Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AnuCeebah
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,751 Elo+
Solo
Scylla
Scylla
ProPlayerOk
Scylla
Level 28
God Stats
40W - 44L
1,565 SR
Queue Stats
345W - 335L
1,532 Elo+
Solo
Chronos
Chronos
SckeypoKing
Chronos
Level 29
God Stats
3W - 7L
1,665 SR
Queue Stats
202W - 203L
1,544 Elo+
Solo
Chiron
Chiron
yourdentist
Chiron
Level 25
God Stats
6W - 3L
1,371 SR
Queue Stats
136W - 127L
1,599 Elo+
Solo
Team Averages
Level 27
1,520 SR
1,585 Elo+

VS

Team Averages
Level 17
1,491 SR
1,649 Elo+
Tiamat
Tiamat
Big_Mowi4011
Tiamat
Level 21
God Stats
1W - 1L
1,192 SR
Queue Stats
19W - 10L
1,609 Elo+
Solo
Chiron
Chiron
INeverSoldDrugz
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 48L
1,725 Elo+
Solo
Chaac
Chaac
JoePhatMomma
Chaac
Level 17
God Stats
3W - 2L
1,763 SR
Queue Stats
32W - 28L
1,585 Elo+
Solo
Ra
Ra
Redbarron591990
Ra
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
385W - 437L
1,623 Elo+
Solo
Nemesis
Nemesis
lepikachu54
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 1 / 4
5,357
536
4,555
6,685
5,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
AnuCeebah
Xing Tian
10
6 / 1 / 3
6,551
655
5,141
6,090
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
10
1 / 0 / 1
6,000
600
4,337
3,835
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
SckeypoKing
Chronos
12
5 / 0 / 6
6,689
669
5,406
6,784
2,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
11
3 / 0 / 2
6,319
632
4,639
3,390
894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
2 / 2 / 0
5,302
530
2,602
7,216
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
5,069
507
2,219
5,317
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,209
521
5,138
9,852
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 1
4,717
472
1,540
6,527
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
lepikachu54
Nemesis
6
0 / 6 / 0
4,459
446
915
6,331
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
2
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
4
3
W
Xing Tian
AnuCeebah
Xing Tian
6
1
3
7.5
L
Tiamat
2
2
0
1
L
0
2
1
0.25
L
0
3
1
0.17
W
Scylla
1
0
1
1.5
L
0
3
1
0.17
W
Chronos
SckeypoKing
Chronos
5
0
6
8
L
Nemesis
lepikachu54
Nemesis
0
6
0
0
W
Chiron
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
12,414
26,784
Taken
35,243
12,374
Mitigated
15,213
10,747
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,555
860
0
2,078
6,685
5,096
0
513
5,978
0
22,442
W
Xing Tian
AnuCeebah
Xing Tian
5,141
652
0
1,453
6,090
2,969
0
808
5,198
24,705
5,610
L
Tiamat
2,602
205
0
3,294
7,216
5,539
0
1,785
5,431
13,341
0
L
2,219
1,332
159
2,562
5,317
1,023
0
684
4,633
0
31,077
L
5,138
1,597
0
4,758
9,852
4,763
0
6,215
3,637
0
26,531
W
Scylla
4,337
1,120
73
1,414
3,835
1,018
0
112
3,723
32,804
0
L
1,540
311
186
1,720
6,527
1,667
0
2,339
4,188
20,343
0
W
Chronos
SckeypoKing
Chronos
5,406
2,637
0
3,101
6,784
2,397
584
1,180
5,400
39,990
0
L
Nemesis
lepikachu54
Nemesis
915
151
0
486
6,331
2,221
380
3,572
2,759
0
15,670
W
Chiron
4,639
2,094
171
2,457
3,390
894
672
894
2,343
0
37,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
24,756
317
Minions Killed
238
0
Camps Cleared
0
969,327
Distance Traveled
967,408
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,357
536
38
4
0
196,169
3
W
Xing Tian
6,551
655
61
6
0
197,303
0
L
Tiamat
5,302
530
30
3
0
211,419
5
L
Chiron
5,069
507
71
7
0
198,670
0
L
Chaac
5,209
521
62
6
0
191,993
1
W
Scylla
6,000
600
70
7
0
173,926
5
L
Ra
4,717
472
35
4
0
172,109
0
W
Chronos
6,689
669
73
7
0
200,316
0
L
Nemesis
4,459
446
40
4
0
193,217
0
W
Chiron
6,319
632
75
8
0
201,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role