Player Matchup

Fenrir
Fenrir
Artsfurytv
Fenrir
Level 28
God Stats
28W - 14L
1,614 SR
Queue Stats
104W - 120L
1,386 Elo+
Solo
Achilles
Achilles
RelevantFer
Achilles
Level 29
God Stats
92W - 103L
1,444 SR
Queue Stats
259W - 315L
1,423 Elo+
Solo
Scylla
Scylla
WesterlyBark583
Scylla
Level 11
God Stats
13W - 16L
1,077 SR
Queue Stats
21W - 31L
1,218 Elo+
Solo
Yemoja
Yemoja
ikasuisc
Yemoja
Level 15
God Stats
1W - 4L
1,179 SR
Queue Stats
11W - 30L
1,169 Elo+
Party 1
Guan Yu
Guan Yu
ocsic28
Guan Yu
Level 17
God Stats
1W - 9L
1,075 SR
Queue Stats
10W - 34L
1,064 Elo+
Party 1
Team Averages
Level 20
1,278 SR
1,252 Elo+

VS

Team Averages
Level 18
1,407 SR
1,345 Elo+
Izanami
Izanami
Benitho
Izanami
Level 11
God Stats
15W - 15L
1,164 SR
Queue Stats
20W - 27L
1,139 Elo+
Party 2
Ymir
Ymir
ELPepe3000
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
HI Hater 347620
Da Ji
Level 28
God Stats
16W - 22L
1,448 SR
Queue Stats
74W - 95L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
magan7bonanza
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,261 Elo+
Party 2
Sol
Sol
x_SeanScooth_x
Sol
Level 24
God Stats
6W - 4L
1,425 SR
Queue Stats
105W - 132L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artsfurytv
Fenrir
16
5 / 9 / 2
10,923
497
9,460
18,988
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
RelevantFer
Achilles
17
5 / 4 / 4
11,156
507
10,287
20,478
13,065
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 9 / 3
9,961
453
9,195
18,305
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
ikasuisc
Yemoja
14
0 / 10 / 3
9,055
412
4,569
23,117
15,367
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
ocsic28
Guan Yu
14
4 / 8 / 0
9,077
413
6,798
17,807
6,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benitho
Izanami
13
1 / 8 / 8
8,768
399
4,360
10,025
2,746
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 3 / 5
13,960
635
24,751
19,441
17,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 0 / 9
12,395
563
14,355
14,738
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
magan7bonanza
Baron Samedi
13
1 / 7 / 3
8,992
409
5,511
11,038
3,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 2 / 11
13,594
618
23,521
20,157
7,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
20
Kills
38
40
Deaths
20
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Artsfurytv
Fenrir
5
9
2
0.67
W
Izanami
Benitho
Izanami
1
8
8
0.63
W
15
3
5
5.83
W
9
0
9
13.5
L
Achilles
RelevantFer
Achilles
5
4
4
1.75
L
6
9
3
0.83
L
Yemoja
ikasuisc
Yemoja
0
10
3
0.15
W
Baron Samedi
magan7bonanza
Baron Samedi
1
7
3
0.36
L
Guan Yu
ocsic28
Guan Yu
4
8
0
0.5
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,309
Damage
72,498
98,695
Taken
75,399
48,570
Mitigated
39,136
20,601
Healing
23,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Artsfurytv
Fenrir
9,460
2,832
0
3,059
18,988
8,223
997
10,229
8,759
0
56,920
W
Izanami
Benitho
Izanami
4,360
2,937
0
57
10,025
2,746
1,802
2,750
7,275
0
27,313
W
24,751
6,453
0
3,224
19,441
17,618
197
2,189
17,252
116,343
5,633
W
14,355
4,537
0
4,831
14,738
7,651
1,158
2,253
12,485
0
79,660
L
Achilles
RelevantFer
Achilles
10,287
3,521
262
6,187
20,478
13,065
1,375
13,567
6,911
0
50,881
L
9,195
2,766
204
5,273
18,305
5,539
2,014
7,186
11,119
48,900
0
L
Yemoja
ikasuisc
Yemoja
4,569
626
1,112
2,497
23,117
15,367
1,012
14,089
8,881
39,590
0
W
Baron Samedi
magan7bonanza
Baron Samedi
5,511
942
339
897
11,038
3,868
756
1,941
9,097
31,063
0
L
Guan Yu
ocsic28
Guan Yu
6,798
295
367
1,640
17,807
6,376
1,038
7,854
9,953
0
38,574
W
23,521
11,251
483
13,599
20,157
7,253
7,528
4,631
15,526
109,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
57,709
400
Minions Killed
578
0
Camps Cleared
0
1,827,090
Distance Traveled
1,781,386
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,923
497
97
4
0
392,635
0
W
Izanami
8,768
399
30
1
0
293,895
2
W
Ymir
13,960
635
191
9
0
348,178
4
W
Da Ji
12,395
563
117
5
0
480,952
0
L
Achilles
11,156
507
103
5
0
373,241
1
L
Scylla
9,961
453
67
3
0
357,567
4
L
Yemoja
9,055
412
66
3
0
309,178
0
W
Baron Samedi
8,992
409
53
2
0
280,459
0
L
Guan Yu
9,077
413
67
3
0
394,469
0
W
Sol
13,594
618
187
9
0
377,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role