Player Matchup

Fafnir
Fafnir
Andmodeus
Fafnir
Level 66
God Stats
16W - 16L
1,518 SR
Queue Stats
283W - 288L
1,459 Elo+
Party 2
Chronos
Chronos
DerTreter
Chronos
Level 80
God Stats
25W - 20L
1,463 SR
Queue Stats
239W - 229L
1,469 Elo+
Solo
Hachiman
Hachiman
Fihiv123
Hachiman
Level 62
God Stats
21W - 22L
1,567 SR
Queue Stats
321W - 331L
1,481 Elo+
Party 2
Loki
Loki
darkwarlord7781
Loki
Level 59
God Stats
143W - 120L
1,596 SR
Queue Stats
375W - 373L
1,462 Elo+
Solo
Nox
Nox
wannha
Nox
Level 49
God Stats
9W - 14L
1,475 SR
Queue Stats
242W - 258L
1,474 Elo+
Solo
Team Averages
Level 63
1,524 SR
1,469 Elo+

VS

Team Averages
Level 59
1,559 SR
1,309 Elo+
Artemis
Artemis
AnZ0ne
Artemis
Level 46
God Stats
0W - 1L
1,664 SR
Queue Stats
7W - 8L
1,370 Elo+
Party 1
Pele
Pele
TeNzzKi
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,109 Elo+
Party 1
Apollo
Apollo
Yoloblazed33zd
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,269 Elo+
Party 1
Athena
Athena
hellirks
Athena
Level 67
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 8L
1,370 Elo+
Party 1
The Morrigan
The Morrigan
tommyf153
The Morrigan
Level 85
God Stats
2W - 4L
1,376 SR
Queue Stats
253W - 271L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andmodeus
Fafnir
18
4 / 0 / 19
13,411
559
8,424
16,620
30,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
DerTreter
Chronos
19
4 / 5 / 10
12,898
537
12,950
26,472
11,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Fihiv123
Hachiman
19
1 / 3 / 10
12,562
523
9,347
13,410
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 3 / 7
15,712
655
17,341
16,586
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
wannha
Nox
17
4 / 6 / 15
12,655
527
10,009
18,043
8,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnZ0ne
Artemis
16
2 / 7 / 7
10,374
432
18,663
17,273
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
TeNzzKi
Pele
17
3 / 8 / 3
10,683
445
10,213
18,857
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 6 / 2
9,360
390
2,902
8,761
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
hellirks
Athena
12
0 / 7 / 5
8,925
372
5,472
20,271
21,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
tommyf153
The Morrigan
19
8 / 5 / 2
12,775
532
18,583
14,316
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
33
Kills
16
17
Deaths
33
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnZ0ne
Artemis
2
7
7
0.79
W
Fafnir
Andmodeus
Fafnir
4
0
19
13.5
W
Chronos
DerTreter
Chronos
4
5
10
1.8
W
Hachiman
Fihiv123
Hachiman
1
3
10
2
L
Pele
TeNzzKi
Pele
3
8
3
0.56
L
3
6
2
0.67
W
20
3
7
7.83
L
Athena
hellirks
Athena
0
7
5
0.36
L
The Morrigan
tommyf153
The Morrigan
8
5
2
1.8
W
Nox
wannha
Nox
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,071
Damage
55,833
91,131
Taken
79,478
63,851
Mitigated
45,935
29,567
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnZ0ne
Artemis
18,663
9,563
133
5,731
17,273
6,499
0
8,330
8,891
0
65,530
W
Fafnir
Andmodeus
Fafnir
8,424
2,821
0
3,878
16,620
30,297
1,458
2,320
14,300
23,220
0
W
Chronos
DerTreter
Chronos
12,950
4,744
0
8,739
26,472
11,005
4,190
7,972
18,500
105,904
0
W
Hachiman
Fihiv123
Hachiman
9,347
4,390
0
4,526
13,410
5,969
6,865
2,256
11,154
0
104,372
L
Pele
TeNzzKi
Pele
10,213
1,876
235
5,752
18,857
7,172
0
6,507
12,190
0
66,750
L
2,902
1,329
0
318
8,761
3,002
0
2,495
6,138
0
40,307
W
17,341
7,130
0
7,785
16,586
8,338
1,648
2,860
13,726
0
96,486
L
Athena
hellirks
Athena
5,472
1,204
218
4,728
20,271
21,544
18
7,653
12,458
18,284
0
L
The Morrigan
tommyf153
The Morrigan
18,583
5,792
0
3,169
14,316
7,718
0
5,858
8,177
86,947
14,407
W
Nox
wannha
Nox
10,009
689
25
4,614
18,043
8,242
1,265
4,125
13,918
69,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,238
Gold Earned
52,117
583
Minions Killed
480
0
Camps Cleared
0
2,219,835
Distance Traveled
1,885,415
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,374
432
114
5
0
403,392
0
W
Fafnir
13,411
559
10
0
0
427,840
8
W
Chronos
12,898
537
141
6
0
433,800
5
W
Hachiman
12,562
523
173
7
0
429,947
4
L
Pele
10,683
445
96
4
0
381,093
4
L
Apollo
9,360
390
77
3
0
319,001
0
W
Loki
15,712
655
153
6
0
509,107
3
L
Athena
8,925
372
25
1
0
392,224
9
L
The Morrigan
12,775
532
168
7
0
389,705
10
W
Nox
12,655
527
106
4
0
419,141
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role