Player Matchup

Chang'e
Chang'e
DopameanDad
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,691 Elo+
Party 1
Artemis
Artemis
MEL8617
Artemis
Level 24
God Stats
35W - 34L
1,534 SR
Queue Stats
36W - 37L
1,519 Elo+
Solo
Tiamat
Tiamat
THEBOOTYHARRASER
Tiamat
Level 6
God Stats
6W - 2L
1,673 SR
Queue Stats
8W - 2L
1,723 Elo+
Solo
Tyr
Tyr
lion_lightning61
Tyr
Level 64
God Stats
112W - 123L
1,481 SR
Queue Stats
418W - 438L
1,464 Elo+
Party 1
Medusa
Medusa
rnbleonstone
Medusa
Level 29
God Stats
62W - 46L
1,507 SR
Queue Stats
149W - 182L
1,383 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,556 Elo+

VS

Team Averages
Level 17
1,492 SR
1,526 Elo+
Ravana
Ravana
Momo2497
Ravana
Level 18
God Stats
4W - 2L
1,679 SR
Queue Stats
18W - 9L
1,604 Elo+
Solo
Achilles
Achilles
Red-D-Buddha
Achilles
Level 27
God Stats
1W - 2L
1,564 SR
Queue Stats
160W - 141L
1,473 Elo+
Solo
Vulcan
Vulcan
Sam--267
Vulcan
Level 9
God Stats
2W - 4L
1,493 SR
Queue Stats
19W - 15L
1,463 Elo+
Solo
Olorun
Olorun
Scythe300
Olorun
Level 29
God Stats
0W - 3L
1,226 SR
Queue Stats
163W - 177L
1,453 Elo+
Solo
Bellona
Bellona
ZappierArrow967
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DopameanDad
Chang'e
18
6 / 1 / 14
11,662
1,060
14,036
7,876
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
MEL8617
Artemis
18
3 / 0 / 14
11,141
1,013
12,639
6,218
2,167
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 0 / 13
13,515
1,229
21,775
5,421
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 2 / 12
11,459
1,042
13,851
9,029
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
17
0 / 7 / 12
9,704
882
10,526
12,609
3,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

247

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Momo2497
Ravana
16
5 / 6 / 5
10,343
940
9,911
16,532
9,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Red-D-Buddha
Achilles
16
3 / 7 / 5
9,858
896
6,587
19,801
22,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Sam--267
Vulcan
16
0 / 3 / 6
9,629
875
12,898
11,977
4,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Scythe300
Olorun
16
2 / 10 / 6
10,300
936
6,244
20,121
6,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
8,577
780
1,119
8,578
4,134

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
28
Kills
10
10
Deaths
28
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DopameanDad
Chang'e
6
1
14
13
W
Artemis
MEL8617
Artemis
3
0
14
10
L
Ravana
Momo2497
Ravana
5
6
5
1.25
L
Achilles
Red-D-Buddha
Achilles
3
7
5
0.79
L
Vulcan
Sam--267
Vulcan
0
3
6
1
L
Olorun
Scythe300
Olorun
2
10
6
0.5
W
11
0
13
17.5
L
0
2
2
0.5
W
8
2
12
7
W
Medusa
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,827
Damage
36,759
41,153
Taken
77,009
20,272
Mitigated
47,151
10,514
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DopameanDad
Chang'e
14,036
795
3,280
3,396
7,876
2,638
0
4,981
2,753
34,348
0
W
Artemis
MEL8617
Artemis
12,639
6,371
0
226
6,218
2,167
0
2,083
3,910
0
35,766
L
Ravana
Momo2497
Ravana
9,911
2,825
0
885
16,532
9,890
0
5,418
11,114
0
35,849
L
Achilles
Red-D-Buddha
Achilles
6,587
1,798
0
1,766
19,801
22,082
0
11,142
8,659
0
8,554
L
Vulcan
Sam--267
Vulcan
12,898
2,553
0
0
11,977
4,165
0
6,866
5,111
51,495
0
L
Olorun
Scythe300
Olorun
6,244
1,095
588
1,299
20,121
6,880
0
9,393
10,728
17,168
0
W
21,775
1,804
0
3,234
5,421
4,879
0
2,178
3,137
52,199
0
L
1,119
189
0
205
8,578
4,134
0
2,992
5,586
0
5,675
W
13,851
5,953
0
378
9,029
6,772
0
2,865
5,892
0
19,549
W
Medusa
10,526
3,671
0
0
12,609
3,816
0
7,035
5,397
0
21,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,481
Gold Earned
48,707
205
Minions Killed
203
9
Camps Cleared
4
1,042,387
Distance Traveled
981,451
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,662
1,060
40
4
2
221,736
4
W
Artemis
11,141
1,013
48
4
5
206,037
3
L
Ravana
10,343
940
55
5
1
205,988
1
L
Achilles
9,858
896
7
1
0
204,001
0
L
Vulcan
9,629
875
95
9
0
231,827
1
L
Olorun
10,300
936
39
4
2
180,808
0
W
Tiamat
13,515
1,229
84
8
1
224,215
0
L
Bellona
8,577
780
7
1
1
158,827
1
W
Tyr
11,459
1,042
8
1
0
220,305
0
W
Medusa
9,704
882
25
2
1
170,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role