
19,337
16,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Toya_Todorokii
Ah Muzen Cab
19
9 / 1 / 8
13,405
638
21,239
13,680
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
11
Kills
30
30
Deaths
11
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
The Morrigan
Codge-23
The Morrigan
1
6
4
0.5
W
Fafnir
4
0
18
13
W
Susano
Grayhaar
Susano
4
5
7
1.5
W
Olorun
L0rdofF1re
Olorun
11
2
6
7
W
Guan Yu
Lingý
Guan Yu
2
3
9
2.17
L
5
7
3
0.93
W
Ah Muzen Cab
Toya_Todorokii
Ah Muzen Cab
9
1
8
13
L
Hercules
0
1
6
3
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,226
Damage
68,971
89,471
Taken
88,281
64,744
Mitigated
81,563
21,174
Healing
42,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,746
532
1,562
1,951
24,547
24,015
0
11,012
13,535
21,052
0
L
The Morrigan
Codge-23
The Morrigan
10,290
1,854
375
2,052
12,438
4,584
335
2,127
10,044
90,426
1,357
W
Fafnir
9,085
3,005
0
9,287
22,519
37,438
1,985
4,535
17,866
40,877
0
W
Susano
Grayhaar
Susano
8,265
1,567
0
4,823
15,050
6,515
1,706
4,234
10,806
0
79,561
W
Olorun
L0rdofF1re
Olorun
21,532
11,053
1,558
10,859
17,695
14,388
3,150
5,650
11,963
121,634
17,627
W
Guan Yu
Lingý
Guan Yu
8,850
1,362
2,194
6,408
19,337
16,275
1,271
5,487
13,774
0
71,030
L
11,674
4,217
0
5,790
17,835
6,493
0
2,834
15,001
0
65,153
W
Ah Muzen Cab
Toya_Todorokii
Ah Muzen Cab
21,239
9,029
0
7,344
13,680
6,947
4,943
2,965
10,565
0
129,182
L
Hercules
12,823
2,266
0
8,297
18,684
22,942
97
3,732
14,952
16,300
54,752
L
7,693
2,161
0
1,147
15,967
6,710
0
8,784
7,183
0
84,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
66,276
661
Minions Killed
697
0
Camps Cleared
0
1,923,363
Distance Traveled
2,069,635
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,314
444
28
1
0
382,416
10
L
The Morrigan
10,753
512
200
10
0
341,206
3
W
Fafnir
13,358
636
36
2
0
404,229
12
W
Susano
12,262
584
124
6
0
436,556
7
W
Olorun
14,634
697
192
9
0
369,287
1
W
Guan Yu
12,617
601
155
7
0
445,042
1
L
Set
10,569
503
120
6
0
375,731
5
W
Ah Muzen Cab
13,405
638
190
9
0
414,521
4
L
Hercules
10,342
492
145
7
0
432,204
0
L
Ullr
11,041
526
168
8
0
391,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role