Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ninja-xpolochoz
Janus
Level 107
God Stats
2W - 0L
1,476 SR
Queue Stats
24W - 10L
1,692 Elo+
Party 1
Zhong Kui
Zhong Kui
Sr_LuisTS
Zhong Kui
Level 129
God Stats
2W - 0L
1,616 SR
Queue Stats
30W - 18L
1,664 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,619 Elo+

VS

Team Averages
Level 68
1,462 SR
1,533 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ChiefNinjaChef
Ymir
Level 40
God Stats
0W - 1L
1,496 SR
Queue Stats
3W - 2L
1,828 Elo+
Party 2
Izanami
Izanami
flopp15
Izanami
Level 76
God Stats
2W - 1L
1,390 SR
Queue Stats
2W - 3L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 1 / 11
6,050
864
4,916
3,739
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 0 / 10
6,680
954
7,508
2,400
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Sr_LuisTS
Zhong Kui
10
8 / 0 / 6
6,802
972
4,233
5,536
3,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 6 / 0
4,343
620
1,213
8,412
2,938
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 5 / 0
4,342
620
1,785
7,509
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
flopp15
Izanami
6
0 / 4 / 1
4,490
641
547
4,896
1,541
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
15
Kills
0
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
11
7.5
L
Chang'e
 
Chang'e
0
6
0
0
L
0
5
0
0
W
5
0
10
10
W
Zhong Kui
Sr_LuisTS
Zhong Kui
8
0
6
11
L
Izanami
flopp15
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
3,545
11,675
Taken
20,817
5,342
Mitigated
7,262
4,735
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,916
2,224
0
1,592
3,739
951
585
628
3,043
17,721
0
L
Chang'e
 
Chang'e
1,213
72
666
1,412
8,412
2,938
0
6,885
1,339
8,777
0
L
1,785
156
208
144
7,509
2,783
0
5,358
1,977
6,627
0
W
7,508
779
0
706
2,400
646
934
653
1,715
23,024
0
W
Zhong Kui
Sr_LuisTS
Zhong Kui
4,233
908
0
2,437
5,536
3,745
902
1,925
3,441
14,987
0
L
Izanami
flopp15
Izanami
547
276
89
139
4,896
1,541
0
4,140
680
0
3,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,532
Gold Earned
13,175
86
Minions Killed
37
5
Camps Cleared
1
385,019
Distance Traveled
225,063
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,050
864
27
4
2
124,420
1
L
Chang'e
4,343
620
23
3
0
101,472
1
L
Ymir
4,342
620
10
1
1
82,747
1
W
Janus
6,680
954
34
5
1
128,064
0
W
Zhong Kui
6,802
972
25
4
2
132,535
1
L
Izanami
4,490
641
4
1
0
40,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role