Player Matchup

Izanami
Izanami
BigBlackBadBoy
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,236 Elo+
Solo
He Bo
He Bo
CDXmcarthur
He Bo
Level 101
God Stats
0W - 1L
1,360 SR
Queue Stats
87W - 66L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Grabbing2
Kumbhakarna
Level 52
God Stats
9W - 4L
1,472 SR
Queue Stats
219W - 237L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Nnrs48
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,416 Elo+
Solo
Merlin
Merlin
tsuciek
Merlin
Level 103
God Stats
10W - 6L
1,573 SR
Queue Stats
396W - 403L
1,322 Elo+
Solo
Team Averages
Level 67
1,481 SR
1,369 Elo+

VS

Team Averages
Level 103
1,533 SR
1,434 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AvedaGT
Ah Puch
Level 94
God Stats
3W - 0L
1,901 SR
Queue Stats
29W - 30L
1,410 Elo+
Party 1
Poseidon
Poseidon
Bobx233
Poseidon
Level 108
God Stats
1W - 1L
1,293 SR
Queue Stats
64W - 80L
1,378 Elo+
Party 1
Chaac
Chaac
coroczny_wilk
Chaac
Level 69
God Stats
6W - 3L
1,471 SR
Queue Stats
216W - 200L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
7,953
795
8,615
11,084
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 8 / 1
9,083
908
10,218
13,615
4,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Grabbing2
Kumbhakarna
14
1 / 3 / 5
7,243
724
2,538
12,896
8,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
Nnrs48
Sylvanus
13
2 / 5 / 3
7,428
743
2,919
11,554
10,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
tsuciek
Merlin
16
1 / 3 / 6
8,280
828
10,023
5,982
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
8 / 1 / 12
9,236
924
8,178
6,971
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
14
2 / 3 / 14
8,073
807
4,431
13,076
10,002
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
AvedaGT
Ah Puch
17
11 / 3 / 15
10,640
1,064
16,671
12,383
6,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
Bobx233
Poseidon
15
1 / 1 / 20
8,377
838
11,584
7,905
3,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 9
8,520
852
8,862
14,555
16,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
12
Kills
28
28
Deaths
12
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
1
12
14
W
Sylvanus
 
Sylvanus
2
3
14
3
W
Ah Puch
AvedaGT
Ah Puch
11
3
15
6.17
L
2
9
5
0.5
W
Poseidon
Bobx233
Poseidon
1
1
20
11
L
6
8
1
0.81
L
Kumbhakarna
Grabbing2
Kumbhakarna
1
3
5
1.17
L
Sylvanus
Nnrs48
Sylvanus
2
5
3
0.7
W
6
4
9
2.63
L
Merlin
tsuciek
Merlin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,313
Damage
49,726
55,131
Taken
54,890
28,603
Mitigated
38,401
14,971
Healing
28,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,178
509
1,787
1,881
6,971
2,779
472
4,415
2,556
16,321
0
W
Sylvanus
 
Sylvanus
4,431
1,691
3,595
4,763
13,076
10,002
1,378
4,777
7,926
8,022
0
W
Ah Puch
AvedaGT
Ah Puch
16,671
469
2,889
5,079
12,383
6,044
513
5,360
7,023
29,922
0
L
8,615
5,445
42
1,878
11,084
3,291
0
8,713
2,323
0
12,362
W
Poseidon
Bobx233
Poseidon
11,584
867
1,966
2,318
7,905
3,087
1,033
4,279
3,626
26,662
0
L
10,218
304
385
4,406
13,615
4,662
0
11,377
2,073
19,834
0
L
Kumbhakarna
Grabbing2
Kumbhakarna
2,538
20
420
538
12,896
8,667
0
10,128
2,418
5,859
0
L
Sylvanus
Nnrs48
Sylvanus
2,919
717
2,043
2,372
11,554
10,168
0
5,800
5,477
6,082
0
W
8,862
1,361
450
3,943
14,555
16,489
432
6,867
7,688
0
16,528
L
Merlin
tsuciek
Merlin
10,023
0
1,860
1,027
5,982
1,815
0
4,846
1,092
28,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
44,846
116
Minions Killed
123
0
Camps Cleared
0
839,820
Distance Traveled
955,758
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,236
924
18
2
0
201,508
1
W
Sylvanus
8,073
807
15
2
0
148,125
0
W
Ah Puch
10,640
1,064
44
4
0
181,065
1
L
Izanami
7,953
795
15
2
0
162,265
2
W
Poseidon
8,377
838
33
3
0
223,746
0
L
He Bo
9,083
908
38
4
0
153,264
0
L
Kumbhakarna
7,243
724
4
0
0
187,608
1
L
Sylvanus
7,428
743
10
1
0
142,209
0
W
Chaac
8,520
852
13
1
0
201,314
0
L
Merlin
8,280
828
49
5
0
194,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role