Player Matchup

Scylla
Scylla
HalfNatty1
Scylla
Level 160
God Stats
9W - 6L
1,683 SR
Queue Stats
395W - 336L
1,682 Elo+
Party 1
Hou Yi
Hou Yi
Killuaaa
Hou Yi
Level 126
God Stats
14W - 18L
1,645 SR
Queue Stats
495W - 477L
1,658 Elo+
Party 1
Nemesis
Nemesis
Vindacata
Nemesis
Level 160
God Stats
20W - 30L
1,496 SR
Queue Stats
496W - 439L
1,685 Elo+
Party 1
Hades
Hades
Yinshu
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
411W - 381L
1,508 Elo+
Party 1
Sobek
Sobek
fRevo
Sobek
Level 111
God Stats
15W - 5L
1,744 SR
Queue Stats
364W - 349L
1,560 Elo+
Party 1
Team Averages
Level 115
1,614 SR
1,619 Elo+

VS

Team Averages
Level 86
1,641 SR
1,619 Elo+
Anubis
Anubis
JonOssim
Anubis
Level 42
God Stats
2W - 5L
1,388 SR
Queue Stats
328W - 322L
1,509 Elo+
Solo
Thanatos
Thanatos
Khyzurn
Thanatos
Level 129
God Stats
5W - 5L
1,674 SR
Queue Stats
161W - 144L
1,604 Elo+
Party 2
Geb
Geb
NativeClutch
Geb
Level 87
God Stats
9W - 6L
1,714 SR
Queue Stats
331W - 273L
1,638 Elo+
Party 3
Medusa
Medusa
SurfyJoker560
Medusa
Level 125
God Stats
16W - 9L
1,929 SR
Queue Stats
190W - 174L
1,655 Elo+
Party 2
Thoth
Thoth
Tripasaurus
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 32L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HalfNatty1
Scylla
18
8 / 2 / 6
10,812
601
10,666
6,807
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Killuaaa
Hou Yi
15
3 / 1 / 4
9,096
505
6,176
9,539
3,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Vindacata
Nemesis
16
5 / 3 / 5
9,828
546
7,003
11,938
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Yinshu
Hades
17
2 / 0 / 2
10,085
560
6,598
12,618
5,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
fRevo
Sobek
15
3 / 1 / 9
9,456
525
8,220
12,725
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JonOssim
Anubis
15
0 / 2 / 1
8,872
493
8,971
9,806
4,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Khyzurn
Thanatos
14
2 / 5 / 5
8,673
482
6,073
10,760
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 2
7,563
420
4,979
14,046
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
7,984
444
6,864
9,416
2,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 0
9,421
523
7,100
10,090
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
7
7
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
HalfNatty1
Scylla
8
2
6
5.5
L
Anubis
JonOssim
Anubis
0
2
1
0.25
L
Thanatos
Khyzurn
Thanatos
2
5
5
0.9
W
Hou Yi
Killuaaa
Hou Yi
3
1
4
5
L
1
5
2
0.4
L
0
4
2
0.25
L
4
5
0
0.8
W
Nemesis
Vindacata
Nemesis
5
3
5
2.5
W
Hades
Yinshu
Hades
2
0
2
3
W
Sobek
fRevo
Sobek
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
33,987
53,627
Taken
54,118
27,842
Mitigated
25,670
24,097
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
HalfNatty1
Scylla
10,666
1,415
0
2,254
6,807
2,107
0
3,593
2,988
77,251
0
L
Anubis
JonOssim
Anubis
8,971
625
0
5,291
9,806
4,466
108
6,214
3,592
60,846
0
L
Thanatos
Khyzurn
Thanatos
6,073
1,369
0
7,517
10,760
4,385
0
3,051
7,619
0
59,640
W
Hou Yi
Killuaaa
Hou Yi
6,176
3,692
0
4,438
9,539
3,023
0
1,434
8,105
0
63,633
L
4,979
954
0
1,421
14,046
10,974
0
7,038
6,892
17,298
0
L
6,864
2,406
0
500
9,416
2,794
0
4,723
4,605
0
58,988
L
7,100
426
0
1,416
10,090
3,051
0
4,012
5,926
69,513
0
W
Nemesis
Vindacata
Nemesis
7,003
3,080
0
3,179
11,938
4,825
0
4,097
7,771
0
66,526
W
Hades
Yinshu
Hades
6,598
932
258
8,421
12,618
5,598
576
7,413
5,175
68,822
0
W
Sobek
fRevo
Sobek
8,220
1,358
718
4,829
12,725
12,289
0
4,156
8,491
37,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
42,513
569
Minions Killed
546
0
Camps Cleared
0
1,727,092
Distance Traveled
1,636,841
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,812
601
142
8
0
339,797
7
L
Anubis
8,872
493
146
8
0
277,776
2
L
Thanatos
8,673
482
105
6
0
355,953
6
W
Hou Yi
9,096
505
114
6
0
272,310
5
L
Geb
7,563
420
18
1
0
352,938
5
L
Medusa
7,984
444
117
7
0
323,547
4
L
Thoth
9,421
523
160
9
0
326,627
4
W
Nemesis
9,828
546
105
6
0
400,701
5
W
Hades
10,085
560
153
9
0
337,111
8
W
Sobek
9,456
525
55
3
0
377,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role