Player Matchup

Chaac
Chaac
Beni Le Beignet
Chaac
Level 108
God Stats
244W - 117L
1,669 SR
Queue Stats
324W - 237L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
F3NR1R QC
Sylvanus
Level 133
God Stats
12W - 9L
1,584 SR
Queue Stats
399W - 297L
1,595 Elo+
Party 1
The Morrigan
The Morrigan
sMISTER CAT
The Morrigan
Level 126
God Stats
16W - 8L
1,611 SR
Queue Stats
365W - 280L
1,579 Elo+
Party 1
Team Averages
Level 122
1,621 SR
1,580 Elo+

VS

Team Averages
Level 71
1,690 SR
1,513 Elo+
Kukulkan
Kukulkan
TMB Argued
Kukulkan
Level 7
God Stats
0W - 1L
1,818 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo
Artemis
Artemis
ab5tract95
Artemis
Level 87
God Stats
11W - 7L
1,669 SR
Queue Stats
105W - 127L
1,462 Elo+
Solo
Cthulhu
Cthulhu
thenamerip
Cthulhu
Level 120
God Stats
0W - 1L
1,582 SR
Queue Stats
16W - 26L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 3 / 9
12,432
829
18,884
19,778
12,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
F3NR1R QC
Sylvanus
13
2 / 1 / 19
10,744
716
9,745
25,558
17,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
sMISTER CAT
The Morrigan
14
9 / 3 / 9
10,949
730
14,597
9,098
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TMB Argued
Kukulkan
9
0 / 13 / 2
7,729
515
3,845
12,136
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ab5tract95
Artemis
14
4 / 4 / 1
10,120
675
12,977
13,074
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
thenamerip
Cthulhu
13
3 / 10 / 4
10,116
674
13,750
23,610
10,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
27
Kills
7
7
Deaths
27
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
16
3
9
6.83
W
Sylvanus
F3NR1R QC
Sylvanus
2
1
19
11.5
L
Kukulkan
TMB Argued
Kukulkan
0
13
2
0.08
L
Artemis
ab5tract95
Artemis
4
4
1
1.13
W
The Morrigan
sMISTER CAT
The Morrigan
9
3
9
4.5
L
Cthulhu
thenamerip
Cthulhu
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,226
Damage
30,572
54,434
Taken
48,820
32,391
Mitigated
19,338
31,925
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,884
3,080
480
9,842
19,778
12,159
1,168
6,272
13,506
0
48,977
W
Sylvanus
F3NR1R QC
Sylvanus
9,745
2,578
5,435
14,224
25,558
17,084
680
7,703
17,855
18,611
0
L
Kukulkan
TMB Argued
Kukulkan
3,845
684
0
73
12,136
4,832
0
4,104
7,957
12,019
0
L
Artemis
ab5tract95
Artemis
12,977
3,816
0
595
13,074
4,170
0
4,125
8,747
0
43,761
W
The Morrigan
sMISTER CAT
The Morrigan
14,597
3,592
0
1,944
9,098
3,148
500
3,872
5,226
41,049
10,153
L
Cthulhu
thenamerip
Cthulhu
13,750
1,601
147
3,470
23,610
10,336
0
11,594
11,741
34,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
27,965
160
Minions Killed
148
5
Camps Cleared
5
792,015
Distance Traveled
598,750
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,432
829
72
5
1
299,799
1
W
Sylvanus
10,744
716
13
1
0
247,624
1
L
Kukulkan
7,729
515
27
2
0
155,739
4
L
Artemis
10,120
675
83
6
5
233,462
2
W
The Morrigan
10,949
730
75
5
4
244,592
1
L
Cthulhu
10,116
674
38
3
0
209,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role