Player Matchup

Kuzenbo
Kuzenbo
Batbilou63
Kuzenbo
Level 69
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 2L
1,504 Elo+
Solo
Mercury
Mercury
Cpt_todger
Mercury
Level 122
God Stats
2W - 5L
1,239 SR
Queue Stats
295W - 348L
1,374 Elo+
Party 2
Persephone
Persephone
LiquidCobra_LSC
Persephone
Level 108
God Stats
13W - 21L
1,392 SR
Queue Stats
342W - 414L
1,360 Elo+
Party 2
Bellona
Bellona
RedyBrek
Bellona
Level 145
God Stats
5W - 2L
1,846 SR
Queue Stats
174W - 168L
1,406 Elo+
Party 2
Izanami
Izanami
itsa floppysock
Izanami
Level 54
God Stats
7W - 5L
1,579 SR
Queue Stats
172W - 184L
1,370 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,403 Elo+

VS

Team Averages
Level 82
1,495 SR
1,417 Elo+
Bastet
Bastet
BIB_VeEtrOx
Bastet
Level 64
God Stats
16W - 12L
1,568 SR
Queue Stats
301W - 353L
1,412 Elo+
Party 1
Janus
Janus
Infernea
Janus
Level 89
God Stats
25W - 36L
1,394 SR
Queue Stats
815W - 874L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
JL_Makiiiiiii
Kumbhakarna
Level 75
God Stats
2W - 2L
1,596 SR
Queue Stats
343W - 403L
1,425 Elo+
Party 3
Gilgamesh
Gilgamesh
X-lApexl-X
Gilgamesh
Level 67
God Stats
6W - 6L
1,429 SR
Queue Stats
328W - 397L
1,412 Elo+
Party 1
Artemis
Artemis
elec97420
Artemis
Level 114
God Stats
20W - 18L
1,488 SR
Queue Stats
590W - 621L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Batbilou63
Kuzenbo
13
3 / 2 / 5
9,574
532
8,081
13,303
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Cpt_todger
Mercury
16
4 / 4 / 3
10,433
580
8,830
14,648
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
LiquidCobra_LSC
Persephone
15
1 / 5 / 2
10,115
562
4,505
9,495
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RedyBrek
Bellona
19
1 / 1 / 2
11,355
631
10,458
13,357
14,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 3 / 4
9,970
554
8,375
13,007
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 3 / 2
9,599
533
8,329
12,180
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Infernea
Janus
16
5 / 4 / 6
9,861
548
11,671
9,940
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
JL_Makiiiiiii
Kumbhakarna
13
0 / 2 / 6
7,804
434
5,675
16,036
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
X-lApexl-X
Gilgamesh
13
0 / 1 / 1
7,760
431
6,916
14,504
14,396
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
elec97420
Artemis
16
4 / 3 / 2
9,300
517
6,769
9,099
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
12
Kills
15
15
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
3
2
2.33
W
Kuzenbo
Batbilou63
Kuzenbo
3
2
5
2.75
W
Mercury
Cpt_todger
Mercury
4
4
3
1.38
L
Janus
Infernea
Janus
5
4
6
2
L
Kumbhakarna
JL_Makiiiiiii
Kumbhakarna
0
2
6
1.5
W
Persephone
LiquidCobra_LSC
Persephone
1
5
2
0.4
W
Bellona
RedyBrek
Bellona
1
1
2
2
L
Gilgamesh
X-lApexl-X
Gilgamesh
0
1
1
0.5
L
Artemis
elec97420
Artemis
4
3
2
1.67
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,249
Damage
39,360
63,810
Taken
61,759
41,306
Mitigated
40,222
17,744
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,329
2,928
0
4,249
12,180
4,757
16
2,678
9,466
0
71,045
W
Kuzenbo
Batbilou63
Kuzenbo
8,081
2,374
559
3,193
13,303
14,208
28
3,316
9,878
26,698
0
W
Mercury
Cpt_todger
Mercury
8,830
5,085
0
1,727
14,648
5,779
0
3,715
10,803
0
77,365
L
Janus
Infernea
Janus
11,671
152
0
1,690
9,940
3,929
51
2,990
6,810
57,705
0
L
Kumbhakarna
JL_Makiiiiiii
Kumbhakarna
5,675
1,132
706
4,896
16,036
14,196
0
4,692
11,344
21,325
0
W
Persephone
LiquidCobra_LSC
Persephone
4,505
503
187
3,198
9,495
2,645
0
4,300
4,856
61,048
0
W
Bellona
RedyBrek
Bellona
10,458
3,412
0
5,383
13,357
14,878
0
1,766
11,540
2,623
80,517
L
Gilgamesh
X-lApexl-X
Gilgamesh
6,916
1,696
0
2,668
14,504
14,396
795
120
14,384
0
44,722
L
Artemis
elec97420
Artemis
6,769
3,056
0
2,340
9,099
2,944
0
2,482
6,617
0
56,376
W
8,375
5,431
0
3,497
13,007
3,796
1,609
3,587
9,328
0
62,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
44,324
544
Minions Killed
468
0
Camps Cleared
0
1,741,724
Distance Traveled
1,800,085
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,599
533
132
7
0
393,277
10
W
Kuzenbo
9,574
532
21
1
0
362,562
7
W
Mercury
10,433
580
110
6
0
377,477
3
L
Janus
9,861
548
117
7
0
340,586
3
L
Kumbhakarna
7,804
434
17
1
0
373,692
5
W
Persephone
10,115
562
113
6
0
328,554
7
W
Bellona
11,355
631
185
10
0
356,115
8
L
Gilgamesh
7,760
431
88
5
0
385,703
6
L
Artemis
9,300
517
114
6
0
306,827
1
W
Izanami
9,970
554
115
6
0
317,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role