Player Matchup

Charybdis
Charybdis
Edwin0899
Charybdis
Level 13
God Stats
2W - 5L
1,374 SR
Queue Stats
37W - 54L
1,316 Elo+
Solo
Bellona
Bellona
SavagedApeX
Bellona
Level 125
God Stats
5W - 7L
1,579 SR
Queue Stats
531W - 551L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
itsAlxBvtch
Zhong Kui
Level 38
God Stats
1W - 5L
1,219 SR
Queue Stats
194W - 201L
1,430 Elo+
Party 2
Team Averages
Level 59
1,391 SR
1,394 Elo+

VS

Team Averages
Level 72
1,489 SR
1,524 Elo+
Anhur
Anhur
Iwentbackintime
Anhur
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 133L
1,570 Elo+
Party 1
Zeus
Zeus
T6 Maverick
Zeus
Level 65
God Stats
3W - 1L
1,498 SR
Queue Stats
34W - 29L
1,410 Elo+
Solo
Geb
Geb
cbelch97
Geb
Level 126
God Stats
14W - 13L
1,468 SR
Queue Stats
177W - 153L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Edwin0899
Charybdis
15
2 / 9 / 8
11,822
657
17,513
18,259
6,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SavagedApeX
Bellona
16
8 / 8 / 3
12,681
705
14,380
25,962
30,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
itsAlxBvtch
Zhong Kui
15
6 / 10 / 6
12,197
678
21,447
26,242
19,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 13
13,530
752
19,521
19,587
7,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 6 / 13
13,776
765
23,806
15,741
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 4 / 15
15,034
835
15,466
25,376
32,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
27
27
Deaths
16
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Edwin0899
Charybdis
2
9
8
0.67
W
8
6
13
2.42
L
Bellona
SavagedApeX
Bellona
8
8
3
1.19
W
8
6
13
2.42
W
11
4
15
4.63
L
Zhong Kui
itsAlxBvtch
Zhong Kui
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,340
Damage
58,793
70,463
Taken
60,704
55,600
Mitigated
46,493
17,247
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Edwin0899
Charybdis
17,513
10,970
0
3,351
18,259
6,264
16
11,292
6,967
0
59,561
W
19,521
10,798
0
3,525
19,587
7,900
600
7,842
11,446
0
48,427
L
Bellona
SavagedApeX
Bellona
14,380
3,520
773
3,896
25,962
30,203
0
11,475
14,487
0
31,782
W
23,806
3,380
336
2,771
15,741
6,559
1,097
5,783
9,615
58,406
0
W
15,466
2,774
0
3,216
25,376
32,034
534
7,923
16,517
35,431
0
L
Zhong Kui
itsAlxBvtch
Zhong Kui
21,447
2,305
968
8,259
26,242
19,133
21
17,058
9,184
41,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
42,340
179
Minions Killed
181
8
Camps Cleared
6
804,268
Distance Traveled
914,197
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,822
657
96
5
4
241,109
3
W
Anhur
13,530
752
55
3
5
288,730
1
L
Bellona
12,681
705
32
2
1
312,878
0
W
Zeus
13,776
765
90
5
1
297,450
2
W
Geb
15,034
835
36
2
0
328,017
4
L
Zhong Kui
12,197
678
51
3
3
250,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role