Player Matchup

Pele
Pele
ImPastel
Pele
Level 27
God Stats
6W - 10L
1,459 SR
Queue Stats
90W - 112L
1,431 Elo+
Party 1
Merlin
Merlin
XablauAugustus
Merlin
Level 29
God Stats
28W - 34L
1,862 SR
Queue Stats
201W - 281L
1,398 Elo+
Party 1
Ares
Ares
ikkiUsui
Ares
Level 29
God Stats
5W - 2L
1,400 SR
Queue Stats
78W - 83L
1,443 Elo+
Solo
Charybdis
Charybdis
lifem
Charybdis
Level 25
God Stats
4W - 5L
1,509 SR
Queue Stats
63W - 86L
1,444 Elo+
Party 1
Mulan
Mulan
paulokorat hue
Mulan
Level 28
God Stats
12W - 9L
1,669 SR
Queue Stats
250W - 338L
1,447 Elo+
Party 1
Team Averages
Level 28
1,580 SR
1,433 Elo+

VS

Team Averages
Level 19
1,534 SR
1,496 Elo+
Amaterasu
Amaterasu
AleTheRayo
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamikazeBear156
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 165L
1,446 Elo+
Solo
Vamana
Vamana
Nanyr
Vamana
Level 29
God Stats
8W - 7L
1,520 SR
Queue Stats
190W - 173L
1,483 Elo+
Solo
Yemoja
Yemoja
Silver Fox4165
Yemoja
Level 29
God Stats
2W - 5L
1,439 SR
Queue Stats
167W - 194L
1,405 Elo+
Solo
Charybdis
Charybdis
inkking25110
Charybdis
Level 5
God Stats
2W - 2L
1,709 SR
Queue Stats
20W - 24L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
16 / 2 / 4
11,800
656
16,763
14,320
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 9
9,888
549
11,060
7,841
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
1 / 0 / 8
8,161
453
8,377
8,650
6,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
lifem
Charybdis
14
1 / 2 / 5
8,400
467
6,654
10,146
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 4
8,926
496
3,902
9,709
8,240
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AleTheRayo
Amaterasu
14
2 / 4 / 2
9,218
512
4,693
10,749
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
KamikazeBear156
Morgan Le Fay
16
1 / 6 / 6
9,724
540
6,477
13,256
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Nanyr
Vamana
16
7 / 5 / 2
10,099
561
9,576
18,745
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 0
7,122
396
1,753
10,778
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
inkking25110
Charybdis
11
2 / 5 / 0
7,523
418
7,212
11,219
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
12
12
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AleTheRayo
Amaterasu
2
4
2
0.75
W
Pele
16
2
4
9
L
Morgan Le Fay
KamikazeBear156
Morgan Le Fay
1
6
6
0.67
L
Vamana
Nanyr
Vamana
7
5
2
1.6
L
0
2
0
0
W
3
4
9
1.88
W
Ares
1
0
8
5
L
Charybdis
inkking25110
Charybdis
2
5
0
0.4
W
Charybdis
lifem
Charybdis
1
2
5
1.75
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,756
Damage
29,711
50,666
Taken
64,747
27,646
Mitigated
33,670
14,986
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AleTheRayo
Amaterasu
4,693
1,910
0
2,109
10,749
8,551
266
1,623
9,076
0
42,875
W
Pele
16,763
3,934
0
5,287
14,320
6,826
0
2,063
12,257
0
105,127
L
Morgan Le Fay
KamikazeBear156
Morgan Le Fay
6,477
1,395
0
2,728
13,256
4,259
558
4,593
8,395
59,454
0
L
Vamana
Nanyr
Vamana
9,576
5,352
0
2,781
18,745
8,121
0
6,987
11,482
0
66,581
L
1,753
489
996
2,220
10,778
9,891
0
3,844
6,892
12,319
0
W
11,060
1,023
0
694
7,841
2,539
184
3,036
4,805
52,357
0
W
Ares
8,377
251
0
2,829
8,650
6,533
352
2,711
5,939
17,458
0
L
Charybdis
inkking25110
Charybdis
7,212
2,980
0
45
11,219
2,848
0
2,103
9,116
0
44,338
W
Charybdis
lifem
Charybdis
6,654
3,938
0
4,778
10,146
3,508
478
368
9,778
0
56,602
W
3,902
671
0
1,398
9,709
8,240
678
338
9,371
0
31,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
43,686
451
Minions Killed
409
0
Camps Cleared
0
1,733,436
Distance Traveled
1,690,381
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,218
512
99
6
0
350,679
1
W
Pele
11,800
656
143
8
0
407,469
3
L
Morgan Le Fay
9,724
540
111
6
0
331,908
3
L
Vamana
10,099
561
104
6
0
370,505
2
L
Yemoja
7,122
396
24
1
0
331,024
1
W
Merlin
9,888
549
103
6
0
340,080
0
W
Ares
8,161
453
20
1
0
374,158
3
L
Charybdis
7,523
418
71
4
0
306,265
2
W
Charybdis
8,400
467
107
6
0
305,334
3
W
Mulan
8,926
496
78
4
0
306,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role