Player Matchup

Yemoja
Yemoja
Kheistier
Yemoja
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,376 Elo+
Party 1
Serqet
Serqet
PlzDntYellAtMe
Serqet
Level 4
God Stats
2W - 0L
1,801 SR
Queue Stats
35W - 30L
1,697 Elo+
Solo
Ra
Ra
WQxYasukA
Ra
Level 19
God Stats
4W - 0L
1,748 SR
Queue Stats
11W - 12L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
Zoddysphere
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,367 Elo+
Solo
Odin
Odin
yourdentist
Odin
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
136W - 127L
1,598 Elo+
Solo
Team Averages
Level 15
1,610 SR
1,490 Elo+

VS

Team Averages
Level 19
1,603 SR
1,542 Elo+
Ullr
Ullr
Caniidae
Ullr
Level 20
God Stats
2W - 2L
1,795 SR
Queue Stats
48W - 40L
1,610 Elo+
Solo
Guan Yu
Guan Yu
Chaos Xyrem
Guan Yu
Level 21
God Stats
8W - 4L
1,616 SR
Queue Stats
50W - 69L
1,335 Elo+
Party 2
Geb
Geb
Glowze
Geb
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 94L
1,719 Elo+
Solo
Susano
Susano
INeverSoldDrugz
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 48L
1,720 Elo+
Solo
Tiamat
Tiamat
djordanp
Tiamat
Level 18
God Stats
2W - 2L
1,604 SR
Queue Stats
51W - 64L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kheistier
Yemoja
12
4 / 2 / 8
8,211
456
7,242
10,533
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 3 / 6
9,205
511
6,691
12,345
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 2 / 12
9,412
523
13,340
12,350
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
2 / 3 / 5
7,639
424
6,649
9,859
2,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 1 / 6
9,572
532
11,510
11,698
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
8 / 2 / 1
9,920
551
15,320
12,113
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
Chaos Xyrem
Guan Yu
9
0 / 6 / 1
6,313
351
3,172
11,477
8,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Glowze
Geb
12
1 / 3 / 7
8,707
484
4,896
15,562
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 0
9,072
504
7,470
15,109
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
djordanp
Tiamat
10
0 / 8 / 0
6,633
369
5,360
13,437
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
23
Kills
11
11
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
8
2
1
4.25
L
Guan Yu
Chaos Xyrem
Guan Yu
0
6
1
0.08
L
Geb
Glowze
Geb
1
3
7
1.5
L
2
5
0
0.4
W
Yemoja
Kheistier
Yemoja
4
2
8
4
W
5
3
6
2.67
W
7
2
12
6.5
W
Hou Yi
2
3
5
1.5
L
Tiamat
djordanp
Tiamat
0
8
0
0
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
36,218
56,785
Taken
67,698
34,534
Mitigated
40,624
22,583
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
15,320
8,536
0
1,720
12,113
4,358
0
4,211
7,059
0
77,557
L
Guan Yu
Chaos Xyrem
Guan Yu
3,172
324
248
1,549
11,477
8,715
28
2,677
8,538
0
29,578
L
Geb
Glowze
Geb
4,896
1,076
0
1,960
15,562
15,583
12
7,913
7,071
13,576
0
L
7,470
1,636
0
5,466
15,109
5,936
0
3,910
10,746
0
70,122
W
Yemoja
Kheistier
Yemoja
7,242
1,800
1,487
2,589
10,533
6,587
228
2,821
7,618
19,837
0
W
6,691
1,701
0
5,036
12,345
4,450
0
1,348
10,941
0
47,408
W
13,340
3,153
2,464
6,726
12,350
4,417
815
2,652
9,610
56,196
0
W
Hou Yi
6,649
4,692
0
1,613
9,859
2,476
708
1,448
8,289
0
34,909
L
Tiamat
djordanp
Tiamat
5,360
771
59
2,814
13,437
6,032
500
4,370
8,643
30,881
0
W
11,510
1,614
0
2,668
11,698
16,604
1,017
1,804
9,776
14,006
43,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
40,645
382
Minions Killed
341
0
Camps Cleared
0
1,659,947
Distance Traveled
1,648,895
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,920
551
117
7
0
333,273
3
L
Guan Yu
6,313
351
39
2
0
287,367
3
L
Geb
8,707
484
3
0
0
370,473
6
L
Susano
9,072
504
133
7
0
363,552
3
W
Yemoja
8,211
456
15
1
0
317,023
0
W
Serqet
9,205
511
78
4
0
376,202
1
W
Ra
9,412
523
118
7
0
296,497
0
W
Hou Yi
7,639
424
62
3
0
298,334
1
L
Tiamat
6,633
369
49
3
0
294,230
3
W
Odin
9,572
532
109
6
0
371,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role