Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AuthentikJsy
Kali
Level 81
God Stats
3W - 9L
1,379 SR
Queue Stats
6W - 12L
1,358 Elo+
Party 1
Bellona
Bellona
Energyoiz9755
Bellona
Level 3
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 8L
1,209 Elo+
Party 1
Team Averages
Level 79
1,396 SR
1,356 Elo+

VS

Team Averages
Level 61
1,441 SR
1,361 Elo+
Khepri
Khepri
dingseting
Khepri
Level 69
God Stats
21W - 19L
1,522 SR
Queue Stats
123W - 161L
1,387 Elo+
Solo
Cupid
Cupid
fava1015
Cupid
Level 26
God Stats
29W - 39L
1,359 SR
Queue Stats
50W - 66L
1,209 Elo+
Party 2
Chaac
Chaac
jimmystrik
Chaac
Level 87
God Stats
30W - 16L
1,444 SR
Queue Stats
205W - 171L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 1
6,948
695
10,979
4,550
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
6,465
647
2,714
7,129
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
8
1 / 5 / 1
6,159
616
1,133
5,860
4,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
dingseting
Khepri
10
3 / 0 / 5
7,568
757
3,608
7,220
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
fava1015
Cupid
10
0 / 1 / 9
6,607
661
2,790
4,470
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
11
6 / 2 / 2
7,486
749
5,980
6,457
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
1
2.5
L
0
3
1
0.17
L
Bellona
1
5
1
0.3
W
Khepri
dingseting
Khepri
3
0
5
5.5
W
Cupid
fava1015
Cupid
0
1
9
4.5
W
Chaac
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,826
Damage
12,378
17,539
Taken
18,147
9,501
Mitigated
11,193
3,871
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,979
748
0
857
4,550
1,563
104
1,185
3,192
31,905
0
L
2,714
728
390
2,572
7,129
3,046
154
2,090
4,935
0
18,076
L
Bellona
1,133
323
0
52
5,860
4,892
0
1,256
4,268
0
6,772
W
Khepri
dingseting
Khepri
3,608
147
0
3,164
7,220
5,220
0
4,488
2,732
9,087
0
W
Cupid
fava1015
Cupid
2,790
1,603
246
875
4,470
1,600
0
3,672
798
0
20,083
W
Chaac
5,980
1,436
0
1,908
6,457
4,373
0
2,973
3,484
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,572
Gold Earned
21,661
112
Minions Killed
99
5
Camps Cleared
3
477,764
Distance Traveled
553,542
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,948
695
71
7
1
148,050
3
L
Kali
6,465
647
28
3
3
183,800
0
L
Bellona
6,159
616
13
1
1
145,914
2
W
Khepri
7,568
757
17
2
0
206,142
4
W
Cupid
6,607
661
46
5
3
157,024
0
W
Chaac
7,486
749
36
4
0
190,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role