Player Matchup

Ganesha
Ganesha
BPCHumle
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 3
Charybdis
Charybdis
ELKHOFASH
Charybdis
Level 29
God Stats
9W - 8L
1,535 SR
Queue Stats
140W - 181L
1,378 Elo+
Solo
Scylla
Scylla
Swooshkuy
Scylla
Level 23
God Stats
2W - 3L
1,289 SR
Queue Stats
63W - 66L
1,405 Elo+
Party 3
Camazotz
Camazotz
gorklez
Camazotz
Level 8
God Stats
4W - 8L
1,275 SR
Queue Stats
6W - 17L
1,208 Elo+
Party 3
Chaac
Chaac
limand
Chaac
Level 15
God Stats
4W - 11L
1,240 SR
Queue Stats
22W - 33L
1,338 Elo+
Party 3
Team Averages
Level 18
1,368 SR
1,342 Elo+

VS

Team Averages
Level 26
1,445 SR
1,318 Elo+
Sylvanus
Sylvanus
Iamard
Sylvanus
Level 87
God Stats
51W - 42L
1,561 SR
Queue Stats
208W - 225L
1,445 Elo+
Party 2
Ne Zha
Ne Zha
Nub228makar
Ne Zha
Level 18
God Stats
4W - 4L
1,183 SR
Queue Stats
60W - 67L
1,284 Elo+
Party 1
Agni
Agni
SOBAKAJEBANA
Agni
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 7L
1,187 Elo+
Party 2
Bellona
Bellona
Toxxxit
Bellona
Level 18
God Stats
4W - 2L
1,596 SR
Queue Stats
53W - 61L
1,232 Elo+
Party 1
Chernobog
Chernobog
baba111
Chernobog
Level 5
God Stats
3W - 2L
1,384 SR
Queue Stats
5W - 4L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BPCHumle
Ganesha
8
0 / 4 / 0
4,718
429
1,605
7,363
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
ELKHOFASH
Charybdis
8
1 / 2 / 0
5,158
469
3,516
7,100
1,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Swooshkuy
Scylla
9
4 / 4 / 2
6,137
558
6,634
7,054
2,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
gorklez
Camazotz
8
1 / 6 / 0
5,225
475
2,173
8,461
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
limand
Chaac
9
1 / 2 / 0
5,137
467
3,787
5,846
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Iamard
Sylvanus
10
3 / 1 / 8
6,541
595
3,570
6,540
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
10
5 / 2 / 2
6,438
585
3,582
6,483
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 4 / 2
6,094
554
5,231
5,639
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Toxxxit
Bellona
11
1 / 0 / 2
6,250
568
2,770
5,856
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
baba111
Chernobog
12
6 / 0 / 3
7,084
644
7,108
5,934
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
18
18
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BPCHumle
Ganesha
0
4
0
0
L
Charybdis
ELKHOFASH
Charybdis
1
2
0
0.5
W
Sylvanus
Iamard
Sylvanus
3
1
8
7
W
Ne Zha
5
2
2
3
W
3
4
2
1
L
Scylla
Swooshkuy
Scylla
4
4
2
1.25
W
Bellona
Toxxxit
Bellona
1
0
2
2
W
Chernobog
baba111
Chernobog
6
0
3
7.5
L
Camazotz
gorklez
Camazotz
1
6
0
0.17
L
Chaac
limand
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
22,261
35,824
Taken
30,452
13,160
Mitigated
15,016
11,094
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BPCHumle
Ganesha
1,605
483
0
1,611
7,363
2,549
0
1,029
6,334
16,012
0
L
Charybdis
ELKHOFASH
Charybdis
3,516
2,266
0
2,446
7,100
1,582
0
425
6,675
0
25,599
W
Sylvanus
Iamard
Sylvanus
3,570
1,785
1,618
3,593
6,540
4,044
921
3,034
3,324
12,842
0
W
Ne Zha
3,582
1,354
0
1,976
6,483
2,683
627
867
5,572
0
31,755
W
5,231
305
0
330
5,639
1,556
100
3,312
2,073
20,312
0
L
Scylla
Swooshkuy
Scylla
6,634
1,623
0
1,680
7,054
2,113
0
4,508
2,048
25,534
0
W
Bellona
Toxxxit
Bellona
2,770
562
0
1,165
5,856
4,829
263
406
5,450
3,308
22,048
W
Chernobog
baba111
Chernobog
7,108
4,238
0
2,290
5,934
1,904
396
834
5,100
0
41,986
L
Camazotz
gorklez
Camazotz
2,173
729
0
2,834
8,461
2,604
0
2,239
6,120
0
23,987
L
Chaac
limand
Chaac
3,787
532
0
2,523
5,846
4,312
29
158
5,688
2,658
15,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
32,407
214
Minions Killed
283
0
Camps Cleared
0
1,028,713
Distance Traveled
1,030,667
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,718
429
16
1
0
215,108
2
L
Charybdis
5,158
469
68
6
0
194,608
1
W
Sylvanus
6,541
595
11
1
0
207,241
5
W
Ne Zha
6,438
585
62
6
0
225,835
0
W
Agni
6,094
554
54
5
0
207,617
1
L
Scylla
6,137
558
52
5
0
180,253
1
W
Bellona
6,250
568
71
6
0
199,562
1
W
Chernobog
7,084
644
85
8
0
190,412
3
L
Camazotz
5,225
475
48
4
0
210,312
0
L
Chaac
5,137
467
30
3
0
228,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role