Player Matchup

Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BLTSandwhich
Bacchus
Level 69
God Stats
11W - 8L
1,609 SR
Queue Stats
196W - 217L
1,456 Elo+
Party 3
Ao Kuang
Ao Kuang
Dagerl
Ao Kuang
Level 35
God Stats
3W - 2L
1,551 SR
Queue Stats
60W - 73L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
GrimmsEnd
Amaterasu
Level 34
God Stats
22W - 13L
1,490 SR
Queue Stats
107W - 123L
1,405 Elo+
Solo
Anubis
Anubis
plusleft
Anubis
Level 38
God Stats
13W - 16L
1,314 SR
Queue Stats
19W - 23L
1,126 Elo+
Party 1
Team Averages
Level 49
1,493 SR
1,378 Elo+

VS

Team Averages
Level 62
1,467 SR
1,424 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Carrynoobplz
Artemis
Level 46
God Stats
6W - 7L
1,412 SR
Queue Stats
75W - 75L
1,456 Elo+
Solo
Ymir
Ymir
JUANTROX0306
Ymir
Level 40
God Stats
10W - 13L
1,457 SR
Queue Stats
112W - 158L
1,345 Elo+
Party 2
Mulan
Mulan
T3RRORBLADE
Mulan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,412 Elo+
Solo
Pele
Pele
ToñoLimon4k
Pele
Level 65
God Stats
5W - 6L
1,463 SR
Queue Stats
189W - 230L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 1 / 1
7,188
553
5,004
4,986
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
BLTSandwhich
Bacchus
11
3 / 1 / 4
7,134
549
5,206
9,210
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Dagerl
Ao Kuang
13
7 / 1 / 2
7,770
598
5,657
11,137
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
GrimmsEnd
Amaterasu
11
1 / 2 / 2
6,673
513
5,231
8,046
4,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
plusleft
Anubis
15
6 / 0 / 5
8,630
664
9,957
8,933
4,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 5 / 1
6,779
521
3,906
8,518
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Carrynoobplz
Artemis
10
2 / 4 / 0
6,328
487
7,643
8,766
2,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 1
5,321
409
1,689
6,765
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 0
6,711
516
5,720
9,721
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 0
6,437
495
5,575
9,277
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
21
Kills
5
5
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Bacchus
BLTSandwhich
Bacchus
3
1
4
5
L
Artemis
Carrynoobplz
Artemis
2
4
0
0.5
W
Ao Kuang
Dagerl
Ao Kuang
7
1
2
8
W
Amaterasu
GrimmsEnd
Amaterasu
1
2
2
1
L
0
4
1
0.13
L
2
3
0
0.67
L
1
5
0
0.2
W
Anubis
plusleft
Anubis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
24,533
42,312
Taken
43,047
19,999
Mitigated
16,480
17,515
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,004
3,603
0
1,857
4,986
1,315
793
291
4,695
0
39,356
L
Tiamat
 
Tiamat
3,906
340
0
2,246
8,518
2,760
0
6,410
2,108
40,952
0
W
Bacchus
BLTSandwhich
Bacchus
5,206
1,035
0
3,179
9,210
6,830
185
810
8,400
23,083
0
L
Artemis
Carrynoobplz
Artemis
7,643
4,343
0
2,134
8,766
2,516
0
3,273
5,493
0
35,764
W
Ao Kuang
Dagerl
Ao Kuang
5,657
1,556
0
4,462
11,137
3,185
200
702
10,435
41,523
0
W
Amaterasu
GrimmsEnd
Amaterasu
5,231
1,196
0
1,152
8,046
4,389
618
577
7,469
180
26,296
L
1,689
299
0
306
6,765
5,237
0
3,381
3,384
13,928
0
L
5,720
1,570
0
3,967
9,721
3,717
488
3,219
6,082
0
29,228
L
5,575
964
0
2,390
9,277
2,250
0
4,772
4,370
0
42,552
W
Anubis
plusleft
Anubis
9,957
911
0
6,865
8,933
4,280
70
3,215
5,718
53,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
31,576
364
Minions Killed
296
0
Camps Cleared
0
1,229,765
Distance Traveled
1,096,052
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,188
553
100
8
0
230,118
1
L
Tiamat
6,779
521
84
6
0
221,391
2
W
Bacchus
7,134
549
32
2
0
246,651
4
L
Artemis
6,328
487
54
4
0
219,584
3
W
Ao Kuang
7,770
598
73
6
0
269,323
0
W
Amaterasu
6,673
513
53
4
0
256,499
4
L
Ymir
5,321
409
17
1
0
186,050
1
L
Mulan
6,711
516
67
5
0
205,392
5
L
Pele
6,437
495
74
6
0
263,635
1
W
Anubis
8,630
664
106
8
0
227,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role