Player Matchup

Ullr
Ullr
Platinum IV
EddieOnADC
Ullr
Platinum IV
Level 36
God Stats
15W - 8L
1,753 SR
Queue Stats
46W - 30L
2,000 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 36
1,753 SR
2,000 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,665 SR
1,152 MMR
Artio
Artio
Silver IV
Mapache7u7
Artio
Silver IV
Level 107
God Stats
0W - 1L
1,665 SR
Queue Stats
8W - 13L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,080
908
10,854
10,185
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
He BoApolloBellonaCu Chulainn

VS

Bans
TsukuyomiSetChronosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 5 / 0
7,281
728
5,883
13,696
14,704
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Artio
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,854
Damage
5,883
10,185
Taken
13,696
5,926
Mitigated
14,704
3,235
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,854
5,305
0
3,235
10,185
5,926
893
6,187
3,998
0
54,918
L
Artio
5,883
1,139
0
4,484
13,696
14,704
0
325
13,371
29,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,080
Gold Earned
7,281
101
Minions Killed
52
5
Camps Cleared
3
191,789
Distance Traveled
187,932
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,080
908
101
10
5
191,789
2
L
Artio
7,281
728
52
5
3
187,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role