Player Matchup

Sun Wukong
Sun Wukong
ImBadAtSmite288
Sun Wukong
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Scylla
Scylla
NoMoreSausage
Scylla
Level 16
God Stats
2W - 2L
1,413 SR
Queue Stats
32W - 60L
1,208 Elo+
Party 1
Ra
Ra
RETRIBUTI_ON
Ra
Level 12
God Stats
1W - 0L
1,228 SR
Queue Stats
1W - 5L
997 Elo+
Solo
Ymir
Ymir
armin_hamed
Ymir
Level 28
God Stats
11W - 6L
1,501 SR
Queue Stats
12W - 7L
1,377 Elo+
Solo
Thanatos
Thanatos
bigbukmc
Thanatos
Level 22
God Stats
8W - 15L
1,156 SR
Queue Stats
25W - 49L
1,155 Elo+
Party 1
Team Averages
Level 16
1,360 SR
1,248 Elo+

VS

Team Averages
Level 22
1,515 SR
1,263 Elo+
Zhong Kui
Zhong Kui
Hyrat
Zhong Kui
Level 28
God Stats
18W - 20L
1,508 SR
Queue Stats
185W - 214L
1,338 Elo+
Solo
Cthulhu
Cthulhu
PeigneTasseur
Cthulhu
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
34W - 39L
1,067 Elo+
Party 2
Da Ji
Da Ji
Z Nirqs
Da Ji
Level 41
God Stats
0W - 1L
1,317 SR
Queue Stats
84W - 98L
1,176 Elo+
Party 2
Bellona
Bellona
hamed1100020
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
vKryptonite22
Izanami
Level 18
God Stats
3W - 1L
1,749 SR
Queue Stats
50W - 63L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImBadAtSmite288
Sun Wukong
15
11 / 1 / 5
9,322
583
15,188
11,637
5,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 5
6,130
383
4,367
5,860
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
7,185
449
4,489
5,988
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
8 / 1 / 5
8,472
530
5,621
5,156
2,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
bigbukmc
Thanatos
11
2 / 2 / 2
6,532
408
3,174
7,832
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hyrat
Zhong Kui
12
3 / 7 / 1
7,812
488
5,679
11,476
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
4 / 0 / 2
7,913
495
7,409
8,339
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Z Nirqs
Da Ji
10
0 / 4 / 2
6,685
418
1,849
10,021
2,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
hamed1100020
Bellona
10
0 / 10 / 1
6,393
400
2,368
13,732
11,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
10
0 / 4 / 2
6,417
401
3,917
8,042
1,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
23
Kills
7
7
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Hyrat
Zhong Kui
3
7
1
0.5
W
Sun Wukong
ImBadAtSmite288
Sun Wukong
11
1
5
13.5
W
1
2
5
1.75
L
Cthulhu
4
0
2
5
W
1
1
3
2.5
L
Da Ji
Z Nirqs
Da Ji
0
4
2
0.25
W
8
1
5
10.5
W
Thanatos
bigbukmc
Thanatos
2
2
2
1.5
L
Bellona
hamed1100020
Bellona
0
10
1
0.05
L
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
21,222
36,473
Taken
51,610
15,087
Mitigated
25,228
14,315
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Hyrat
Zhong Kui
5,679
1,624
0
2,539
11,476
5,365
164
4,655
6,821
33,285
0
W
Sun Wukong
ImBadAtSmite288
Sun Wukong
15,188
4,553
0
3,530
11,637
5,810
96
3,412
8,225
0
70,495
W
4,367
97
0
241
5,860
1,652
0
2,696
3,164
27,185
0
L
Cthulhu
7,409
76
140
2,188
8,339
4,266
92
3,104
5,235
22,533
0
W
4,489
285
1,238
2,135
5,988
2,395
593
2,137
3,851
32,731
0
L
Da Ji
Z Nirqs
Da Ji
1,849
82
0
1,495
10,021
2,462
0
1,585
8,436
0
34,740
W
5,621
1,372
780
1,404
5,156
2,177
476
2,418
2,738
31,898
0
W
Thanatos
bigbukmc
Thanatos
3,174
266
0
4,987
7,832
3,053
0
3,293
4,539
0
20,689
L
Bellona
hamed1100020
Bellona
2,368
580
0
691
13,732
11,267
93
3,690
10,042
5,957
21,650
L
Izanami
3,917
2,332
0
1,950
8,042
1,868
692
1,443
6,599
0
44,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
35,220
330
Minions Killed
271
0
Camps Cleared
0
1,457,834
Distance Traveled
1,351,115
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,812
488
58
4
0
242,437
0
W
Sun Wukong
9,322
583
124
8
0
298,177
5
W
Scylla
6,130
383
43
3
0
265,642
0
L
Cthulhu
7,913
495
30
2
0
325,528
0
W
Ra
7,185
449
60
4
0
283,756
0
L
Da Ji
6,685
418
59
4
0
317,933
1
W
Ymir
8,472
530
66
4
0
299,249
0
W
Thanatos
6,532
408
37
2
0
311,010
1
L
Bellona
6,393
400
52
3
0
236,101
0
L
Izanami
6,417
401
72
5
0
229,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role