Player Matchup

Mulan
Mulan
Claribarii
Mulan
Level 21
God Stats
39W - 47L
1,464 SR
Queue Stats
89W - 88L
1,410 Elo+
Solo
Ra
Ra
HarleysNbud
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
SKIDZTA123
Merlin
Level 88
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 5L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
helspaz
Baba Yaga
Level 5
God Stats
0W - 3L
1,146 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo
Kali
Kali
sir-rasch
Kali
Level 18
God Stats
24W - 28L
1,425 SR
Queue Stats
60W - 64L
1,369 Elo+
Solo
Team Averages
Level 27
1,364 SR
1,391 Elo+

VS

Team Averages
Level 21
1,514 SR
1,349 Elo+
Susano
Susano
GameDragonNL
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,329 Elo+
Solo
Nemesis
Nemesis
Sékiro
Nemesis
Level 28
God Stats
468W - 412L
1,582 SR
Queue Stats
613W - 547L
1,522 Elo+
Solo
Sol
Sol
ketz_lp
Sol
Level 29
God Stats
1W - 1L
1,596 SR
Queue Stats
18W - 14L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
killermad76
Kukulkan
Level 13
God Stats
3W - 2L
1,431 SR
Queue Stats
15W - 23L
1,390 Elo+
Solo
Hera
Hera
rafish86
Hera
Level 19
God Stats
1W - 0L
1,460 SR
Queue Stats
4W - 9L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
4 / 2 / 11
11,702
1,064
9,463
25,006
25,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 6 / 9
11,225
1,020
6,463
11,972
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SKIDZTA123
Merlin
19
9 / 7 / 11
13,310
1,210
23,638
13,870
4,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
helspaz
Baba Yaga
18
1 / 17 / 16
11,252
1,023
9,163
25,536
9,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
19
5 / 9 / 14
12,134
1,103
13,995
27,754
10,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
5 / 6 / 15
12,245
1,113
13,692
12,697
4,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Sékiro
Nemesis
20
23 / 3 / 6
15,080
1,371
37,608
15,726
6,103
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
20
9 / 4 / 13
13,242
1,204
32,521
17,730
5,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
killermad76
Kukulkan
18
2 / 5 / 12
10,590
963
6,539
10,093
3,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
18
2 / 4 / 12
12,238
1,113
7,532
12,538
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
99
22
Kills
41
41
Deaths
22
61
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mulan
4
2
11
4.75
W
Susano
5
6
15
2.08
L
3
6
9
1.25
L
Merlin
SKIDZTA123
Merlin
9
7
11
2.07
W
Nemesis
Sékiro
Nemesis
23
3
6
8.67
L
Baba Yaga
helspaz
Baba Yaga
1
17
16
0.53
W
Sol
9
4
13
3.88
W
Kukulkan
killermad76
Kukulkan
2
5
12
1.6
W
Hera
2
4
12
2
L
Kali
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,722
Damage
97,892
104,138
Taken
68,784
53,933
Mitigated
30,925
7,908
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
9,463
1,858
0
1,084
25,006
25,706
0
12,093
12,913
0
23,042
W
Susano
13,692
1,610
0
0
12,697
4,473
0
7,717
4,980
0
24,007
L
6,463
1,527
36
0
11,972
3,830
0
3,782
8,190
13,535
0
L
Merlin
SKIDZTA123
Merlin
23,638
1,216
607
894
13,870
4,773
0
6,837
7,033
54,826
0
W
Nemesis
Sékiro
Nemesis
37,608
25,127
0
4,975
15,726
6,103
0
8,785
6,941
0
61,409
L
Baba Yaga
helspaz
Baba Yaga
9,163
1,443
0
1,033
25,536
9,539
0
10,671
14,865
32,189
0
W
Sol
32,521
15,920
141
9,104
17,730
5,497
0
8,208
9,522
60,016
0
W
Kukulkan
killermad76
Kukulkan
6,539
3,476
0
332
10,093
3,393
0
7,009
3,084
22,677
0
W
Hera
7,532
2,437
707
2,407
12,538
11,459
0
7,545
4,993
28,017
0
L
Kali
13,995
9,216
0
4,254
27,754
10,085
0
13,209
14,545
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,623
Gold Earned
63,395
168
Minions Killed
223
3
Camps Cleared
6
1,029,529
Distance Traveled
943,581
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,702
1,064
27
2
0
227,067
0
W
Susano
12,245
1,113
28
3
0
160,141
0
L
Ra
11,225
1,020
15
1
1
205,336
0
L
Merlin
13,310
1,210
60
5
1
192,424
0
W
Nemesis
15,080
1,371
52
5
2
250,278
1
L
Baba Yaga
11,252
1,023
48
4
1
180,379
1
W
Sol
13,242
1,204
55
5
2
183,666
0
W
Kukulkan
10,590
963
50
5
2
174,647
1
W
Hera
12,238
1,113
38
3
0
174,849
0
L
Kali
12,134
1,103
18
2
0
224,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role