Player Matchup

Neith
Neith
GRIHAN225
Neith
Level 16
God Stats
11W - 4L
1,892 SR
Queue Stats
104W - 94L
1,546 Elo+
Party 1
Susano
Susano
Hedronics
Susano
Level 27
God Stats
7W - 6L
1,598 SR
Queue Stats
101W - 92L
1,587 Elo+
Solo
Bellona
Bellona
Kas152rus
Bellona
Level 5
God Stats
2W - 1L
1,429 SR
Queue Stats
6W - 6L
1,616 Elo+
Solo
Aphrodite
Aphrodite
L1Legend
Aphrodite
Level 27
God Stats
5W - 3L
1,631 SR
Queue Stats
44W - 40L
1,531 Elo+
Party 1
Poseidon
Poseidon
Moorwin
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,542 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,564 Elo+

VS

Team Averages
Level 14
1,546 SR
1,489 Elo+
Freya
Freya
Kuluśdajefula
Freya
Level 13
God Stats
0W - 2L
1,330 SR
Queue Stats
22W - 19L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mamurluk
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,744 SR
Queue Stats
156W - 161L
1,530 Elo+
Solo
Sol
Sol
Phyro17
Sol
Level 18
God Stats
9W - 9L
1,657 SR
Queue Stats
46W - 30L
1,707 Elo+
Solo
Artemis
Artemis
SOBAKAJEBANA
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,250 Elo+
Solo
Yemoja
Yemoja
melikathechunli
Yemoja
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GRIHAN225
Neith
18
12 / 2 / 12
11,963
598
21,234
17,330
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Hedronics
Susano
19
5 / 0 / 9
11,559
578
11,481
12,602
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Kas152rus
Bellona
16
6 / 3 / 5
10,481
524
5,729
14,202
13,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
L1Legend
Aphrodite
17
8 / 2 / 13
11,778
589
5,760
10,070
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Moorwin
Poseidon
16
2 / 5 / 7
10,111
506
8,360
10,905
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,126
506
8,278
16,202
5,157
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Mamurluk
Morgan Le Fay
14
3 / 5 / 2
9,684
484
8,184
12,431
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
18
7 / 4 / 1
11,770
589
16,846
14,801
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
SOBAKAJEBANA
Artemis
14
1 / 13 / 2
9,975
499
8,407
15,936
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 1
8,419
421
1,199
15,450
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
33
Kills
12
12
Deaths
34
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
GRIHAN225
Neith
12
2
12
9
W
Susano
Hedronics
Susano
5
0
9
9.5
W
Bellona
Kas152rus
Bellona
6
3
5
2.83
L
1
4
4
0.75
W
Aphrodite
L1Legend
Aphrodite
8
2
13
7.25
L
Morgan Le Fay
Mamurluk
Morgan Le Fay
3
5
2
0.8
W
Poseidon
Moorwin
Poseidon
2
5
7
1.1
L
Sol
7
4
1
1.88
L
Artemis
SOBAKAJEBANA
Artemis
1
13
2
0.15
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,564
Damage
42,914
65,109
Taken
74,820
36,365
Mitigated
31,792
28,950
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GRIHAN225
Neith
21,234
10,262
0
7,585
17,330
6,411
4,424
8,852
8,294
0
89,501
W
Susano
Hedronics
Susano
11,481
1,786
0
5,269
12,602
4,900
593
6,043
6,521
0
85,674
W
Bellona
Kas152rus
Bellona
5,729
785
0
1,637
14,202
13,849
900
8,444
5,584
6,984
35,618
L
8,278
1,816
0
6,524
16,202
5,157
40
2,483
13,719
62,741
0
W
Aphrodite
L1Legend
Aphrodite
5,760
1,258
7,324
6,934
10,070
7,327
1,072
4,293
5,633
29,575
0
L
Morgan Le Fay
Mamurluk
Morgan Le Fay
8,184
544
109
2,552
12,431
4,033
155
2,828
9,603
41,396
0
W
Poseidon
Moorwin
Poseidon
8,360
384
0
201
10,905
3,878
498
4,844
5,922
63,371
0
L
Sol
16,846
6,921
0
5,993
14,801
5,820
3,622
2,180
12,621
89,137
10,663
L
Artemis
SOBAKAJEBANA
Artemis
8,407
4,349
0
1,596
15,936
4,824
3,304
3,821
12,115
0
52,964
L
1,199
403
796
623
15,450
11,958
288
4,353
11,097
14,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
49,974
516
Minions Killed
427
0
Camps Cleared
0
1,916,792
Distance Traveled
1,602,731
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,963
598
152
8
0
365,425
2
W
Susano
11,559
578
142
7
0
392,198
8
W
Bellona
10,481
524
75
4
0
401,093
0
L
Freya
10,126
506
103
5
0
350,605
3
W
Aphrodite
11,778
589
33
2
0
393,256
10
L
Morgan Le Fay
9,684
484
63
3
0
371,075
8
W
Poseidon
10,111
506
114
6
0
364,820
0
L
Sol
11,770
589
158
8
0
336,411
3
L
Artemis
9,975
499
74
4
0
309,458
3
L
Yemoja
8,419
421
29
1
0
235,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role