Player Matchup

Skadi
Skadi
Gold II
DualShock225
Skadi
Gold II
Level 125
God Stats
18W - 11L
1,607 SR
Queue Stats
297W - 292L
1,589 MMR
Solo
Susano
Susano
Gold I
Ninjarabeeeee
Susano
Gold I
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
403W - 387L
1,564 MMR
Solo
Artio
Artio
Silver II
Pokefasineh
Artio
Silver II
Level 96
God Stats
10W - 10L
1,265 SR
Queue Stats
90W - 87L
1,596 MMR
Solo
Serqet
Serqet
Gold III
TwmTheBwm
Serqet
Gold III
Level 127
God Stats
1W - 0L
1,768 SR
Queue Stats
65W - 70L
1,569 MMR
Solo
Nu Wa
Nu Wa
Gold III
btg6160
Nu Wa
Gold III
Level 142
God Stats
83W - 72L
1,592 SR
Queue Stats
236W - 249L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,503 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,577 SR
1,591 MMR
Ymir
Ymir
Gold II
AdrianFRF
Ymir
Gold II
Level 146
God Stats
18W - 16L
1,465 SR
Queue Stats
315W - 323L
1,554 MMR
Solo
Bakasura
Bakasura
Bronze III
Vroomy69
Bakasura
Bronze III
Level 85
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 3L
1,554 MMR
Solo
Odin
Odin
Gold III
WI11YG13579
Odin
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 148L
1,626 MMR
Solo
Hou Yi
Hou Yi
Gold II
galacticboy
Hou Yi
Gold II
Level 101
God Stats
4W - 4L
1,803 SR
Queue Stats
268W - 258L
1,627 MMR
Solo
Janus
Janus
Gold II
krysztalowy420
Janus
Gold II
Level 110
God Stats
20W - 22L
1,545 SR
Queue Stats
452W - 461L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,404
681
1,741
1,840
353
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 0 / 0
4,062
812
893
3,085
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 2
3,562
712
2,458
3,774
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
TwmTheBwm
Serqet
4
0 / 1 / 1
3,174
635
822
3,112
912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
btg6160
Nu Wa
7
0 / 0 / 3
3,751
750
774
1,109
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneMorgan Le FayTiamatAthenaAwilix

VS

Bans
UllrDanzaburouScyllaGilgameshAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 1 / 1
3,045
609
171
2,463
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Vroomy69
Bakasura
1
0 / 0 / 0
2,406
481
0
96
28
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,209
642
1,460
4,590
1,155
Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
6
1 / 0 / 0
3,248
650
2,039
1,908
330
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
3,492
698
247
2,451
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
1
0.5
W
1
0
0
1
W
3
0
0
3
W
0
0
2
1
W
Serqet
TwmTheBwm
Serqet
0
1
1
0.5
L
Bakasura
Vroomy69
Bakasura
0
0
0
0
L
0
2
0
0
W
Nu Wa
btg6160
Nu Wa
0
0
3
1.5
L
Hou Yi
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,688
Damage
3,917
12,920
Taken
11,508
4,539
Mitigated
3,084
7,629
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
171
30
0
1,074
2,463
1,095
0
90
2,369
3,639
0
W
1,741
495
0
1,080
1,840
353
0
78
1,762
0
13,545
W
893
201
0
2,408
3,085
689
0
207
2,838
0
12,565
W
2,458
561
0
2,155
3,774
2,373
0
0
3,774
10,762
0
W
Serqet
TwmTheBwm
Serqet
822
258
123
1,363
3,112
912
0
93
3,019
0
4,739
L
Bakasura
Vroomy69
Bakasura
0
0
0
0
96
28
0
92
0
0
0
L
1,460
394
0
1,575
4,590
1,155
0
2,100
2,102
0
9,851
W
Nu Wa
btg6160
Nu Wa
774
217
0
500
1,109
212
0
0
1,109
16,209
0
L
Hou Yi
2,039
1,350
0
1,010
1,908
330
0
96
1,808
0
12,581
L
247
42
0
1,120
2,451
476
0
410
1,997
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,953
Gold Earned
15,400
136
Minions Killed
103
0
Camps Cleared
0
476,079
Distance Traveled
316,841
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,045
609
9
2
0
64,327
0
W
Skadi
3,404
681
27
5
0
95,022
1
W
Susano
4,062
812
39
8
0
112,836
0
W
Artio
3,562
712
21
4
0
91,702
0
W
Serqet
3,174
635
10
2
0
94,034
1
L
Bakasura
2,406
481
0
0
0
5,757
0
L
Odin
3,209
642
26
5
0
91,834
0
W
Nu Wa
3,751
750
39
8
0
82,485
2
L
Hou Yi
3,248
650
24
5
0
77,742
1
L
Janus
3,492
698
44
9
0
77,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role