Player Matchup

Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FlafiKrul
Cupid
Level 11
God Stats
2W - 0L
1,701 SR
Queue Stats
31W - 39L
1,327 Elo+
Party 1
Thor
Thor
JONY660
Thor
Level 12
God Stats
2W - 2L
1,309 SR
Queue Stats
11W - 18L
1,286 Elo+
Party 1
Aphrodite
Aphrodite
Ozilla123
Aphrodite
Level 17
God Stats
7W - 7L
1,500 SR
Queue Stats
16W - 15L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Rastaplan
The Morrigan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,379 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,396 Elo+

VS

Team Averages
Level 23
1,304 SR
1,384 Elo+
Janus
Janus
Bigaj997
Janus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 140L
1,377 Elo+
Solo
Ymir
Ymir
JohnSturm
Ymir
Level 25
God Stats
0W - 3L
1,205 SR
Queue Stats
77W - 77L
1,363 Elo+
Party 2
Izanami
Izanami
SmokyBarett
Izanami
Level 25
God Stats
5W - 12L
1,334 SR
Queue Stats
69W - 72L
1,341 Elo+
Party 2
Set
Set
prettyzia
Set
Level 29
God Stats
7W - 28L
1,257 SR
Queue Stats
140W - 165L
1,441 Elo+
Solo
Bellona
Bellona
tackadojedzenia
Bellona
Level 10
God Stats
4W - 12L
1,226 SR
Queue Stats
40W - 47L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 4 / 1
11,519
524
12,841
23,090
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
FlafiKrul
Cupid
18
7 / 9 / 6
11,598
527
13,646
15,049
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
JONY660
Thor
17
3 / 5 / 5
10,968
499
9,878
16,448
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Ozilla123
Aphrodite
16
4 / 6 / 10
11,846
538
10,197
18,543
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Rastaplan
The Morrigan
15
3 / 6 / 6
10,218
464
8,904
12,067
4,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bigaj997
Janus
13
2 / 4 / 6
9,168
417
8,182
7,166
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
9 / 4 / 12
11,401
518
10,988
23,520
27,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SmokyBarett
Izanami
13
9 / 4 / 7
10,035
456
11,580
8,921
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 5 / 7
11,498
523
15,318
18,771
9,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 4 / 2
10,639
484
11,428
16,004
14,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
21
Kills
30
30
Deaths
21
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
1
1.13
L
Janus
Bigaj997
Janus
2
4
6
1.25
W
Cupid
FlafiKrul
Cupid
7
9
6
1.11
W
Thor
JONY660
Thor
3
5
5
1.1
L
Ymir
9
4
12
3.75
W
Aphrodite
Ozilla123
Aphrodite
4
6
10
1.5
W
The Morrigan
Rastaplan
The Morrigan
3
6
6
1
L
Izanami
SmokyBarett
Izanami
9
4
7
3.13
L
7
5
7
2.1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,466
Damage
57,496
85,197
Taken
74,382
52,844
Mitigated
57,017
32,143
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,841
2,120
93
8,027
23,090
22,072
521
2,015
21,003
15,605
57,638
L
Janus
Bigaj997
Janus
8,182
220
0
676
7,166
2,305
0
1,705
5,410
37,199
0
W
Cupid
FlafiKrul
Cupid
13,646
7,024
301
2,496
15,049
4,420
1,759
5,605
9,339
0
54,865
W
Thor
JONY660
Thor
9,878
3,953
0
4,471
16,448
7,352
0
2,093
14,307
0
84,078
L
Ymir
10,988
2,043
0
4,743
23,520
27,610
270
8,402
15,108
32,054
0
W
Aphrodite
Ozilla123
Aphrodite
10,197
2,338
5,081
10,003
18,543
14,312
857
4,487
13,902
50,823
0
W
The Morrigan
Rastaplan
The Morrigan
8,904
2,083
49
1,622
12,067
4,688
768
4,566
7,407
38,211
0
L
Izanami
SmokyBarett
Izanami
11,580
7,528
0
1,671
8,921
3,000
1,171
4,578
4,331
0
47,810
L
15,318
9,520
702
3,312
18,771
9,178
1,750
4,866
13,712
0
92,426
L
11,428
5,905
0
4,822
16,004
14,924
1,451
2,594
12,996
0
69,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
52,741
444
Minions Killed
436
0
Camps Cleared
0
1,927,401
Distance Traveled
1,679,225
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,519
524
133
6
0
407,073
6
L
Janus
9,168
417
68
3
0
257,234
0
W
Cupid
11,598
527
68
3
0
398,250
1
W
Thor
10,968
499
111
5
0
375,594
4
L
Ymir
11,401
518
40
2
0
362,965
9
W
Aphrodite
11,846
538
68
3
0
382,416
8
W
The Morrigan
10,218
464
64
3
0
364,068
3
L
Izanami
10,035
456
76
3
0
275,826
0
L
Set
11,498
523
142
6
0
410,418
1
L
Bellona
10,639
484
110
5
0
372,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role