Player Matchup

Sol
Sol
GirlWithDrill
Sol
Level 147
God Stats
2W - 0L
1,438 SR
Queue Stats
292W - 264L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lordaub
Morgan Le Fay
Level 156
God Stats
5W - 4L
1,632 SR
Queue Stats
159W - 181L
1,485 Elo+
Solo
Hades
Hades
Ruinny
Hades
Level 160
God Stats
7W - 2L
1,650 SR
Queue Stats
280W - 256L
1,570 Elo+
Party 1
Thanatos
Thanatos
iMasakra
Thanatos
Level 156
God Stats
6W - 3L
1,714 SR
Queue Stats
203W - 191L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
СеrеbrаlАssаssin
Ne Zha
Level 149
God Stats
2W - 3L
1,386 SR
Queue Stats
130W - 139L
1,507 Elo+
Party 1
Team Averages
Level 154
1,564 SR
1,543 Elo+

VS

Team Averages
Level 111
1,648 SR
1,500 Elo+
Achilles
Achilles
Arimathu
Achilles
Level 70
God Stats
3W - 2L
1,885 SR
Queue Stats
63W - 55L
1,589 Elo+
Party 2
Discordia
Discordia
Ekemonn
Discordia
Level 129
God Stats
12W - 11L
1,635 SR
Queue Stats
481W - 468L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
Sapiarch
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,284 Elo+
Party 2
Kali
Kali
dimaccik425
Kali
Level 104
God Stats
22W - 17L
1,600 SR
Queue Stats
465W - 437L
1,570 Elo+
Solo
Danzaburou
Danzaburou
mistyskye
Danzaburou
Level 127
God Stats
27W - 19L
1,621 SR
Queue Stats
86W - 89L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,218
522
2,842
3,548
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Lordaub
Morgan Le Fay
10
5 / 0 / 5
6,341
634
4,995
3,030
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Ruinny
Hades
10
4 / 1 / 2
6,134
613
5,924
6,207
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
iMasakra
Thanatos
9
2 / 1 / 3
5,612
561
2,912
7,003
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 4
5,596
560
3,188
5,574
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arimathu
Achilles
9
0 / 2 / 1
4,840
484
4,240
7,432
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Discordia
Ekemonn
Discordia
9
0 / 4 / 1
4,991
499
2,795
4,592
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Sapiarch
Kuzenbo
6
0 / 2 / 1
4,340
434
1,923
5,585
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 4 / 1
5,035
504
2,122
5,997
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
mistyskye
Danzaburou
9
1 / 1 / 0
5,213
521
2,729
4,518
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arimathu
Achilles
0
2
1
0.25
L
Discordia
Ekemonn
Discordia
0
4
1
0.13
W
0
1
4
2
W
Morgan Le Fay
Lordaub
Morgan Le Fay
5
0
5
7.5
W
Hades
Ruinny
Hades
4
1
2
5
L
Kuzenbo
Sapiarch
Kuzenbo
0
2
1
0.25
L
2
4
1
0.63
W
Thanatos
iMasakra
Thanatos
2
1
3
3.5
L
Danzaburou
mistyskye
Danzaburou
1
1
0
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
13,809
25,362
Taken
28,124
9,569
Mitigated
11,970
15,924
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arimathu
Achilles
4,240
1,344
0
2,623
7,432
4,117
0
4,151
3,273
0
24,432
L
Discordia
Ekemonn
Discordia
2,795
85
0
750
4,592
1,298
0
2,371
2,059
26,523
0
W
2,842
990
0
1,775
3,548
849
0
720
2,780
29,102
0
W
Morgan Le Fay
Lordaub
Morgan Le Fay
4,995
404
0
1,454
3,030
947
0
1,073
1,747
30,531
0
W
Hades
Ruinny
Hades
5,924
664
164
4,026
6,207
2,532
938
652
5,042
29,528
0
L
Kuzenbo
Sapiarch
Kuzenbo
1,923
941
533
1,927
5,585
3,481
0
3,314
2,196
10,076
0
L
2,122
747
0
1,623
5,997
2,101
0
2,069
3,784
0
19,400
W
Thanatos
iMasakra
Thanatos
2,912
503
0
5,910
7,003
2,557
0
934
5,933
0
34,191
L
Danzaburou
mistyskye
Danzaburou
2,729
1,587
0
1,601
4,518
973
0
1,467
3,051
0
24,744
W
3,188
799
194
2,401
5,574
2,684
0
1,060
4,380
0
12,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
24,419
264
Minions Killed
220
0
Camps Cleared
0
986,340
Distance Traveled
944,844
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,840
484
47
5
0
201,617
2
L
Discordia
4,991
499
68
7
0
179,034
3
W
Sol
5,218
522
69
7
0
174,295
3
W
Morgan Le Fay
6,341
634
52
5
0
202,037
5
W
Hades
6,134
613
73
7
0
183,136
1
L
Kuzenbo
4,340
434
5
1
0
187,501
3
L
Kali
5,035
504
36
4
0
202,134
4
W
Thanatos
5,612
561
57
6
0
209,854
6
L
Danzaburou
5,213
521
64
6
0
174,558
4
W
Ne Zha
5,596
560
13
1
0
217,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role