Player Matchup

Hera
Hera
Faythereal
Hera
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
90W - 79L
1,582 Elo+
Party 2
Fafnir
Fafnir
JisBae
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 67L
1,655 Elo+
Party 2
Freya
Freya
Polarity17
Freya
Level 28
God Stats
5W - 1L
1,426 SR
Queue Stats
241W - 198L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
SIaughterMeIon
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
Sushiroll02
Gilgamesh
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
369W - 325L
1,549 Elo+
Party 2
Team Averages
Level 28
1,485 SR
1,601 Elo+

VS

Team Averages
Level 22
1,515 SR
1,631 Elo+
Kuzenbo
Kuzenbo
GodDenis11
Kuzenbo
Level 27
God Stats
14W - 13L
1,566 SR
Queue Stats
65W - 64L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
Immunitas
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,860 Elo+
Party 1
Olorun
Olorun
KeyMr
Olorun
Level 3
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Medusa
Medusa
TaxiAdi23
Medusa
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 62L
1,614 Elo+
Solo
Thanatos
Thanatos
nikiyrito
Thanatos
Level 60
God Stats
1W - 5L
1,272 SR
Queue Stats
100W - 94L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 13
11,109
555
18,752
10,158
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
JisBae
Fafnir
18
16 / 1 / 7
12,448
622
19,042
12,823
11,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
18
7 / 5 / 8
11,389
569
10,841
16,901
5,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 8 / 8
10,928
546
9,160
16,074
7,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Sushiroll02
Gilgamesh
16
1 / 2 / 7
10,404
520
6,231
10,259
11,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GodDenis11
Kuzenbo
11
0 / 8 / 9
8,191
410
7,276
23,148
21,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Immunitas
Amaterasu
13
0 / 4 / 3
8,154
408
4,545
13,183
10,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
KeyMr
Olorun
12
1 / 9 / 2
7,839
392
4,067
16,302
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
TaxiAdi23
Medusa
16
12 / 5 / 2
11,057
553
17,120
16,865
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
nikiyrito
Thanatos
14
7 / 7 / 2
8,924
446
7,339
16,234
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
33
Kills
20
20
Deaths
33
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
Kuzenbo
GodDenis11
Kuzenbo
0
8
9
0.56
L
Amaterasu
Immunitas
Amaterasu
0
4
3
0.38
W
Fafnir
JisBae
Fafnir
16
1
7
19.5
L
Olorun
KeyMr
Olorun
1
9
2
0.22
W
Freya
7
5
8
2.2
W
4
8
8
1
W
Gilgamesh
Sushiroll02
Gilgamesh
1
2
7
2.25
L
Medusa
TaxiAdi23
Medusa
12
5
2
2.6
L
Thanatos
nikiyrito
Thanatos
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,026
Damage
40,347
66,215
Taken
85,732
38,752
Mitigated
49,451
23,209
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,752
5,176
0
2,492
10,158
3,434
1,298
2,945
7,213
76,216
0
L
Kuzenbo
GodDenis11
Kuzenbo
7,276
2,457
0
860
23,148
21,103
48
16,901
6,247
17,078
0
L
Amaterasu
Immunitas
Amaterasu
4,545
1,706
0
4,156
13,183
10,381
876
4,018
9,165
0
29,163
W
Fafnir
JisBae
Fafnir
19,042
6,888
0
5,742
12,823
11,268
1,205
2,890
9,933
70,599
0
L
Olorun
KeyMr
Olorun
4,067
2,181
534
4,164
16,302
4,938
76
12,553
3,749
38,778
0
W
Freya
10,841
3,629
0
7,342
16,901
5,474
2,001
2,633
14,268
58,119
0
W
9,160
1,627
1,481
3,902
16,074
7,213
1,942
2,098
13,976
0
55,067
W
Gilgamesh
Sushiroll02
Gilgamesh
6,231
1,437
0
2,250
10,259
11,363
775
777
9,482
0
48,360
L
Medusa
TaxiAdi23
Medusa
17,120
8,733
0
5,472
16,865
6,473
710
8,141
8,724
0
72,496
L
Thanatos
nikiyrito
Thanatos
7,339
1,842
0
8,400
16,234
6,556
0
7,022
9,212
0
49,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,278
Gold Earned
44,165
484
Minions Killed
366
0
Camps Cleared
0
1,882,151
Distance Traveled
1,656,133
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,109
555
121
6
0
360,369
4
L
Kuzenbo
8,191
410
12
1
0
331,744
5
L
Amaterasu
8,154
408
84
4
0
329,383
3
W
Fafnir
12,448
622
95
5
0
394,331
3
L
Olorun
7,839
392
69
3
0
304,224
0
W
Freya
11,389
569
83
4
0
367,830
7
W
Guan Yu
10,928
546
102
5
0
373,745
3
W
Gilgamesh
10,404
520
83
4
0
385,876
7
L
Medusa
11,057
553
118
6
0
320,543
4
L
Thanatos
8,924
446
83
4
0
370,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role