Player Matchup

Eset
Eset
CrazY31
Eset
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 118L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
DocMonday
Baron Samedi
Level 65
God Stats
25W - 8L
1,617 SR
Queue Stats
142W - 140L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Flyqpy
Cthulhu
Level 114
God Stats
3W - 2L
1,396 SR
Queue Stats
118W - 121L
1,516 Elo+
Party 1
Hercules
Hercules
I Karaasu I
Hercules
Level 67
God Stats
13W - 20L
1,488 SR
Queue Stats
102W - 99L
1,532 Elo+
Solo
Neith
Neith
Pyyrha
Neith
Level 109
God Stats
17W - 11L
1,657 SR
Queue Stats
146W - 154L
1,546 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,547 Elo+

VS

Team Averages
Level 114
1,532 SR
1,518 Elo+
Loki
Loki
Cheetah King678
Loki
Level 68
God Stats
13W - 24L
1,312 SR
Queue Stats
724W - 745L
1,472 Elo+
Solo
Cthulhu
Cthulhu
CobraKidJon
Cthulhu
Level 145
God Stats
6W - 4L
1,724 SR
Queue Stats
266W - 274L
1,573 Elo+
Solo
Achilles
Achilles
Geniusofnoah
Achilles
Level 123
God Stats
2W - 1L
1,761 SR
Queue Stats
285W - 288L
1,492 Elo+
Solo
Danzaburou
Danzaburou
NoiseShift
Danzaburou
Level 109
God Stats
2W - 8L
1,361 SR
Queue Stats
276W - 290L
1,578 Elo+
Solo
Eset
Eset
acurattack
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
CrazY31
Eset
17
8 / 2 / 13
11,067
1,107
13,575
7,914
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DocMonday
Baron Samedi
17
6 / 1 / 13
10,833
1,083
20,237
12,083
7,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Flyqpy
Cthulhu
17
2 / 0 / 20
10,734
1,073
14,130
12,810
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
I Karaasu I
Hercules
16
2 / 0 / 15
9,603
960
8,316
12,093
12,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Pyyrha
Neith
17
4 / 0 / 13
10,417
1,042
9,161
4,562
2,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

252

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,274
927
6,651
10,829
4,084
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
CobraKidJon
Cthulhu
15
1 / 5 / 2
9,083
908
13,972
14,186
16,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Geniusofnoah
Achilles
15
0 / 6 / 3
8,576
858
8,253
20,348
25,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
NoiseShift
Danzaburou
15
0 / 4 / 3
9,249
925
9,768
16,975
6,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 3 / 1
8,823
882
7,868
7,142
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
22
Kills
3
3
Deaths
22
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Cthulhu
CobraKidJon
Cthulhu
1
5
2
0.4
W
Eset
CrazY31
Eset
8
2
13
7.25
W
Baron Samedi
DocMonday
Baron Samedi
6
1
13
12.5
W
Cthulhu
Flyqpy
Cthulhu
2
0
20
12
L
Achilles
Geniusofnoah
Achilles
0
6
3
0.25
W
Hercules
I Karaasu I
Hercules
2
0
15
9.5
L
Danzaburou
NoiseShift
Danzaburou
0
4
3
0.38
W
Neith
Pyyrha
Neith
4
0
13
10.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,419
Damage
46,512
49,462
Taken
69,480
41,818
Mitigated
55,598
23,199
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,651
1,203
0
0
10,829
4,084
0
7,767
2,922
0
17,049
L
Cthulhu
CobraKidJon
Cthulhu
13,972
256
1,872
1,021
14,186
16,374
0
9,189
4,737
31,419
0
W
Eset
CrazY31
Eset
13,575
907
865
1,201
7,914
3,764
0
3,127
4,662
29,236
0
W
Baron Samedi
DocMonday
Baron Samedi
20,237
646
6,143
4,501
12,083
7,607
0
5,077
6,741
36,058
0
W
Cthulhu
Flyqpy
Cthulhu
14,130
1,359
1,743
5,182
12,810
15,869
0
5,335
7,217
23,884
0
L
Achilles
Geniusofnoah
Achilles
8,253
1,155
0
1,780
20,348
25,745
0
12,080
7,910
0
18,039
W
Hercules
I Karaasu I
Hercules
8,316
2,507
0
2,014
12,093
12,280
0
5,049
6,744
0
15,117
L
Danzaburou
NoiseShift
Danzaburou
9,768
3,399
0
1,548
16,975
6,639
0
12,820
4,029
0
34,438
W
Neith
Pyyrha
Neith
9,161
3,935
0
1,550
4,562
2,298
0
2,167
2,258
0
34,340
L
7,868
612
718
536
7,142
2,756
0
5,156
1,940
30,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,654
Gold Earned
45,005
190
Minions Killed
206
8
Camps Cleared
8
1,033,071
Distance Traveled
1,026,075
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,274
927
17
2
0
222,239
0
L
Cthulhu
9,083
908
41
4
2
189,608
0
W
Eset
11,067
1,107
53
5
0
207,528
2
W
Baron Samedi
10,833
1,083
39
4
3
194,971
0
W
Cthulhu
10,734
1,073
14
1
1
201,249
1
L
Achilles
8,576
858
10
1
1
203,207
4
W
Hercules
9,603
960
19
2
0
228,296
0
L
Danzaburou
9,249
925
68
7
3
203,106
1
W
Neith
10,417
1,042
65
7
4
201,027
2
L
Eset
8,823
882
70
7
2
207,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role