Player Matchup

Odin
Odin
Arimathu
Odin
Level 70
God Stats
0W - 2L
1,286 SR
Queue Stats
63W - 55L
1,601 Elo+
Party 2
Ao Kuang
Ao Kuang
Je7zhu
Ao Kuang
Level 118
God Stats
2W - 4L
1,551 SR
Queue Stats
369W - 356L
1,571 Elo+
Party 3
Neith
Neith
Sapiarch
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Persephone
Persephone
Supermonkeymax
Persephone
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 251L
1,545 Elo+
Party 3
Awilix
Awilix
mistyskye
Awilix
Level 127
God Stats
12W - 15L
1,354 SR
Queue Stats
86W - 89L
1,477 Elo+
Solo
Team Averages
Level 105
1,438 SR
1,539 Elo+

VS

Team Averages
Level 145
1,533 SR
1,517 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NekoCeratops
Eset
Level 147
God Stats
7W - 2L
1,538 SR
Queue Stats
122W - 123L
1,465 Elo+
Solo
King Arthur
King Arthur
dimaccik425
King Arthur
Level 104
God Stats
34W - 21L
1,626 SR
Queue Stats
465W - 437L
1,560 Elo+
Solo
Merlin
Merlin
hamadofkuwait
Merlin
Level 160
God Stats
5W - 4L
1,499 SR
Queue Stats
268W - 267L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
6 / 4 / 3
7,837
522
5,165
10,295
7,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Je7zhu
Ao Kuang
12
1 / 4 / 3
7,334
489
5,863
15,173
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Sapiarch
Neith
12
0 / 2 / 3
7,235
482
3,407
7,906
1,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Supermonkeymax
Persephone
12
2 / 6 / 7
8,007
534
5,604
10,202
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
mistyskye
Awilix
11
4 / 6 / 4
7,561
504
8,083
13,552
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
11 / 1 / 5
9,996
666
9,031
11,452
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
 
Neith
17
5 / 1 / 3
9,980
665
7,146
8,895
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 10
7,550
503
7,035
9,443
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
dimaccik425
King Arthur
15
2 / 2 / 3
8,959
597
10,504
14,199
8,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 5 / 10
8,903
594
8,385
7,878
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
13
Kills
22
22
Deaths
13
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
1
5
13.5
W
Neith
 
Neith
5
1
3
6.5
L
Odin
6
4
3
1.88
L
Ao Kuang
Je7zhu
Ao Kuang
1
4
3
0.63
W
0
4
10
1.25
L
Neith
Sapiarch
Neith
0
2
3
0.75
L
Persephone
Supermonkeymax
Persephone
2
6
7
0.92
W
King Arthur
dimaccik425
King Arthur
2
2
3
1.75
W
4
5
10
1.8
L
Awilix
mistyskye
Awilix
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
42,101
57,128
Taken
51,867
22,260
Mitigated
24,786
19,416
Healing
21,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,031
2,737
0
6,403
11,452
4,178
0
1,537
9,869
0
64,532
W
Neith
 
Neith
7,146
3,292
0
4,292
8,895
2,962
2,057
14
8,881
0
85,111
L
Odin
5,165
1,277
267
2,554
10,295
7,068
0
4,321
5,974
7,081
21,487
L
Ao Kuang
Je7zhu
Ao Kuang
5,863
904
0
7,380
15,173
7,846
0
809
14,364
42,238
0
W
7,035
489
500
2,062
9,443
6,883
0
2,023
7,308
22,356
0
L
Neith
Sapiarch
Neith
3,407
683
0
3,236
7,906
1,891
0
2,081
5,825
0
54,511
L
Persephone
Supermonkeymax
Persephone
5,604
563
0
2,861
10,202
2,184
0
4,204
5,992
31,752
0
W
King Arthur
dimaccik425
King Arthur
10,504
789
0
6,209
14,199
8,168
84
5,652
8,547
0
61,649
W
8,385
720
0
1,793
7,878
2,595
82
3,026
4,554
45,933
0
L
Awilix
mistyskye
Awilix
8,083
3,284
0
3,118
13,552
3,271
0
4,003
9,549
0
37,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
45,388
392
Minions Killed
502
0
Camps Cleared
0
1,382,409
Distance Traveled
1,435,206
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,996
666
100
7
0
324,431
2
W
Neith
9,980
665
157
10
0
248,905
3
L
Odin
7,837
522
59
4
0
298,186
5
L
Ao Kuang
7,334
489
88
6
0
255,521
2
W
Eset
7,550
503
39
3
0
263,192
8
L
Neith
7,235
482
113
8
0
273,798
1
L
Persephone
8,007
534
66
4
0
250,728
5
W
King Arthur
8,959
597
126
8
0
325,015
6
W
Merlin
8,903
594
80
5
0
273,663
4
L
Awilix
7,561
504
66
4
0
304,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role