Player Matchup

Heimdallr
Heimdallr
Generaldo
Heimdallr
Level 28
God Stats
2W - 5L
1,252 SR
Queue Stats
25W - 31L
1,356 Elo+
Party 2
Ymir
Ymir
GolfinTranzudo
Ymir
Level 23
God Stats
3W - 4L
1,703 SR
Queue Stats
23W - 24L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
marcos_ponillaux
Nu Wa
Level 29
God Stats
2W - 3L
1,501 SR
Queue Stats
84W - 91L
1,450 Elo+
Solo
Team Averages
Level 27
1,485 SR
1,397 Elo+

VS

Team Averages
Level 45
1,303 SR
1,186 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrackbabyJones
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,204 SR
Queue Stats
4W - 5L
1,000 Elo+
Party 1
Yemoja
Yemoja
TetsuoHorino
Yemoja
Level 4
God Stats
1W - 2L
1,204 SR
Queue Stats
4W - 5L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Generaldo
Heimdallr
13
6 / 0 / 4
8,871
739
12,354
7,383
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 8
8,150
679
5,373
9,089
8,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 7
8,556
713
10,686
7,219
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 1
7,239
603
7,555
9,581
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
CrackbabyJones
Ah Muzen Cab
10
1 / 5 / 0
7,375
615
5,566
11,201
5,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
10
0 / 1 / 2
7,545
629
4,517
11,288
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
L
Ah Muzen Cab
CrackbabyJones
Ah Muzen Cab
1
5
0
0.2
W
Heimdallr
Generaldo
Heimdallr
6
0
4
8
W
2
2
8
3
L
Yemoja
0
1
2
1
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
17,638
23,691
Taken
32,070
15,599
Mitigated
23,367
2,714
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,555
541
2,932
2,957
9,581
5,703
0
4,176
5,402
30,625
0
L
Ah Muzen Cab
CrackbabyJones
Ah Muzen Cab
5,566
1,612
0
1,707
11,201
5,320
0
7,747
3,451
0
29,107
W
Heimdallr
Generaldo
Heimdallr
12,354
5,749
0
1,109
7,383
3,471
1,020
4,004
3,379
0
33,939
W
5,373
686
0
0
9,089
8,712
157
3,947
5,142
11,490
0
L
Yemoja
4,517
485
303
1,668
11,288
12,344
0
4,411
6,877
9,854
0
W
10,686
1,715
116
1,489
7,219
3,416
812
4,481
2,738
50,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
22,159
168
Minions Killed
134
8
Camps Cleared
3
694,234
Distance Traveled
722,096
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,239
603
71
6
3
260,107
3
L
Ah Muzen Cab
7,375
615
54
5
0
212,989
5
W
Heimdallr
8,871
739
63
5
2
228,469
1
W
Ymir
8,150
679
12
1
1
236,264
3
L
Yemoja
7,545
629
9
1
0
249,000
4
W
Nu Wa
8,556
713
93
8
5
229,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role