Player Matchup

Pele
Pele
Jutebeutel
Pele
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
67W - 66L
1,523 Elo+
Party 2
Scylla
Scylla
Resuky
Scylla
Level 28
God Stats
1W - 6L
1,410 SR
Queue Stats
93W - 77L
1,549 Elo+
Solo
Rama
Rama
SouLkicker1411
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,324 Elo+
Solo
Khepri
Khepri
whooperdooper
Khepri
Level 27
God Stats
5W - 6L
1,503 SR
Queue Stats
67W - 66L
1,523 Elo+
Party 2
Neith
Neith
İnfinityvanity
Neith
Level 29
God Stats
4W - 2L
1,771 SR
Queue Stats
59W - 47L
1,631 Elo+
Solo
Team Averages
Level 28
1,585 SR
1,510 Elo+

VS

Team Averages
Level 15
1,563 SR
1,564 Elo+
Bakasura
Bakasura
ETERTETER
Bakasura
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,542 Elo+
Solo
Mulan
Mulan
Ferloquet
Mulan
Level 7
God Stats
9W - 3L
1,741 SR
Queue Stats
9W - 4L
1,673 Elo+
Solo
Poseidon
Poseidon
MakeOutHill1064
Poseidon
Level 18
God Stats
7W - 6L
1,501 SR
Queue Stats
32W - 32L
1,472 Elo+
Solo
Neith
Neith
Skellzzy
Neith
Level 13
God Stats
19W - 13L
1,586 SR
Queue Stats
20W - 17L
1,541 Elo+
Party 1
Ymir
Ymir
jamess2112
Ymir
Level 29
God Stats
5W - 2L
1,487 SR
Queue Stats
24W - 24L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
5 / 2 / 0
4,361
727
3,154
3,994
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Resuky
Scylla
1
0 / 0 / 0
2,613
436
0
0
0
4
0 / 2 / 0
2,883
481
1,021
2,758
502
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 2
3,599
600
1,308
3,748
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 1
4,111
685
2,660
3,898
905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ETERTETER
Bakasura
8
4 / 0 / 1
4,851
809
2,279
2,688
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Ferloquet
Mulan
6
0 / 1 / 1
3,393
566
950
3,796
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
6
0 / 2 / 1
3,801
634
1,642
2,790
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Skellzzy
Neith
6
1 / 1 / 3
3,641
607
2,202
1,963
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 2
3,970
662
1,820
3,781
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
6
6
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ETERTETER
Bakasura
4
0
1
4.5
W
Mulan
Ferloquet
Mulan
0
1
1
0.5
L
5
2
0
2.5
W
Poseidon
0
2
1
0.25
L
Scylla
Resuky
Scylla
0
0
0
0
W
Neith
Skellzzy
Neith
1
1
3
2.5
L
0
2
0
0
W
1
1
2
2
L
0
1
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,143
Damage
8,893
14,398
Taken
15,018
3,648
Mitigated
6,652
4,946
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ETERTETER
Bakasura
2,279
1,577
0
2,009
2,688
975
0
137
2,551
0
19,948
W
Mulan
Ferloquet
Mulan
950
46
0
1,606
3,796
1,666
0
0
3,796
0
8,281
L
3,154
1,014
0
1,460
3,994
884
0
1,779
2,189
0
12,719
W
Poseidon
1,642
266
0
250
2,790
534
311
248
2,542
17,721
0
L
Scylla
Resuky
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Skellzzy
Neith
2,202
1,044
0
328
1,963
636
108
364
1,599
0
12,790
L
1,021
935
0
742
2,758
502
224
1,065
1,606
0
5,465
W
1,820
554
0
1,181
3,781
2,841
0
559
3,222
7,444
0
L
1,308
89
0
1,256
3,748
1,357
0
618
3,059
6,094
0
L
2,660
700
0
1,488
3,898
905
118
0
3,579
0
22,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,567
Gold Earned
19,656
86
Minions Killed
146
0
Camps Cleared
0
469,353
Distance Traveled
574,533
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,851
809
57
10
0
145,417
2
W
Mulan
3,393
566
19
3
0
102,037
0
L
Pele
4,361
727
24
4
0
125,704
0
W
Poseidon
3,801
634
36
6
0
107,109
3
L
Scylla
2,613
436
0
0
0
0
0
W
Neith
3,641
607
22
4
0
114,967
0
L
Rama
2,883
481
8
1
0
120,198
0
W
Ymir
3,970
662
12
2
0
105,003
2
L
Khepri
3,599
600
13
2
0
120,553
1
L
Neith
4,111
685
41
7
0
102,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role