Player Matchup

Cthulhu
Cthulhu
RegnakLeRouge
Cthulhu
Level 48
God Stats
12W - 9L
1,485 SR
Queue Stats
290W - 345L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
chacalkoolic
Sun Wukong
Level 99
God Stats
2W - 7L
1,536 SR
Queue Stats
311W - 362L
1,380 Elo+
Party 1
Neith
Neith
dingseting
Neith
Level 69
God Stats
55W - 66L
1,448 SR
Queue Stats
123W - 161L
1,395 Elo+
Solo
Team Averages
Level 72
1,490 SR
1,377 Elo+

VS

Team Averages
Level 93
1,465 SR
1,333 Elo+
Achilles
Achilles
AdamBrownout42
Achilles
Level 112
God Stats
6W - 0L
1,586 SR
Queue Stats
138W - 123L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
Dr Clacky
Ah Puch
Level 60
God Stats
1W - 4L
1,271 SR
Queue Stats
15W - 31L
1,111 Elo+
Party 2
Awilix
Awilix
TheGirthyCarrot
Awilix
Level 108
God Stats
6W - 3L
1,539 SR
Queue Stats
62W - 55L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 7 / 5
12,146
675
11,721
21,185
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
chacalkoolic
Sun Wukong
14
4 / 9 / 2
11,746
653
16,330
26,012
31,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
14
1 / 9 / 4
10,718
595
10,581
14,339
5,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 2 / 17
13,584
755
18,061
22,251
22,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Dr Clacky
Ah Puch
15
6 / 4 / 10
12,611
701
16,998
12,192
4,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 1 / 11
13,833
769
19,502
17,920
7,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
25
25
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
2
17
7.75
W
Ah Puch
Dr Clacky
Ah Puch
6
4
10
2.75
L
Cthulhu
2
7
5
0.64
W
12
1
11
17.5
L
Sun Wukong
chacalkoolic
Sun Wukong
4
9
2
0.56
L
Neith
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
54,561
61,536
Taken
52,363
59,702
Mitigated
34,564
11,544
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
18,061
5,663
714
7,048
22,251
22,406
636
6,830
14,425
0
48,721
W
Ah Puch
Dr Clacky
Ah Puch
16,998
715
0
3,146
12,192
4,845
653
5,518
6,329
42,957
0
L
Cthulhu
11,721
283
741
3,152
21,185
22,837
0
7,646
13,539
36,110
0
W
19,502
8,593
743
4,553
17,920
7,313
1,298
4,404
12,871
0
73,844
L
Sun Wukong
chacalkoolic
Sun Wukong
16,330
1,669
0
5,208
26,012
31,488
0
6,710
19,302
10,994
25,525
L
Neith
10,581
2,350
0
2,443
14,339
5,377
0
3,072
11,267
0
37,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
40,028
171
Minions Killed
208
4
Camps Cleared
10
927,097
Distance Traveled
1,011,092
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,584
755
64
4
0
355,874
4
W
Ah Puch
12,611
701
77
4
3
282,053
0
L
Cthulhu
12,146
675
62
3
1
312,924
3
W
Awilix
13,833
769
67
4
7
373,165
2
L
Sun Wukong
11,746
653
38
2
2
320,407
6
L
Neith
10,718
595
71
4
1
293,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role