Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
YoungCeaser93
Awilix
Level 158
God Stats
0W - 4L
1,222 SR
Queue Stats
210W - 237L
1,458 Elo+
Solo
Anhur
Anhur
thomato635
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,444 Elo+
Solo
Thor
Thor
wiecejGlutenu
Thor
Level 88
God Stats
2W - 2L
1,659 SR
Queue Stats
177W - 199L
1,377 Elo+
Party 2
Team Averages
Level 127
1,476 SR
1,456 Elo+

VS

Team Averages
Level 132
1,394 SR
1,434 Elo+
Zeus
Zeus
Diarm1132185
Zeus
Level 124
God Stats
3W - 1L
1,151 SR
Queue Stats
79W - 79L
1,406 Elo+
Party 1
Medusa
Medusa
MAC-lavigne
Medusa
Level 154
God Stats
4W - 3L
1,322 SR
Queue Stats
143W - 147L
1,431 Elo+
Solo
Chaac
Chaac
Nepheron
Chaac
Level 141
God Stats
2W - 3L
1,312 SR
Queue Stats
260W - 278L
1,455 Elo+
Party 1
Neith
Neith
PimpDaddyToni
Neith
Level 122
God Stats
2W - 0L
1,684 SR
Queue Stats
102W - 95L
1,451 Elo+
Party 1
Osiris
Osiris
vavilentatarskyi
Osiris
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 179L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 3 / 5
8,267
827
11,390
8,331
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
 
Hades
13
1 / 7 / 5
7,090
709
5,603
11,140
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 6
7,989
799
6,538
9,742
3,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
13
2 / 7 / 4
7,182
718
5,675
10,316
3,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 5
7,491
749
3,635
10,195
9,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 11
9,471
947
13,108
7,364
2,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
18
12 / 2 / 11
10,434
1,043
11,185
7,898
3,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Nepheron
Chaac
15
3 / 2 / 16
8,491
849
9,328
12,784
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 15
8,671
867
7,650
6,051
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 18
8,678
868
4,801
12,714
9,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
10
Kills
28
27
Deaths
10
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
5
1.83
L
Hades
 
Hades
1
7
5
0.5
W
8
2
11
6.75
W
Medusa
12
2
11
8.75
W
Chaac
Nepheron
Chaac
3
2
16
5.5
W
3
2
15
5.25
L
3
5
6
1.2
L
Anhur
2
7
4
0.57
W
2
2
18
5.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
46,072
49,724
Taken
46,811
26,100
Mitigated
27,058
9,767
Healing
21,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,390
652
543
2,706
8,331
2,492
459
2,076
6,171
25,773
0
L
Hades
 
Hades
5,603
48
0
1,258
11,140
7,030
0
1,245
9,589
13,662
0
W
13,108
396
437
1,697
7,364
2,653
1,601
3,455
3,909
23,587
0
W
Medusa
11,185
3,683
1,436
1,166
7,898
3,152
1,809
3,566
4,332
0
28,741
W
Chaac
Nepheron
Chaac
9,328
867
2,560
5,800
12,784
9,075
365
4,297
8,487
0
13,593
W
7,650
3,774
894
1,858
6,051
2,448
316
2,280
3,771
0
15,797
L
6,538
2,935
437
1,453
9,742
3,922
349
2,806
6,796
0
9,433
L
Anhur
5,675
1,333
476
987
10,316
3,082
0
3,404
6,601
0
12,927
W
4,801
1,410
840
4,450
12,714
9,730
808
3,395
9,319
0
9,286
L
3,635
299
748
1,159
10,195
9,574
198
3,576
6,440
0
5,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
45,745
75
Minions Killed
107
0
Camps Cleared
0
873,137
Distance Traveled
944,828
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,267
827
29
3
0
203,685
1
L
Hades
7,090
709
21
2
0
154,461
2
W
Zeus
9,471
947
32
3
0
159,995
0
W
Medusa
10,434
1,043
38
4
0
194,916
0
W
Chaac
8,491
849
6
1
0
213,217
2
W
Neith
8,671
867
17
2
0
162,633
1
L
Awilix
7,989
799
8
1
0
181,512
1
L
Anhur
7,182
718
9
1
0
151,317
0
W
Osiris
8,678
868
14
1
0
214,067
2
L
Thor
7,491
749
8
1
0
182,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role