Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Blu817
Hercules
Level 64
God Stats
29W - 26L
1,551 SR
Queue Stats
225W - 232L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
Raggaa
Gilgamesh
Level 66
God Stats
25W - 21L
1,444 SR
Queue Stats
368W - 414L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
chesito67
Jing Wei
Level 59
God Stats
10W - 10L
1,493 SR
Queue Stats
42W - 50L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kiggyy
Morgan Le Fay
Level 62
God Stats
5W - 7L
1,354 SR
Queue Stats
283W - 332L
1,415 Elo+
Party 1
Team Averages
Level 82
1,468 SR
1,437 Elo+

VS

Team Averages
Level 88
1,385 SR
1,434 Elo+
Sylvanus
Sylvanus
DemonHourz
Sylvanus
Level 66
God Stats
3W - 8L
1,319 SR
Queue Stats
34W - 46L
1,416 Elo+
Solo
Ratatoskr
Ratatoskr
GersonGyGod
Ratatoskr
Level 89
God Stats
8W - 10L
1,189 SR
Queue Stats
509W - 561L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Jontunhein
Danzaburou
Level 89
God Stats
8W - 12L
1,446 SR
Queue Stats
43W - 41L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
XxZ0MB13DuckxX
Ao Kuang
Level 80
God Stats
31W - 34L
1,482 SR
Queue Stats
451W - 484L
1,448 Elo+
Solo
Raijin
Raijin
tictac9753
Raijin
Level 115
God Stats
5W - 6L
1,489 SR
Queue Stats
713W - 834L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 3 / 12
11,221
510
10,374
15,942
20,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Blu817
Hercules
19
9 / 0 / 4
12,207
555
14,636
21,572
22,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Raggaa
Gilgamesh
18
6 / 4 / 9
11,364
517
10,229
16,415
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
chesito67
Jing Wei
18
3 / 4 / 4
11,268
512
8,238
14,459
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
kiggyy
Morgan Le Fay
17
2 / 3 / 13
10,967
499
18,215
12,888
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DemonHourz
Sylvanus
12
3 / 4 / 5
9,350
425
6,405
19,008
25,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
GersonGyGod
Ratatoskr
17
1 / 5 / 0
10,250
466
7,824
19,053
16,974
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Jontunhein
Danzaburou
17
5 / 6 / 5
10,962
498
19,530
21,975
8,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
6
1 / 3 / 0
6,679
304
1,684
4,450
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
tictac9753
Raijin
14
4 / 6 / 0
9,454
430
7,216
14,656
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
24
Kills
14
14
Deaths
24
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
3
12
3.33
W
Hercules
Blu817
Hercules
9
0
4
11
L
Sylvanus
DemonHourz
Sylvanus
3
4
5
1.38
L
Ratatoskr
GersonGyGod
Ratatoskr
1
5
0
0.2
L
Danzaburou
Jontunhein
Danzaburou
5
6
5
1.25
W
Gilgamesh
Raggaa
Gilgamesh
6
4
9
2.63
L
Ao Kuang
1
3
0
0.33
W
Jing Wei
chesito67
Jing Wei
3
4
4
1.25
W
Morgan Le Fay
kiggyy
Morgan Le Fay
2
3
13
2.83
L
Raijin
tictac9753
Raijin
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,692
Damage
42,659
81,276
Taken
79,142
61,539
Mitigated
58,403
27,241
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,374
951
0
1,563
15,942
20,186
372
3,166
12,328
45,617
0
W
Hercules
Blu817
Hercules
14,636
4,010
1,328
13,565
21,572
22,783
1,561
4,348
16,169
17,807
55,375
L
Sylvanus
DemonHourz
Sylvanus
6,405
818
2,528
5,255
19,008
25,282
216
9,474
9,068
22,648
0
L
Ratatoskr
GersonGyGod
Ratatoskr
7,824
986
0
4,677
19,053
16,974
0
7,506
10,804
116
71,056
L
Danzaburou
Jontunhein
Danzaburou
19,530
8,037
0
6,272
21,975
8,564
516
5,819
16,050
0
94,580
W
Gilgamesh
Raggaa
Gilgamesh
10,229
3,000
0
4,456
16,415
7,604
0
1,957
14,304
0
80,169
L
Ao Kuang
1,684
523
0
975
4,450
1,576
0
956
3,374
10,806
5,486
W
Jing Wei
chesito67
Jing Wei
8,238
8,131
0
3,230
14,459
5,495
1,144
964
13,453
0
76,668
W
Morgan Le Fay
kiggyy
Morgan Le Fay
18,215
3,150
500
2,599
12,888
5,471
3,592
5,513
7,142
83,184
0
L
Raijin
tictac9753
Raijin
7,216
249
0
491
14,656
6,007
0
7,736
6,867
53,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,027
Gold Earned
46,695
589
Minions Killed
500
0
Camps Cleared
0
2,084,657
Distance Traveled
1,579,193
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,221
510
72
3
0
402,804
3
W
Hercules
12,207
555
138
6
0
409,554
4
L
Sylvanus
9,350
425
32
1
0
342,764
2
L
Ratatoskr
10,250
466
159
7
0
398,201
4
L
Danzaburou
10,962
498
155
7
0
355,074
4
W
Gilgamesh
11,364
517
108
5
0
430,010
1
L
Ao Kuang
6,679
304
34
2
0
120,398
0
W
Jing Wei
11,268
512
152
7
0
442,079
3
W
Morgan Le Fay
10,967
499
119
5
0
400,210
6
L
Raijin
9,454
430
120
5
0
362,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role