Player Matchup

Sun Wukong
Sun Wukong
LL02
Sun Wukong
Level 29
God Stats
12W - 14L
1,433 SR
Queue Stats
97W - 119L
1,389 Elo+
Solo
Ares
Ares
Moriva
Ares
Level 13
God Stats
7W - 4L
1,711 SR
Queue Stats
16W - 18L
1,395 Elo+
Solo
Tiamat
Tiamat
Schlittle
Tiamat
Level 21
God Stats
6W - 7L
1,453 SR
Queue Stats
128W - 120L
1,423 Elo+
Solo
Neith
Neith
fgehshjdnbfnxn
Neith
Level 19
God Stats
0W - 7L
1,537 SR
Queue Stats
96W - 162L
1,072 Elo+
Solo
Ne Zha
Ne Zha
unknownTEEK
Ne Zha
Level 9
God Stats
1W - 2L
1,416 SR
Queue Stats
2W - 6L
1,204 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,296 Elo+

VS

Team Averages
Level 17
1,484 SR
1,401 Elo+
Amaterasu
Amaterasu
ArrowEmma05
Amaterasu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 1
Neith
Neith
Mickkay22
Neith
Level 18
God Stats
13W - 14L
1,471 SR
Queue Stats
55W - 80L
1,333 Elo+
Solo
Persephone
Persephone
sophiemarieotto
Persephone
Level 43
God Stats
40W - 42L
1,448 SR
Queue Stats
90W - 122L
1,347 Elo+
Party 1
Nemesis
Nemesis
supersheeps
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,458 Elo+
Solo
Ares
Ares
xOcratornadOx
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LL02
Sun Wukong
16
6 / 4 / 2
9,442
497
12,014
17,586
15,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Moriva
Ares
15
3 / 5 / 4
8,688
457
9,509
16,202
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Schlittle
Tiamat
14
4 / 6 / 5
8,937
470
10,956
16,339
8,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
5 / 5 / 1
7,153
376
2,488
4,961
1,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
13
2 / 6 / 2
8,441
444
3,130
10,865
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArrowEmma05
Amaterasu
14
2 / 10 / 8
9,082
478
5,129
14,671
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Mickkay22
Neith
16
6 / 2 / 6
10,191
536
10,993
10,779
4,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
sophiemarieotto
Persephone
14
2 / 2 / 3
9,340
492
7,400
8,916
2,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
supersheeps
Nemesis
19
6 / 5 / 3
11,435
602
12,236
13,811
7,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 2 / 6
11,269
593
9,295
16,738
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
20
Kills
24
26
Deaths
21
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArrowEmma05
Amaterasu
2
10
8
0.6
L
Sun Wukong
LL02
Sun Wukong
6
4
2
1.75
W
Neith
Mickkay22
Neith
6
2
6
4.5
L
Ares
Moriva
Ares
3
5
4
1
L
Tiamat
Schlittle
Tiamat
4
6
5
1.08
L
5
5
1
1.1
W
Persephone
sophiemarieotto
Persephone
2
2
3
1.75
W
Nemesis
supersheeps
Nemesis
6
5
3
1.5
L
Ne Zha
2
6
2
0.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
45,053
65,953
Taken
64,915
45,629
Mitigated
40,956
14,482
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArrowEmma05
Amaterasu
5,129
2,038
0
2,197
14,671
7,871
691
5,267
9,221
0
31,376
L
Sun Wukong
LL02
Sun Wukong
12,014
1,722
0
5,185
17,586
15,615
218
4,719
12,867
0
45,450
W
Neith
Mickkay22
Neith
10,993
5,117
0
6,427
10,779
4,298
3,852
5,219
5,511
0
61,782
L
Ares
Moriva
Ares
9,509
555
0
2,846
16,202
16,126
0
3,739
12,463
26,772
0
L
Tiamat
Schlittle
Tiamat
10,956
1,103
62
4,688
16,339
8,830
0
4,426
11,913
49,905
0
L
2,488
926
0
446
4,961
1,229
195
2,352
2,609
0
10,893
W
Persephone
sophiemarieotto
Persephone
7,400
372
0
1,811
8,916
2,910
676
3,733
5,040
48,531
0
W
Nemesis
supersheeps
Nemesis
12,236
5,998
0
2,219
13,811
7,842
2,732
1,728
11,387
0
79,729
L
Ne Zha
3,130
1,892
0
1,255
10,865
3,829
695
1,639
9,226
0
42,266
W
9,295
810
0
4,354
16,738
18,035
827
4,969
11,719
39,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,661
Gold Earned
51,317
265
Minions Killed
464
0
Camps Cleared
0
1,449,828
Distance Traveled
1,684,709
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,082
478
56
3
0
338,697
2
L
Sun Wukong
9,442
497
56
3
0
349,455
2
W
Neith
10,191
536
113
6
0
321,266
2
L
Ares
8,688
457
42
2
0
300,921
0
L
Tiamat
8,937
470
68
4
0
336,505
1
L
Neith
7,153
376
19
1
0
139,605
0
W
Persephone
9,340
492
91
5
0
311,017
0
W
Nemesis
11,435
602
151
8
0
371,605
1
L
Ne Zha
8,441
444
80
4
0
323,342
0
W
Ares
11,269
593
53
3
0
342,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role