Player Matchup

Ares
Ares
 
Ares
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Nothomelv9
Susano
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 71L
1,635 Elo+
Solo
Ullr
Ullr
Old_Yeller4
Ullr
Level 12
God Stats
2W - 2L
1,849 SR
Queue Stats
24W - 27L
1,536 Elo+
Solo
Nemesis
Nemesis
RareXD2
Nemesis
Level 25
God Stats
2W - 4L
1,595 SR
Queue Stats
51W - 62L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Zaki-zsom
Nu Wa
Level 17
God Stats
18W - 18L
1,623 SR
Queue Stats
138W - 154L
1,557 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,540 Elo+

VS

Team Averages
Level 17
1,445 SR
1,649 Elo+
Erlang Shen
Erlang Shen
FallFreezy-
Erlang Shen
Level 27
God Stats
2W - 0L
1,251 SR
Queue Stats
14W - 5L
1,866 Elo+
Solo
Olorun
Olorun
LightGolf416968
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,613 Elo+
Solo
Odin
Odin
Scrimzo
Odin
Level 27
God Stats
11W - 9L
1,510 SR
Queue Stats
252W - 282L
1,616 Elo+
Party 1
Hun Batz
Hun Batz
Spirit_MuffasaX
Hun Batz
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 115L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
cloudcider
Baron Samedi
Level 7
God Stats
4W - 5L
1,462 SR
Queue Stats
10W - 10L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 3 / 4
7,823
435
5,545
11,997
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
Nothomelv9
Susano
12
5 / 2 / 1
8,220
457
6,066
8,432
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 1
8,160
453
6,817
10,788
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
RareXD2
Nemesis
15
2 / 6 / 1
8,768
487
6,156
14,372
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Zaki-zsom
Nu Wa
16
4 / 1 / 5
10,028
557
13,810
8,361
2,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FallFreezy-
Erlang Shen
19
6 / 0 / 2
11,962
665
9,948
10,645
9,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 5 / 4
10,136
563
13,345
15,367
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
Scrimzo
Odin
13
1 / 2 / 5
8,457
470
4,165
13,342
9,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
19
5 / 1 / 2
10,894
605
7,153
13,459
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
cloudcider
Baron Samedi
13
0 / 6 / 0
7,693
427
1,430
9,685
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
14
Kills
17
17
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
4
1
W
Erlang Shen
FallFreezy-
Erlang Shen
6
0
2
7
W
5
5
4
1.4
L
Susano
Nothomelv9
Susano
5
2
1
2.75
L
2
5
1
0.5
L
Nemesis
RareXD2
Nemesis
2
6
1
0.42
W
Odin
Scrimzo
Odin
1
2
5
1.75
W
Hun Batz
5
1
2
6
L
Nu Wa
Zaki-zsom
Nu Wa
4
1
5
6.5
W
Baron Samedi
cloudcider
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,394
Damage
36,041
53,950
Taken
62,498
24,808
Mitigated
31,617
15,265
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,545
287
0
3,269
11,997
8,173
0
6,151
5,846
16,438
0
W
Erlang Shen
FallFreezy-
Erlang Shen
9,948
4,361
0
6,558
10,645
9,160
1,871
734
9,911
0
92,816
W
13,345
8,212
172
6,646
15,367
5,002
1,008
4,415
10,952
78,118
0
L
Susano
Nothomelv9
Susano
6,066
1,948
0
3,178
8,432
2,930
0
1,525
6,853
0
40,476
L
6,817
1,793
0
1,360
10,788
3,634
0
5,710
5,078
0
63,022
L
Nemesis
RareXD2
Nemesis
6,156
3,044
0
4,135
14,372
7,158
160
552
13,820
0
53,419
W
Odin
Scrimzo
Odin
4,165
807
350
3,171
13,342
9,935
108
5,102
8,240
3,869
25,334
W
Hun Batz
7,153
1,862
0
7,917
13,459
4,543
79
4,824
8,635
0
98,553
L
Nu Wa
Zaki-zsom
Nu Wa
13,810
3,985
0
3,323
8,361
2,913
720
1,676
6,595
61,193
2,497
W
Baron Samedi
cloudcider
Baron Samedi
1,430
103
0
200
9,685
2,977
541
4,229
5,456
34,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,999
Gold Earned
49,142
428
Minions Killed
546
0
Camps Cleared
0
1,515,903
Distance Traveled
1,766,619
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,823
435
18
1
0
342,951
6
W
Erlang Shen
11,962
665
158
9
0
396,317
1
W
Olorun
10,136
563
123
7
0
304,540
0
L
Susano
8,220
457
72
4
0
251,321
3
L
Ullr
8,160
453
114
6
0
276,278
1
L
Nemesis
8,768
487
115
6
0
307,280
2
W
Odin
8,457
470
53
3
0
368,128
4
W
Hun Batz
10,894
605
151
8
0
413,648
7
L
Nu Wa
10,028
557
109
6
0
338,073
4
W
Baron Samedi
7,693
427
61
3
0
283,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role