Player Matchup

Kukulkan
Kukulkan
Araaamm
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Artio
Artio
Dacromir
Artio
Level 12
God Stats
6W - 10L
1,674 SR
Queue Stats
17W - 22L
1,476 Elo+
Solo
Thor
Thor
ImTheGamer
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,440 Elo+
Party 1
Bellona
Bellona
Schizophrenia03
Bellona
Level 7
God Stats
0W - 1L
1,244 SR
Queue Stats
17W - 24L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
SeatSwat347
Danzaburou
Level 14
God Stats
27W - 22L
1,443 SR
Queue Stats
39W - 41L
1,463 Elo+
Solo
Team Averages
Level 8
1,472 SR
1,385 Elo+

VS

Team Averages
Level 39
1,413 SR
1,442 Elo+
Ra
Ra
DrakoG0dFall
Ra
Level 7
God Stats
7W - 7L
1,279 SR
Queue Stats
138W - 158L
1,500 Elo+
Party 3
Ares
Ares
Justairplane504
Ares
Level 29
God Stats
2W - 2L
1,673 SR
Queue Stats
42W - 33L
1,493 Elo+
Party 2
Hercules
Hercules
TrollNivelMax
Hercules
Level 13
God Stats
1W - 3L
1,171 SR
Queue Stats
20W - 34L
1,294 Elo+
Solo
Anhur
Anhur
sharpdriv3
Anhur
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 26L
1,342 Elo+
Party 2
Erlang Shen
Erlang Shen
xdre84
Erlang Shen
Level 118
God Stats
8W - 8L
1,441 SR
Queue Stats
202W - 197L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Araaamm
Kukulkan
9
0 / 7 / 1
6,019
430
994
6,285
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Dacromir
Artio
8
1 / 1 / 3
6,221
444
3,025
11,383
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 1
6,825
488
5,200
8,598
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
6,551
468
3,744
9,935
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SeatSwat347
Danzaburou
12
4 / 2 / 0
7,693
550
9,655
9,481
3,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 0
8,088
578
5,701
7,878
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 5
6,969
498
7,588
9,252
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
TrollNivelMax
Hercules
12
6 / 1 / 3
7,846
560
5,559
7,456
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
0 / 3 / 5
6,189
442
5,084
7,460
1,867
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xdre84
Erlang Shen
15
8 / 0 / 1
8,648
618
4,071
7,767
5,365
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
21
21
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Araaamm
Kukulkan
0
7
1
0.07
L
Artio
Dacromir
Artio
1
1
3
2.5
W
6
2
0
3
L
1
6
1
0.25
W
1
1
5
3.5
L
1
5
0
0.2
L
Danzaburou
SeatSwat347
Danzaburou
4
2
0
2
W
Hercules
TrollNivelMax
Hercules
6
1
3
7.5
W
Anhur
0
3
5
0.83
W
Erlang Shen
xdre84
Erlang Shen
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
28,003
45,682
Taken
39,813
25,367
Mitigated
21,681
9,949
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Araaamm
Kukulkan
994
351
0
0
6,285
2,120
0
2,949
3,148
17,016
0
L
Artio
Dacromir
Artio
3,025
277
547
4,633
11,383
8,707
100
3,605
7,684
7,722
0
W
5,701
978
437
3,770
7,878
3,036
697
299
7,539
46,698
0
L
5,200
2,017
0
758
8,598
3,323
854
2,422
6,034
0
33,109
W
7,588
719
0
3,442
9,252
7,312
171
1,812
7,414
23,202
0
L
3,744
612
0
1,528
9,935
8,207
328
418
9,517
3,965
18,189
L
Danzaburou
SeatSwat347
Danzaburou
9,655
4,229
0
2,483
9,481
3,010
958
3,437
6,010
0
53,215
W
Hercules
TrollNivelMax
Hercules
5,559
2,202
0
1,328
7,456
4,101
1,000
1,352
6,080
0
26,243
W
Anhur
5,084
1,733
0
1,061
7,460
1,867
245
1,530
5,890
0
27,971
W
Erlang Shen
xdre84
Erlang Shen
4,071
2,660
0
1,911
7,767
5,365
910
418
7,349
0
57,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
37,740
260
Minions Killed
309
0
Camps Cleared
0
1,265,934
Distance Traveled
1,383,788
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,019
430
44
3
0
190,981
0
L
Artio
6,221
444
4
0
0
310,900
5
W
Ra
8,088
578
88
6
0
259,509
2
L
Thor
6,825
488
64
5
0
253,406
0
W
Ares
6,969
498
21
2
0
270,679
2
L
Bellona
6,551
468
42
3
0
256,457
2
L
Danzaburou
7,693
550
106
8
0
254,190
2
W
Hercules
7,846
560
51
4
0
294,120
4
W
Anhur
6,189
442
48
3
0
254,708
0
W
Erlang Shen
8,648
618
101
7
0
304,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role