Player Matchup

Sylvanus
Sylvanus
Benton1c
Sylvanus
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
313W - 148L
1,696 Elo+
Party 2
Odin
Odin
BoricDragonXVII
Odin
Level 127
God Stats
9W - 14L
1,394 SR
Queue Stats
508W - 512L
1,394 Elo+
Solo
Anhur
Anhur
BuckISavage
Anhur
Level 61
God Stats
7W - 4L
1,773 SR
Queue Stats
283W - 175L
1,598 Elo+
Party 2
Achilles
Achilles
Funky_Fanton
Achilles
Level 109
God Stats
29W - 23L
1,559 SR
Queue Stats
481W - 478L
1,451 Elo+
Solo
Tiamat
Tiamat
Rvfq
Tiamat
Level 47
God Stats
42W - 21L
1,651 SR
Queue Stats
599W - 363L
1,591 Elo+
Party 2
Team Averages
Level 69
1,575 SR
1,546 Elo+

VS

Team Averages
Level 103
1,565 SR
1,564 Elo+
The Morrigan
The Morrigan
DivineCaesar
The Morrigan
Level 41
God Stats
7W - 1L
1,500 SR
Queue Stats
69W - 22L
1,915 Elo+
Party 1
Zeus
Zeus
Fujitora_A
Zeus
Level 84
God Stats
3W - 2L
1,603 SR
Queue Stats
308W - 306L
1,386 Elo+
Party 1
Eset
Eset
LuciRX_
Eset
Level 124
God Stats
15W - 13L
1,506 SR
Queue Stats
513W - 486L
1,464 Elo+
Party 1
Neith
Neith
S4N7Y09_PM
Neith
Level 106
God Stats
49W - 42L
1,554 SR
Queue Stats
285W - 294L
1,456 Elo+
Solo
Ravana
Ravana
trogdor879
Ravana
Level 159
God Stats
7W - 3L
1,663 SR
Queue Stats
234W - 194L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benton1c
Sylvanus
14
1 / 6 / 5
8,809
419
8,585
16,306
16,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 5 / 4
9,146
436
8,185
19,855
15,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
4 / 10 / 4
9,531
454
9,502
16,749
5,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Funky_Fanton
Achilles
18
4 / 5 / 6
10,901
519
10,060
20,276
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Rvfq
Tiamat
15
3 / 6 / 4
9,829
468
10,443
14,158
9,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DivineCaesar
The Morrigan
20
13 / 2 / 3
13,328
635
17,723
10,996
10,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 11
11,327
539
21,458
10,193
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
LuciRX_
Eset
17
5 / 2 / 13
11,312
539
11,770
19,337
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
3 / 4 / 8
10,838
516
10,834
13,789
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
trogdor879
Ravana
17
6 / 5 / 14
11,227
535
8,519
16,394
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
16
Kills
32
32
Deaths
16
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Benton1c
Sylvanus
1
6
5
0.58
L
4
5
4
1.2
L
4
10
4
0.6
W
The Morrigan
DivineCaesar
The Morrigan
13
2
3
7.25
W
5
3
11
3.5
L
Achilles
Funky_Fanton
Achilles
4
5
6
1.4
W
Eset
LuciRX_
Eset
5
2
13
5.75
L
Tiamat
Rvfq
Tiamat
3
6
4
0.83
W
Neith
3
4
8
1.75
W
Ravana
trogdor879
Ravana
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,775
Damage
70,304
87,344
Taken
70,709
56,043
Mitigated
42,360
20,109
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Benton1c
Sylvanus
8,585
1,918
1,021
4,421
16,306
16,848
0
10,078
6,228
35,947
9,438
L
8,185
668
0
4,390
19,855
15,671
235
11,995
7,860
4,654
31,093
L
9,502
4,760
0
1,640
16,749
5,879
0
5,897
10,852
0
57,139
W
The Morrigan
DivineCaesar
The Morrigan
17,723
3,207
0
3,409
10,996
10,667
2,364
1,083
9,508
98,146
4,090
W
21,458
1,141
0
907
10,193
3,769
89
2,969
6,762
76,324
0
L
Achilles
Funky_Fanton
Achilles
10,060
1,949
0
6,342
20,276
8,305
0
11,479
8,797
0
80,695
W
Eset
LuciRX_
Eset
11,770
577
371
5,297
19,337
16,174
182
6,764
12,098
54,007
0
L
Tiamat
Rvfq
Tiamat
10,443
547
79
2,216
14,158
9,340
0
9,719
4,439
51,113
0
W
Neith
10,834
3,875
547
6,764
13,789
4,713
3,042
3,848
9,826
0
71,057
W
Ravana
trogdor879
Ravana
8,519
2,865
0
6,240
16,394
7,037
312
4,658
11,379
0
68,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
58,032
476
Minions Killed
581
0
Camps Cleared
0
1,856,057
Distance Traveled
1,997,458
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,809
419
75
4
0
314,652
2
L
Odin
9,146
436
66
3
0
397,471
5
L
Anhur
9,531
454
82
4
0
314,419
0
W
The Morrigan
13,328
635
151
7
0
404,691
1
W
Zeus
11,327
539
131
6
0
375,956
3
L
Achilles
10,901
519
146
7
0
446,249
4
W
Eset
11,312
539
57
3
0
409,246
2
L
Tiamat
9,829
468
107
5
0
383,266
2
W
Neith
10,838
516
128
6
0
386,191
4
W
Ravana
11,227
535
114
5
0
421,374
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role