Player Matchup

Bakasura
Bakasura
DenSyllogismus
Bakasura
Level 3
God Stats
2W - 2L
1,258 SR
Queue Stats
5W - 3L
1,146 Elo+
Solo
Chaac
Chaac
GOJO-EN-TWINGO
Chaac
Level 27
God Stats
3W - 4L
1,366 SR
Queue Stats
35W - 60L
1,307 Elo+
Solo
Kukulkan
Kukulkan
SrryImTrying404
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 1
Xbalanque
Xbalanque
speedyrhythm557
Xbalanque
Level 45
God Stats
25W - 22L
1,435 SR
Queue Stats
47W - 70L
1,319 Elo+
Party 1
Medusa
Medusa
wuaperia
Medusa
Level 29
God Stats
13W - 10L
1,588 SR
Queue Stats
43W - 51L
1,410 Elo+
Party 1
Team Averages
Level 22
1,429 SR
1,295 Elo+

VS

Team Averages
Level 24
1,572 SR
1,347 Elo+
Kali
Kali
Bvvwouter
Kali
Level 29
God Stats
6W - 7L
1,501 SR
Queue Stats
90W - 122L
1,351 Elo+
Solo
Tiamat
Tiamat
bigdread14
Tiamat
Level 29
God Stats
5W - 7L
1,494 SR
Queue Stats
79W - 87L
1,359 Elo+
Solo
Chernobog
Chernobog
pro og kush
Chernobog
Level 14
God Stats
31W - 27L
1,500 SR
Queue Stats
104W - 119L
1,298 Elo+
Solo
Sylvanus
Sylvanus
shadowsnow33
Sylvanus
Level 18
God Stats
3W - 3L
1,865 SR
Queue Stats
80W - 74L
1,389 Elo+
Solo
Heimdallr
Heimdallr
strixx11
Heimdallr
Level 29
God Stats
22W - 25L
1,500 SR
Queue Stats
142W - 200L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
5 / 4 / 3
14,644
586
11,889
23,549
12,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 7 / 7
11,793
472
14,630
31,864
28,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
0 / 11 / 2
9,647
386
948
14,686
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
speedyrhythm557
Xbalanque
20
10 / 4 / 6
14,069
563
18,037
14,867
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
wuaperia
Medusa
20
14 / 2 / 8
14,595
584
31,364
21,693
8,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 3 / 2
9,514
381
3,937
10,447
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
bigdread14
Tiamat
20
9 / 4 / 2
14,096
564
16,117
21,583
17,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
pro og kush
Chernobog
17
3 / 15 / 4
11,667
467
6,520
25,392
8,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
shadowsnow33
Sylvanus
17
6 / 5 / 5
11,437
457
16,586
22,081
26,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
strixx11
Heimdallr
18
7 / 5 / 6
12,115
485
19,366
20,751
8,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
32
Kills
27
28
Deaths
32
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
2
3
2
1
W
Bakasura
5
4
3
1.63
W
3
7
7
0.93
W
Kukulkan
0
11
2
0.09
L
Tiamat
bigdread14
Tiamat
9
4
2
2.5
L
Chernobog
pro og kush
Chernobog
3
15
4
0.33
L
Sylvanus
shadowsnow33
Sylvanus
6
5
5
1.7
W
Xbalanque
speedyrhythm557
Xbalanque
10
4
6
3.25
L
Heimdallr
strixx11
Heimdallr
7
5
6
2
W
Medusa
wuaperia
Medusa
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,868
Damage
62,526
106,659
Taken
100,254
60,571
Mitigated
65,611
34,598
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,937
1,764
0
3,016
10,447
4,308
275
760
9,517
0
37,860
W
Bakasura
11,889
10,073
0
6,143
23,549
12,509
276
4,594
18,955
0
117,596
W
14,630
2,371
309
15,099
31,864
28,979
240
10,617
21,247
12,056
41,465
W
Kukulkan
948
612
0
0
14,686
4,952
1,183
4,342
10,344
16,410
0
L
Tiamat
bigdread14
Tiamat
16,117
2,573
75
6,621
21,583
17,538
1,203
580
19,977
66,294
0
L
Chernobog
pro og kush
Chernobog
6,520
3,310
0
3,230
25,392
8,220
660
0
25,123
0
56,447
L
Sylvanus
shadowsnow33
Sylvanus
16,586
5,273
1,486
4,896
22,081
26,928
475
1,297
20,032
49,563
13,092
W
Xbalanque
speedyrhythm557
Xbalanque
18,037
12,013
425
1,566
14,867
5,320
6,611
4,508
10,359
0
83,261
L
Heimdallr
strixx11
Heimdallr
19,366
7,412
0
3,788
20,751
8,617
2,285
1,213
18,185
0
97,119
W
Medusa
wuaperia
Medusa
31,364
20,224
0
11,056
21,693
8,811
4,745
7,121
14,572
0
108,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,748
Gold Earned
58,829
562
Minions Killed
479
0
Camps Cleared
0
2,343,284
Distance Traveled
1,717,442
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,514
381
70
3
0
251,845
2
W
Bakasura
14,644
586
181
7
0
559,074
1
W
Chaac
11,793
472
61
2
0
488,237
1
W
Kukulkan
9,647
386
35
1
0
346,946
1
L
Tiamat
14,096
564
101
4
0
404,257
1
L
Chernobog
11,667
467
86
3
0
324,658
0
L
Sylvanus
11,437
457
85
3
0
363,238
2
W
Xbalanque
14,069
563
126
5
0
443,604
1
L
Heimdallr
12,115
485
137
5
0
373,444
4
W
Medusa
14,595
584
159
6
0
505,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role