Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bluefishh14
Anubis
Level 29
God Stats
10W - 4L
1,600 SR
Queue Stats
33W - 14L
1,553 Elo+
Solo
Fenrir
Fenrir
JteSouSou-_-
Fenrir
Level 27
God Stats
20W - 29L
1,266 SR
Queue Stats
65W - 86L
1,334 Elo+
Solo
Amaterasu
Amaterasu
PumaDLotuz786
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
ll-Pe-T-aR-ll
Odin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,007 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,379 Elo+

VS

Team Averages
Level 23
1,535 SR
1,386 Elo+
Thanatos
Thanatos
BigNoo3_Yamete
Thanatos
Level 28
God Stats
3W - 2L
1,698 SR
Queue Stats
85W - 49L
1,555 Elo+
Solo
Serqet
Serqet
Davisbomber2002
Serqet
Level 28
God Stats
4W - 5L
1,566 SR
Queue Stats
50W - 52L
1,317 Elo+
Solo
Geb
Geb
ScareWifey
Geb
Level 18
God Stats
2W - 3L
1,373 SR
Queue Stats
22W - 32L
1,281 Elo+
Solo
Merlin
Merlin
soIonary
Merlin
Level 19
God Stats
1W - 1L
1,688 SR
Queue Stats
41W - 44L
1,415 Elo+
Solo
King Arthur
King Arthur
titipat06
King Arthur
Level 21
God Stats
8W - 9L
1,349 SR
Queue Stats
155W - 155L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
4 / 3 / 0
5,860
533
5,121
7,651
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
9
1 / 3 / 2
5,352
487
4,521
6,371
2,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 4 / 3
6,451
586
1,754
8,225
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
PumaDLotuz786
Amaterasu
9
1 / 4 / 2
5,715
520
3,422
7,691
3,010
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
4,568
415
980
4,101
1,313
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
14 / 0 / 2
8,269
752
11,712
7,213
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 1
4,958
451
2,513
7,620
1,798
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 2
5,031
457
2,352
6,841
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
soIonary
Merlin
12
1 / 1 / 2
6,600
600
1,863
4,303
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
titipat06
King Arthur
11
2 / 4 / 5
6,293
572
2,985
7,232
2,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
17
17
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
3
0
1.33
W
Thanatos
14
0
2
15
L
Anubis
1
3
2
0.67
W
0
4
1
0.13
L
Fenrir
3
4
3
1.13
L
Amaterasu
PumaDLotuz786
Amaterasu
1
4
2
0.5
W
0
1
2
1
L
0
3
1
0.17
W
Merlin
soIonary
Merlin
1
1
2
2
W
King Arthur
titipat06
King Arthur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,798
Damage
21,425
34,039
Taken
33,209
11,077
Mitigated
11,884
6,140
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,121
2,313
0
2,476
7,651
1,698
120
1,919
5,692
0
25,023
W
Thanatos
11,712
3,206
0
10,427
7,213
3,162
0
208
7,005
0
56,984
L
Anubis
4,521
143
0
2,179
6,371
2,620
0
1,628
4,451
26,826
0
W
2,513
833
0
1,146
7,620
1,798
0
1,902
5,718
0
16,692
L
Fenrir
1,754
244
0
267
8,225
2,436
0
0
8,225
0
31,786
L
Amaterasu
PumaDLotuz786
Amaterasu
3,422
1,631
0
1,218
7,691
3,010
662
0
7,691
0
17,974
W
2,352
105
0
903
6,841
2,957
0
541
6,300
10,851
0
L
980
516
0
0
4,101
1,313
55
629
3,472
0
7,298
W
Merlin
soIonary
Merlin
1,863
68
0
500
4,303
1,149
538
1,870
2,433
39,500
0
W
King Arthur
titipat06
King Arthur
2,985
744
0
1,384
7,232
2,818
0
0
7,232
0
24,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
31,151
201
Minions Killed
280
0
Camps Cleared
0
985,515
Distance Traveled
1,070,099
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,860
533
32
3
0
200,087
0
W
Thanatos
8,269
752
92
8
0
243,598
0
L
Anubis
5,352
487
42
4
0
194,291
2
W
Serqet
4,958
451
37
3
0
209,095
4
L
Fenrir
6,451
586
69
6
0
220,825
1
L
Amaterasu
5,715
520
39
4
0
213,659
0
W
Geb
5,031
457
13
1
0
215,280
0
L
Odin
4,568
415
19
2
0
156,653
0
W
Merlin
6,600
600
91
8
0
199,966
4
W
King Arthur
6,293
572
47
4
0
202,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role