Player Matchup

Tiamat
Tiamat
RaidSeason
Tiamat
Level 109
God Stats
2W - 5L
1,368 SR
Queue Stats
87W - 118L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TsunamiBoi
Ah Muzen Cab
Level 15
God Stats
13W - 12L
1,489 SR
Queue Stats
66W - 81L
1,341 Elo+
Party 1
Jormungandr
Jormungandr
WanderingPleb
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,453 SR
1,405 Elo+

VS

Team Averages
Level 14
1,375 SR
1,368 Elo+
Thor
Thor
EmmaSmite
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,428 Elo+
Solo
Scylla
Scylla
Spicyroad
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo
Medusa
Medusa
servingbeans
Medusa
Level 25
God Stats
6W - 8L
1,124 SR
Queue Stats
132W - 183L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RaidSeason
Tiamat
10
3 / 6 / 3
7,474
623
5,614
9,327
5,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
TsunamiBoi
Ah Muzen Cab
11
0 / 6 / 5
7,084
590
6,535
8,822
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
WanderingPleb
Jormungandr
11
3 / 4 / 2
7,527
627
5,180
11,531
9,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
14 / 0 / 2
10,022
835
16,302
9,197
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Spicyroad
Scylla
11
0 / 4 / 12
7,515
626
3,021
6,176
3,362
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
2 / 2 / 10
8,317
693
6,838
5,655
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
14
0
2
15
L
Tiamat
RaidSeason
Tiamat
3
6
3
0.75
W
Scylla
Spicyroad
Scylla
0
4
12
1.5
L
Ah Muzen Cab
TsunamiBoi
Ah Muzen Cab
0
6
5
0.42
L
Jormungandr
WanderingPleb
Jormungandr
3
4
2
1
W
Medusa
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
26,161
29,680
Taken
21,028
18,295
Mitigated
11,804
2,502
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
16,302
3,713
402
2,251
9,197
6,465
0
5,559
3,638
0
35,393
L
Tiamat
RaidSeason
Tiamat
5,614
596
0
708
9,327
5,494
0
449
8,528
18,241
0
W
Scylla
Spicyroad
Scylla
3,021
711
0
1,548
6,176
3,362
118
3,558
2,618
10,700
0
L
Ah Muzen Cab
TsunamiBoi
Ah Muzen Cab
6,535
1,681
0
936
8,822
2,984
0
816
7,531
0
21,964
L
Jormungandr
WanderingPleb
Jormungandr
5,180
1,755
132
726
11,531
9,817
0
1,956
9,116
14,127
0
W
Medusa
6,838
3,703
0
670
5,655
1,977
0
2,244
3,411
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
25,854
96
Minions Killed
140
2
Camps Cleared
8
604,095
Distance Traveled
615,384
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,022
835
52
4
5
219,932
3
L
Tiamat
7,474
623
29
2
2
193,896
4
W
Scylla
7,515
626
20
2
0
188,250
0
L
Ah Muzen Cab
7,084
590
45
4
0
208,028
0
L
Jormungandr
7,527
627
22
2
0
202,171
2
W
Medusa
8,317
693
68
6
3
207,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role