Player Matchup

Xing Tian
Xing Tian
Dragvindel
Xing Tian
Level 41
God Stats
2W - 0L
1,762 SR
Queue Stats
28W - 25L
1,350 Elo+
Party 1
Bellona
Bellona
VexxKougaiji
Bellona
Level 29
God Stats
1W - 0L
1,483 SR
Queue Stats
7W - 13L
1,123 Elo+
Party 1
Ra
Ra
heqra
Ra
Level 129
God Stats
6W - 3L
1,684 SR
Queue Stats
259W - 163L
1,684 Elo+
Party 1
Team Averages
Level 66
1,643 SR
1,386 Elo+

VS

Team Averages
Level 19
1,466 SR
1,154 Elo+
Ares
Ares
BusinessSand550
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,066 Elo+
Party 2
Xing Tian
Xing Tian
KF RABO J3
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2
Scylla
Scylla
siullluis
Scylla
Level 43
God Stats
2W - 3L
1,399 SR
Queue Stats
3W - 7L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dragvindel
Xing Tian
11
1 / 3 / 17
7,515
752
6,380
11,249
8,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
VexxKougaiji
Bellona
12
10 / 2 / 7
8,697
870
7,007
7,227
6,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
13
10 / 0 / 11
9,324
932
17,096
7,638
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,377
638
2,467
13,210
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
KF RABO J3
Xing Tian
8
0 / 8 / 2
5,633
563
1,553
11,690
9,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
siullluis
Scylla
10
3 / 8 / 1
7,114
711
4,897
10,859
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
21
Kills
4
5
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Xing Tian
Dragvindel
Xing Tian
1
3
17
3.17
L
Xing Tian
KF RABO J3
Xing Tian
0
8
2
0.13
W
Bellona
VexxKougaiji
Bellona
10
2
7
6.75
W
Ra
10
0
11
15.5
L
Scylla
siullluis
Scylla
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,483
Damage
8,917
26,114
Taken
35,759
20,497
Mitigated
24,263
6,885
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,467
610
0
456
13,210
11,000
0
8,541
4,331
7,996
0
W
Xing Tian
Dragvindel
Xing Tian
6,380
775
696
637
11,249
8,496
243
2,870
8,379
11,773
0
L
Xing Tian
KF RABO J3
Xing Tian
1,553
93
246
108
11,690
9,404
0
5,846
5,493
6,286
0
W
Bellona
VexxKougaiji
Bellona
7,007
2,713
0
744
7,227
6,464
573
2,874
4,353
0
21,769
W
Ra
17,096
2,534
1,612
3,196
7,638
5,537
681
3,394
4,244
42,787
0
L
Scylla
siullluis
Scylla
4,897
341
57
478
10,859
3,859
0
8,178
2,315
17,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
19,124
102
Minions Killed
50
4
Camps Cleared
2
551,588
Distance Traveled
443,571
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,377
638
16
2
1
154,904
0
W
Xing Tian
7,515
752
10
1
2
184,638
3
L
Xing Tian
5,633
563
6
1
0
135,633
2
W
Bellona
8,697
870
22
2
0
175,271
0
W
Ra
9,324
932
70
7
2
191,679
0
L
Scylla
7,114
711
28
3
1
153,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role