Player Matchup

Artemis
Artemis
 
Artemis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hometown__
Ymir
Level 47
God Stats
2W - 3L
1,300 SR
Queue Stats
92W - 101L
1,412 Elo+
Solo
Agni
Agni
SadiCorno
Agni
Level 48
God Stats
21W - 18L
1,551 SR
Queue Stats
307W - 350L
1,339 Elo+
Solo
Eset
Eset
aj_wjsn14
Eset
Level 65
God Stats
2W - 0L
1,468 SR
Queue Stats
260W - 278L
1,399 Elo+
Solo
Ravana
Ravana
amyklas123
Ravana
Level 46
God Stats
15W - 16L
1,443 SR
Queue Stats
291W - 368L
1,363 Elo+
Solo
Team Averages
Level 49
1,452 SR
1,403 Elo+

VS

Team Averages
Level 73
1,567 SR
1,443 Elo+
King Arthur
King Arthur
Alaska Nanii
King Arthur
Level 45
God Stats
3W - 4L
1,562 SR
Queue Stats
43W - 52L
1,507 Elo+
Party 1
Ymir
Ymir
BrN00
Ymir
Level 61
God Stats
4W - 2L
1,703 SR
Queue Stats
144W - 145L
1,435 Elo+
Solo
Persephone
Persephone
IIITellesIII
Persephone
Level 98
God Stats
13W - 16L
1,569 SR
Queue Stats
439W - 464L
1,538 Elo+
Party 1
Nemesis
Nemesis
Kidd_Blessed_
Nemesis
Level 41
God Stats
3W - 6L
1,319 SR
Queue Stats
17W - 43L
1,209 Elo+
Solo
Danzaburou
Danzaburou
yMaroLadiNy
Danzaburou
Level 121
God Stats
7W - 3L
1,682 SR
Queue Stats
462W - 495L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
6 / 0 / 2
7,372
670
8,234
4,885
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 6
6,844
622
5,108
6,878
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
1 / 1 / 0
6,486
590
4,281
3,171
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
10
3 / 3 / 3
6,220
565
5,043
7,669
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
amyklas123
Ravana
11
3 / 0 / 7
6,711
610
4,921
5,459
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alaska Nanii
King Arthur
11
1 / 2 / 0
6,356
578
1,807
8,394
5,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
BrN00
Ymir
9
2 / 5 / 1
5,809
528
2,593
11,155
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
IIITellesIII
Persephone
10
1 / 4 / 2
6,236
567
5,264
5,733
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
6
0 / 3 / 0
4,540
413
1,487
7,322
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
yMaroLadiNy
Danzaburou
9
1 / 3 / 1
5,495
500
2,706
6,213
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
5
5
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
2
7
L
King Arthur
Alaska Nanii
King Arthur
1
2
0
0.5
L
Ymir
BrN00
Ymir
2
5
1
0.5
W
4
1
6
7
L
Persephone
IIITellesIII
Persephone
1
4
2
0.5
L
Nemesis
0
3
0
0
W
Agni
1
1
0
1
W
Eset
3
3
3
1.5
W
Ravana
amyklas123
Ravana
3
0
7
6.5
L
Danzaburou
yMaroLadiNy
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
13,857
28,062
Taken
38,817
12,164
Mitigated
16,184
11,640
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,234
3,777
0
3,127
4,885
1,855
70
574
4,311
0
45,290
L
King Arthur
Alaska Nanii
King Arthur
1,807
161
0
1,535
8,394
5,119
0
4,281
4,113
0
38,854
L
Ymir
BrN00
Ymir
2,593
228
0
1,737
11,155
5,931
0
3,473
7,546
16,002
0
W
5,108
788
0
2,145
6,878
4,926
66
2,078
4,800
25,049
0
L
Persephone
IIITellesIII
Persephone
5,264
456
0
1,195
5,733
1,693
0
2,159
3,291
36,412
0
L
Nemesis
1,487
487
0
328
7,322
1,865
0
3,168
4,044
0
12,653
W
Agni
4,281
143
0
510
3,171
950
495
0
3,171
35,684
0
W
Eset
5,043
417
370
2,892
7,669
2,648
176
4,072
3,597
25,815
0
W
Ravana
amyklas123
Ravana
4,921
1,268
0
2,596
5,459
1,785
102
1,287
4,172
0
28,522
L
Danzaburou
yMaroLadiNy
Danzaburou
2,706
1,331
0
1,208
6,213
1,576
0
759
5,390
0
27,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
28,436
313
Minions Killed
258
0
Camps Cleared
0
1,110,144
Distance Traveled
1,041,766
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,372
670
89
8
0
210,579
3
L
King Arthur
6,356
578
84
8
0
201,252
0
L
Ymir
5,809
528
29
3
0
216,222
4
W
Ymir
6,844
622
36
3
0
211,670
6
L
Persephone
6,236
567
64
6
0
205,743
1
L
Nemesis
4,540
413
28
3
0
218,050
0
W
Agni
6,486
590
88
8
0
206,499
4
W
Eset
6,220
565
47
4
0
207,790
1
W
Ravana
6,711
610
53
5
0
273,606
5
L
Danzaburou
5,495
500
53
5
0
200,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role